Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-10 00:12:03, ended 2026-05-10 00:41:59. arabidian, neutral male human Wizard ----- ----- |{..| |....# |...| |.{.|# ------ |...| |...|# |.....| "....-# --.--# |......#)@#####-----" ##### |.....| # # # |...{. # ## # |.... # # ## ----- # #### % ------.- ## |......| ## |......|# ##|......|# -------- #|.......### |......| #.......| # |......| |......| #(-....<.| -------- -------- Arabidian the Thaumaturge St:12 Dx:10 Co:13 In:18 Wi:12 Ch:11 Neutral Dlvl:6 $:139 HP:0(47) Pw:29(55) AC:9 Xp:6 T:4195 Burdened Latest messages: The spell hits the garter snake! You kill the garter snake! You are beginning to feel hungry. In what direction? 4 The spell hits it. The spell misses the lizard. The garter snake bites! The garter snake bites! You miss the garter snake. You kill the garter snake! You miss the lizard. The lizard bites! You feel more confident in your weapon skills. You hit the lizard. The lizard bites! You miss the lizard. The lizard bites! The lizard bites! You miss the lizard. The lizard bites! You hit the lizard. In what direction? 4 The spell hits the lizard! The lizard bites! You miss the lizard. In what direction? 4 The spell hits the lizard! You kill the lizard! There is a doorway here. You see here a lizard corpse. There is a lizard corpse here; eat it? [ynq] (n) y This lizard corpse is tough. You finish eating the lizard corpse. You feel less concerned about becoming petrified. What do you want to eat? [wJ or ?*] ? My, this is a yummy slime mold! You no longer feel secure from petrification. In what direction? 4 The spell misses the dwarf. The dwarf wields a broad short sword! You miss the dwarf. The dwarf thrusts his broad short sword. The dwarf hits! In what direction? 4 The spell hits the dwarf! The dwarf thrusts his broad short sword. The dwarf hits! You are hit by a stout spear! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 139 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +0 cloak of magic resistance (being worn) p - a blessed +1 leather armor Comestibles ('%') J - an uncursed tripe ration Scrolls ('?') F - a cursed scroll of amnesia j - an uncursed scroll of create monster C - an uncursed scroll of enchant armor k - an uncursed scroll of identify i - an uncursed scroll of light Spellbooks ('+') l - a blessed spellbook of force bolt m - an uncursed spellbook of haste self t - an uncursed spellbook of healing Potions ('!') g - an uncursed potion of enlightenment f - an uncursed potion of gain ability H - an uncursed potion of hallucination x - a cursed potion of hallucination E - an uncursed potion of healing y - 2 cursed potions of healing q - an uncursed potion of invisibility h - 2 uncursed potions of levitation o - a blessed potion of oil Rings ('=') e - an uncursed ring of poison resistance (on right hand) d - an uncursed ring of see invisible (on left hand) Wands ('/') z - a wand of digging (0:3) c - a wand of locking (0:6) Tools ('(') v - an uncursed lock pick n - a magic marker (0:19) G - a +0 pick-axe u - an uncursed skeleton key Gems/Stones ('*') A - an uncursed topaz stone I - an uncursed worthless piece of orange glass Arabidian the Wizard's attributes: Background: You were a Thaumaturge, a level 6 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 6. You entered the dungeon 4195 turns ago. It was the midnight hour. You had 514 experience points, 126 more were needed to attain level 7. Basics: You had 0 out of 47 hit points. You had 29 out of 55 energy points (spell power). Your armor class was 9. Your wallet contained 139 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 10 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 11 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You saw invisible. You were telepathic. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 29 minutes and 56 seconds. Major events: Turn 1: arabidian the neutral male human Wizard entered the dungeon 799: attained the rank of Conjurer (level 3) 2055: entered the Gnomish Mines 3075: attained the rank of Thaumaturge (level 6) 4195: killed by a dwarvish spear Spells: Name Level Category Fail Retention force bolt 1 attack 0% 71%-80% haste self 3 escape 71% 76%-100% healing 1 healing 0% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains, a sink. Level 2: A general store, a fountain. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A grave. Level 6: <- You were here. Some fountains, a sink. Final resting place for you, killed by a dwarvish spear. The Gnomish Mines: Level 4: Vanquished creatures: a lizard a dog a dust vortex a rope golem a rock piercer a rock mole a fog cloud a gray ooze 5 floating eyes a kitten a dwarf 2 homunculi a kobold leader 9 hill orcs 3 rothes a giant bat a monkey a werejackal an iguana 2 acid blobs 4 coyotes a gas spore 2 manes a large kobold a hobgoblin 4 cave spiders a brown mold a yellow mold a red mold 2 garter snakes a gnome zombie 3 geckos 13 jackals 2 goblins 5 sewer rats 4 grid bugs 4 lichens 7 newts 93 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | arabidian | | 139 Au | | killed by a | | dwarvish spear | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye arabidian the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 2442 points, and 139 pieces of gold, after 4195 moves. You were level 6 with a maximum of 47 hit points when you died.