Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 01:11:47, ended 2026-05-11 01:30:37. arabidian, neutral male human Wizard -f. |@h --. Arabidian the Conjurer St:11 Dx:11 Co:11 In:18 Wi:12 Ch:16 Neutral Dlvl:5 $:56 HP:0(29) Pw:33(48) AC:6 Xp:4 T:2355 Burdened Latest messages: The door opens. You see here 5 gold pieces. You have a little trouble lifting 5 gold pieces. Continue? [ynq] (q) y $ - 5 gold pieces (56 in total). You find a hidden door. The door opens. You hear some noises. The kitten misses it. You swap places with your kitten. The large kobold misses! In what direction? 4 The spell hits the large kobold! You kill the large kobold! You see here a tin. You have a little trouble lifting a tin. Continue? [ynq] (q) y You have a little trouble lifting I - a tin. Your movements are slowed slightly because of your load. You climb up the stairs. Where do you want to travel to? (For instructions type a '?') You swap places with your kitten. You can't go up here. You fall down the stairs. The kitten misses the dwarf. The kitten misses the dwarf. In what direction? 6 The spell misses the dwarf. The kitten misses the dwarf. The dwarf wields a broad pick! The kitten misses the dwarf. The kitten misses the dwarf. In what direction? 6 The spell misses the dwarf. The kitten misses the dwarf. The kitten misses the dwarf. In what direction? 6 The spell misses the dwarf. The kitten misses the dwarf. The dwarf swings her broad pick. The dwarf hits! You miss the dwarf. The kitten misses the dwarf. The dwarf swings her broad pick. The dwarf hits! The kitten misses the dwarf. The kitten misses the dwarf. The dwarf swings her broad pick. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 56 gold pieces Weapons (')') a - a blessed +1 quarterstaff (weapon in hands) Armor ('[') b - an uncursed +1 cloak of magic resistance (being worn) q - a blessed +0 leather armor (being worn) Comestibles ('%') I - an uncursed tin of pureed lichen Scrolls ('?') w - an uncursed scroll of destroy armor y - an uncursed scroll of identify i - an uncursed scroll of magic mapping Spellbooks ('+') C - an uncursed spellbook of cure sickness m - an uncursed spellbook of extra healing l - a blessed spellbook of force bolt H - an uncursed spellbook of polymorph Potions ('!') r - an uncursed potion of booze E - an uncursed potion of fruit juice u - an uncursed potion of gain energy f - an uncursed potion of levitation F - an uncursed potion of monster detection h - an uncursed potion of object detection g - an uncursed potion of sleeping A - an uncursed potion of speed Rings ('=') e - an uncursed ring of poison resistance (on right hand) d - an uncursed ring of searching (on left hand) Wands ('/') c - a wand of opening (0:6) Tools ('(') n - a magic marker (0:19) z - a cursed pair of lenses B - an uncursed stethoscope Gems/Stones ('*') s - 2 uncursed worthless pieces of red glass Arabidian the Wizard's attributes: Background: You were a Conjurer, a level 4 male human Wizard. You were neutral, nominally on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were left-handed. You were in the Gnomish Mines, on level 5. You entered the dungeon 2355 turns ago. It was nighttime. You had 119 experience points, 41 more were needed to attain level 5. Basics: You had 0 out of 29 hit points. You had 33 out of 48 energy points (spell power). Your armor class was 6. Your wallet contained 56 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 16 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had automatic searching. You were warded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 18 minutes and 49 seconds. Major events: Turn 1: arabidian the neutral male human Wizard entered the dungeon 1242: attained the rank of Conjurer (level 3) 2349: entered the Gnomish Mines 2355: killed by a dwarf Spells: Name Level Category Fail Retention force bolt 1 attack 0% 81%-90% extra healing 3 healing 79% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Basic] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. The Dungeons of Doom: levels 1 to 5 Level 1: Some fountains. Level 2: An armor shop, an altar. Level 3: A potion shop, a fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: An altar to Thoth, some fountains, a sink. The Gnomish Mines: Level 5: <- You were here. Final resting place for you, killed by a dwarf. Vanquished creatures: a shrieker a floating eye 2 homunculi a giant bat a dwarf zombie an iguana an acid blob a hobbit 2 large kobolds a giant rat 2 yellow molds a green mold a gnome zombie 2 geckos 5 jackals a fox a kobold a goblin 6 grid bugs 2 lichens 7 newts 41 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | arabidian | | 56 Au | | killed by a | | dwarf | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye arabidian the Wizard... You died in The Gnomish Mines on dungeon level 5 with 727 points, and 56 pieces of gold, after 2355 moves. You were level 4 with a maximum of 29 hit points when you died.