Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-08 17:50:09, ended 2026-02-09 22:56:53. asikifi, lawful male human Samurai ----- ----------- #.<.$.# |.......c&+ |)..|# #.....%....| |...|# |..%%%....| -----# ## ----%------ # # # ### ########### # # ## # ## # #### # #### # # # #------------# #|.........{|# #|...........# #...........| ------------ Asikifi the Ice Devil St:25 Dx:18 Co:18 In:11 Wi:12 Ch:7 Lawful Dlvl:17 $:0 HP:0(55) Pw:45(45) AC:-10 HD:11 T:26845 Satiated Latest messages: The killer bee just misses! You kill the killer bee! The killer bee stings! The killer bee's sting was poisoned! The poison doesn't seem to affect you. The killer bee misses! You kill the killer bee! B - a copper ring. The killer bee misses! You kill the killer bee! The killer bee stings! You kill the killer bee! The killer bee misses! You hear water falling on coins. The killer bee misses! The killer bee misses! The killer bee misses! You kill the killer bee! The killer bee just misses! The killer bee just misses! The killer bee misses! The killer bee stings! You kill the killer bee! C - a lump of royal jelly. I - a scroll of earth. You see here a lump of royal jelly. C - a lump of royal jelly. You see here a lump of royal jelly. C - a lump of royal jelly. You have a little trouble lifting a gunyoki. Continue? [ynq] (q) y You have a little trouble lifting Q - a gunyoki. Your movements are slowed slightly because of your load. What do you want to use or apply? [b-dghj-mpuw-yDEJKPSTYZ or ?*] h You put an uncursed gunyoki into the bag of holding. You put a gunyoki into the bag of holding. You put 3 lumps of royal jelly into the bag of holding. You put a scroll of earth into the bag of holding. Your movements are now unencumbered. You see here a lump of royal jelly. R - a lump of royal jelly. There is nothing here to pick up. You see here a lump of royal jelly. R - a lump of royal jelly. You hit the cockatrice! You hit the cockatrice. You bite the cockatrice. You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Amulets n - an uncursed amulet of reflection (being worn) Weapons s - 11 +0 arrows A - a rusty +2 katana (alternate weapon; not wielded) a - the rustproof +6 Snickersnee (weapon in foreclaw) Armor H - a blessed +1 orcish helm (being worn) N - an uncursed +0 pair of gauntlets of power (being worn) v - an uncursed +1 pair of high boots (being worn) M - an uncursed +1 mummy wrapping Comestibles R - 2 uncursed lumps of royal jelly z - an uncursed tripe ration F - an uncursed tripe ration U - an uncursed lizard corpse Potions V - an uncursed potion of full healing Rings q - an uncursed ring of fire resistance (on left foreclaw) G - an uncursed ring of invisibility r - an uncursed ring of polymorph X - an uncursed ring of searching B - an uncursed ring of see invisible W - an uncursed ring of stealth O - an uncursed ring of warning Wands c - a wand of cold (0:6) x - a wand of cold (0:5) j - a wand of digging (0:8) m - a wand of digging (0:8) S - a wand of digging (0:5) D - a cursed wand of digging (0:5) Y - a wand of light (0:14) y - a wand of magic missile (0:7) b - a wand of magic missile (0:5) d - a wand of make invisible (0:0) E - a wand of polymorph (0:4) Z - a wand of sleep (0:3) K - a wand of striking (0:7) P - a wand of striking (0:6) J - a wand of teleportation (0:6) g - a wand of undead turning (0:5) Tools h - an uncursed bag of holding containing 51 items l - an uncursed magic lamp (lit) w - an uncursed magic whistle p - a +0 pick-axe k - an uncursed skeleton key T - an uncursed wet towel u - a +0 unicorn horn Gems/Stones L - a blessed luckstone Contents of the bag of holding: 1000 gold pieces 7 +0 arrows 8 +0 orcish arrows 31 +0 shuriken 5 cursed -1 shuriken an uncursed +0 pair of low boots an uncursed +0 mummy wrapping an uncursed +0 mummy wrapping an uncursed C-ration 3 uncursed gunyoki 2 uncursed gunyoki an uncursed lembas wafer 3 uncursed lumps of royal jelly an uncursed sprig of wolfsbane 2 uncursed tripe rations an uncursed tin of owlbear meat an uncursed tin of stone giant meat 4 uncursed lizard corpses an uncursed scroll of confuse monster a blessed scroll of create monster 2 uncursed scrolls of create monster a cursed scroll of create monster an uncursed scroll of earth an uncursed scroll of remove curse a blessed scroll of teleportation 4 uncursed scrolls of teleportation an uncursed scroll of teleportation an uncursed potion of blindness a blessed potion of extra healing an uncursed potion of extra healing an uncursed potion of fruit juice an uncursed potion of fruit juice an uncursed potion of full healing an uncursed potion of gain level an uncursed potion of gain level named cursed? an uncursed potion of healing an uncursed potion of invisibility a blessed potion of sake an uncursed potion of sake an uncursed potion of speed 4 potions of holy water an uncursed ring of fire resistance an uncursed ring of slow digestion a wand of striking (0:3) an uncursed brass lantern an uncursed brass lantern a magic marker (0:73) an uncursed mirror a tinning kit (0:88) an uncursed dilithium crystal an uncursed fluorite stone Asikifi the Samurai's attributes: Background: You were in male ice devil form. You were actually a Joshu, a level 12 male human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You were in the Dungeons of Doom, on level 17. You entered the dungeon 26845 turns ago. It was nighttime. Basics: You had 0 out of 55 hit points. You had all 45 energy points (spell power). You had 11 hit dice. Your armor class was -10. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 25. Your dexterity was 18. Your constitution was 18. Your intelligence was 11. Your wisdom was 12. Your charisma was 7. Final Status: You were transformed. You were satiated. You were unencumbered. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had infravision. You were polymorphed into an ice devil. You were harmed by silver. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a demilich a vampire lord 3 vampires a lieutenant 2 ghosts a queen bee 4 long worms 2 zruties 3 ogre kings 2 wumpuses 2 stalkers an air elemental a xorn a giant zombie 6 wargs a warhorse 2 xans 4 ettin mummies a troll a wood golem a gelatinous cube a pyrolisk 2 freezing spheres a flaming sphere 2 shocking spheres 2 large cats a tiger a dwarf king a tengu an ochre jelly 2 leocrottas an energy vortex a mountain centaur a stone giant 2 red nagas a cobra 5 wraiths 2 carnivorous apes 4 ettin zombies a leather golem 2 Grey-elves 2 soldiers a watchman 3 chameleons a crocodile 6 giant beetles a quivering blob a cockatrice 6 wolves 8 winter wolf cubs a lynx 2 panthers a spotted jelly 78 leprechauns 4 orc-captains 2 iron piercers 3 mumakil 2 giant spiders 2 scorpions 4 horses an ice vortex 3 baby long worms 2 black lights a vampire bat 5 gnome kings 2 orc mummies 3 dwarf mummies 9 ogres a rust monster 7 owlbears a yeti a gold golem a werewolf 8 Green-elves 7 lizards 9 ninja 4 chickatrices 2 dingoes 4 dogs 2 housecats a jaguar 2 dwarf lords 4 blue jellies 2 black unicorns 3 dust vortices 5 ravens 2 plains centaurs 2 gnome mummies 4 snakes 3 apes 6 human zombies a Woodland-elf 4 soldier ants 3 fire ants 5 bugbears an imp 4 quasits 2 wood nymphs 4 water nymphs 7 mountain nymphs a Mordor orc 20 Uruk-hai 3 orc shamans 4 rock piercers 3 rock moles a pony 3 fog clouds 4 yellow lights a shrieker 3 violet fungi 15 gnome lords 4 gnomish wizards 2 kobold mummies a red naga hatchling 11 gray oozes a barrow wight 4 elf zombies 5 ghouls 2 straw golems 5 paper golems 2 baby crocodiles 8 giant ants 4 little dogs 12 floating eyes 4 kittens 15 dwarves 3 homunculi 3 kobold lords 2 kobold shamans 21 hill orcs 17 rothes a rabid rat 5 centipedes 5 giant bats 7 monkeys 3 orc zombies 4 dwarf zombies a wererat an iguana 37 killer bees an acid blob 6 coyotes 4 gas spores 7 hobbits 5 large kobolds 6 hobgoblins 10 giant rats 4 cave spiders 5 yellow molds 3 green molds 2 red molds 53 gnomes 2 garter snakes 2 gnome zombies 19 geckos 10 jackals 3 foxes 2 kobolds 5 goblins 4 sewer rats 6 grid bugs 4 bats 5 lichens 6 kobold zombies 13 newts 776 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 17 Level 1: A fountain. Level 2: A general store. Level 3: An altar to Amaterasu Omikami. Level 4: A general store, a fountain. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: "disenchanter!" An altar to Amaterasu Omikami. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: A sink. Level 10: Level 11: "gold-cache" A throne. Portal to Fort Ludios. Level 12: A very big room. Summoned by Lord Sato. Portal to The Quest. Level 13: An altar to Amaterasu Omikami, a grave. Level 14: Many fountains, a grave. Level 15: Level 16: Level 17: <- You were here. A fountain. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 5 to 12 Level 5: A grave. Final resting place for merpish-Val-Hum-Fem-Law, killed by a gecko. Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Level 12: Some fountains. The Quest: Level 1: Home. Sokoban: levels 6 up to 5 Level 5: Unsolved. Level 6: Solved. Fort Ludios: Level 1: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | asikifi | | 1000 Au | | petrified by a | | cockatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara asikifi the Samurai... You turned to stone in The Dungeons of Doom on dungeon level 17 with 95964 points, and 1000 pieces of gold, after 26845 moves. You were level 12 with a maximum of 121 hit points when you turned to stone.