Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 22:28:27, ended 2026-05-13 00:57:00. asododsteel, neutral male human Tourist ------ --------------- |....| ###-.........`...| |.....#######|.....>.......|##:@f### |....| # #|.....[.)....^|# ----.-.---- --|--- # #-------.-------[ |....^....| ### # #####`############|.%.%.^...| # # # # #|^^^......| # # # #)# #|.^.}}}...| # ## # # # [+...}}}...| # # #--+-[- #)#|$..}}}...| # ## #|....| # #|.........| # # #|<...| # %|.........| --.--# #|....| # #|.......... |...|# #|....| ## #----------- |...-# #|.....### ### |...|###########------ |....# ----- Asododsteel the Peregrinator St:12 Dx:14 Co:18 In:11 Wi:12 Ch:14 Neutral Dlvl:9 $:230 HP:0(89) Pw:24(37) AC:10 Xp:10 T:17362 Latest messages: You return to human form! The winter wolf bites the giant zombie. The giant zombie misses the winter wolf. The giant zombie misses the winter wolf. The wolf misses the giant zombie. The wolf misses the giant zombie. The wolf picks up a +0 red-eyed shield. There is an open door here. You see here a crude chain mail. The wolf bites the giant zombie. The giant zombie hits! The giant zombie hits again! You hear some noises. The wolf bites it. You see here a curved sword. You hear some noises in the distance. You turn into a werewolf! Use the command #monster to summon help. You descend the stairs. The orc-captain swings his curved sword. The orc-captain hits! The orc-captain swings his curved sword. The orc-captain hits again! You return to human form! You climb up the stairs. The door opens. You hear some noises in the distance. You hear some noises in the distance. You see here a curved sword. The wolf drops an iron skull cap. You see here a +0 red-eyed shield. You hear some noises in the distance. You swap places with the peaceful large cat. You swap places with the peaceful large cat. What do you want to wield? [- aDYZ or ?*] Y Y - a blessed dagger (weapon in right hand). The crocodile bites! The crocodile hits! You hit the crocodile. The crocodile bites! The crocodile hits! You hit the crocodile! The crocodile bites! The crocodile hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins ('$') $ - 230 gold pieces Weapons (')') Z - 7 +2 darts D - 12 +0 darts Y - a blessed +0 dagger (weapon in right hand) Comestibles ('%') n - 3 cursed carrots c - an uncursed cream pie z - an uncursed food ration F - an uncursed partly eaten food ration Scrolls ('?') P - a cursed scroll of identify g - an uncursed scroll of magic mapping X - a blessed scroll of teleportation I - 2 uncursed scrolls of teleportation Potions ('!') C - an uncursed potion of healing e - an uncursed potion of invisibility t - a blessed potion of sleeping Rings ('=') T - an uncursed ring of conflict H - an uncursed ring of free action k - an uncursed ring of levitation y - an uncursed ring of see invisible o - an uncursed ring of slow digestion Wands ('/') R - a wand of digging (0:5) A - a wand of light (0:12) V - a wand of lightning (0:2) b - a blessed wand of magic missile (0:4) L - a wand of make invisible (0:6) x - a wand of speed monster (0:3) W - a wand of striking (0:3) Tools ('(') r - an empty uncursed sack a - a +0 unicorn horn Gems/Stones ('*') d - an uncursed luckstone Asododsteel the Tourist's attributes: Background: You were a Peregrinator, a level 10 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 9. You entered the dungeon 17362 turns ago. It was the midnight hour. You had 5582 experience points, 4418 more were needed to attain level 11. Basics: You had 0 out of 89 hit points. You had 24 out of 37 energy points (spell power). Your armor class was 10. Your wallet contained 230 zorkmids. Autopickup was off. Final Characteristics: Your strength was 12 (peak:13, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 14 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. You weren't wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You had automatic searching. You aggravated monsters. You could teleport. You were a werewolf. You were harmed by silver. You were unlucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 8 hours, 26 minutes and 48 seconds. Major events: Turn 1: asododsteel the neutral male human Tourist entered the dungeon 839: attained the rank of Sightseer (level 3) 4208: attained the rank of Excursionist (level 6) 6668: entered the Gnomish Mines 7218: reached Mine Town 14058: acquired the Mines' End luckstone 14561: attained the rank of Peregrinator (level 10) 15042: read a Discworld novel 17362: killed by a crocodile Spells: Name Level Category Fail Retention jumping 1 escape 25% 1%-25% force bolt 1 attack 25% 51%-75% detect food 2 divination 45% 51%-75% magic missile 2 attack 45% 51%-75% light 1 divination 25% 76%-100% protection 1 clerical 25% 76%-100% detect unseen 3 divination 100% 76%-100% stone to flesh 3 healing 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Basic] trident [Unskilled] lance [Unskilled] bow [Unskilled] sling [Unskilled] crossbow [Unskilled] dart [Skilled] shuriken [Unskilled] boomerang [Unskilled] whip [Unskilled] unicorn horn [Unskilled] Spellcasting Skills divination spells [Unskilled] enchantment spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You used no wishes. Achievements: You attained the rank of Sightseer. You entered a shop. You attained the rank of Excursionist. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You attained the rank of Peregrinator. You read from a Discworld novel. The Dungeons of Doom: levels 1 to 10 Level 1: A grave. Level 2: Stairs down to The Gnomish Mines. Level 3: A potion shop, a fountain. Level 4: Some sinks. Level 5: A fountain. Level 6: Final resting place for ironrat-Wiz-Hum-Mal-Neu, killed by a little dog. Level 7: A fountain, a sink, a grave. Level 8: Many fountains. Oracle of Delphi. Level 9: <- You were here. Final resting place for you, killed by a crocodile. Level 10: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains, some graves. Final resting place for jigsy-Val-Dwa-Fem-Law, killed by an invisible watch captain, nethacknoob-Val-Dwa-Fem-Law, killed by an invisible watch captain, arabidian-Wiz-Hum-Mal-Neu, killed by a dingo, kodon-Wiz-Hum-Mal-Neu, killed by an invisible watch captain. Level 6: Level 7: Level 8: Level 9: Level 10: Some fountains. Vanquished creatures: 2 vampires a watch captain 3 ghosts a large mimic a giant zombie a small mimic an ettin mummy a quantum mechanic a gelatinous cube a pyrolisk a freezing sphere a large cat an ochre jelly a wraith 3 ettin zombies 4 watchmen a chameleon 2 giant beetles a quivering blob a cockatrice 13 wolves 2 lynxes a panther a gremlin 5 leprechauns 3 giant spiders 2 horses 3 black lights a vampire bat 4 gnome rulers an orc mummy 4 dwarf mummies 3 ogres a rust monster a werewolf 4 Green-elves 5 lizards 2 chickatrices a housecat a dwarf leader 2 blue jellies a white unicorn 2 gray unicorns 2 black unicorns 2 dust vortices a raven a plains centaur 3 gnome mummies an ape 4 human zombies a rope golem 4 Woodland-elves a bugbear an imp a quasit 3 wood nymphs 3 water nymphs 8 Mordor orcs 4 Uruk-hai an orc shaman 5 rock piercers a pony 4 yellow lights 2 violet fungi 14 gnome leaders 3 gnomish wizards 3 kobold mummies 8 elf zombies a paper golem 3 giant ants a little dog 11 floating eyes 3 kittens 17 dwarves a homunculus 2 kobold leaders a kobold shaman 15 hill orcs 10 rothes 4 centipedes 5 giant bats 2 monkeys 3 orc zombies 6 dwarf zombies 2 wererats a werejackal 11 iguanas 9 killer bees 3 acid blobs 2 coyotes 3 gas spores 5 hobbits 10 manes 2 large kobolds 3 hobgoblins 6 giant rats 12 cave spiders 3 yellow molds 54 gnomes 8 garter snakes 6 gnome zombies 2 geckos 9 jackals a fox a kobold 4 goblins a sewer rat 12 grid bugs 4 bats 10 lichens 8 kobold zombies 13 newts 463 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | asododsteel | | 230 Au | | killed by a | | crocodile | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha asododsteel the Tourist... You died in The Dungeons of Doom on dungeon level 9 with 22952 points, and 230 pieces of gold, after 17362 moves. You were level 10 with a maximum of 89 hit points when you died.