Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-20 05:06:38, ended 2025-12-20 05:15:41. asylum, chaotic female human Barbarian --------- ------ ####........+# |>....##### |.......|##### |....| |........## #.....| |......@|# # #|....- |.......| #------ --.-+---- ## ### ------ # # |.....## ######### |....| # ---.--------- ##### ###-----# |....| ####.<...........############ #.....# |.....#### |...........| # |...|# ------ |...........| |...|# |...........+ |...| ------------- ----- Asylum the Pillager St:17 Dx:18 Co:17 In:8 Wi:8 Ch:7 Chaotic Dlvl:5 $:48 HP:0(26) Pw:9(9) AC:4 Exp:3 T:1360 Blind Latest messages: You finish eating the giant rat corpse. What do you want to throw? [$ab or ?*] Never mind. Rex bites the iguana. You hear some noises. You kill the iguana! The kobold zaps a short wand! The bolt of lightning hits you! Your black onyx ring turns to dust and vanishes! You are blinded by the flash! Your arm tingles. You are carrying too much to get through. Wait! There's something there you can't see! You attack thin air. You feel an unseen monster! You try to feel what is lying here on the ground. You feel here a wand of lightning. v - a wand of lightning. You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You hear someone counting money. You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! It bites! You stop searching. You hear some noises. It bites! Its bite was poisoned! The poison doesn't seem to affect you. You stop searching. It bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins ('$') $ - 48 gold pieces Amulets ('"') o - a blessed amulet of magical breathing (being worn) Weapons (')') a - an uncursed +0 battle-axe (weapon in hands) b - an uncursed +0 short sword (alternate weapon; not wielded) Armor ('[') i - an uncursed +0 splint mail (being worn) Scrolls ('?') f - a cursed scroll of blank paper m - a cursed scroll of create monster h - a cursed scroll of teleportation Potions ('!') p - an uncursed potion of booze k - a cursed potion of hallucination q - a cursed potion of levitation j - a potion of unholy water Wands ('/') v - an uncursed wand of lightning (0:3) Tools ('(') u - an uncursed tin opener Gems/Stones ('*') g - an uncursed worthless piece of green glass Asylum the Barbarian's attributes: Background: You were a Pillager, a level 3 female human Barbarian. You were chaotic, on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 1360 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 60 experience points, 20 more were needed to attain level 4. Basics: You had 0 out of 26 hit points. You had all 9 energy points (spell power). Your armor class was 4. Your wallet contained 48 zorkmids. Autopickup was on for '$' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 7 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding an axe. You had basic skill with axe. Final Attributes: You were devoutly aligned. You were poison resistant. You could survive without air. You were warded. You were unlucky. You are dead. Vanquished creatures: a rothe 2 iguanas a hobbit a large kobold a hobgoblin 2 giant rats a brown mold a yellow mold 2 jackals 2 kobolds a goblin 3 sewer rats 5 grid bugs 3 lichens a kobold zombie 2 newts 29 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: Some fountains. Level 3: An altar, a fountain. Level 4: Stairs down to The Gnomish Mines. Level 5: <- You were here. Final resting place for you, killed by a rabid rat. Level 6: The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | asylum | | 48 Au | | killed by a | | rabid rat | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye asylum the Barbarian... You died in The Dungeons of Doom on dungeon level 5 with 534 points, and 48 pieces of gold, after 1360 moves. You were level 3 with a maximum of 26 hit points when you died.