Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-19 10:22:10, ended 2025-08-19 17:23:43. atorox, neutral male human Tourist ------------- |......<....| ------ +...........| |....| |............# @....| |...........|# |....| -----------+-# ----|- ### # # # # ### #--------.---+-- #|.............| #-.............| |......^......| ..............| --------------- Atorox the Peregrinator St:16 Dx:16 Co:18 In:12 Wi:11 Ch:19 Neutral Dlvl:15 $:41 HP:0(81) Pw:44(44) AC:-8 Xp:10/5417 T:13595 Burdened Latest messages: The Elvenking swings his runed broadsword. The Elvenking hits! Are you sure you want to pray? [yn] (n) y You begin praying to The Lady. You are surrounded by a shimmering light. The Elvenking starts to attack you, but pulls back. The Elvenking starts to attack you, but pulls back. The Elvenking starts to attack you, but pulls back. You finish your prayer. You feel that The Lady is well-pleased. You feel much better. You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You hit the Elvenking! The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking misses! What do you want to use or apply? [bdehjkmnBCGHMOQTUW or ?*] k In what direction? h I don't think the Elvenking would appreciate that. The Elvenking swings his runed broadsword. The Elvenking misses! The Elvenking swings his runed broadsword. The Elvenking hits! Unknown command ' '. Unknown command ' '. What do you want to use or apply? [bdehjkmnBCGHMOQTUW or ?*] j In what direction? h The Elvenking is blinded by the flash! The Elvenking turns to flee. The Elvenking swings his runed broadsword. The Elvenking hits! The Elvenking swings his runed broadsword. The Elvenking hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 41 gold pieces Weapons S - 8 blessed +0 darts t - 45 +0 darts u - 8 +0 darts a - 19 poisoned +2 darts (at the ready) Z - the cursed rustproof +0 Magicbane I - the rustproof +0 Giantslayer (weapon in hand) Armor X - a blessed +1 orcish helm (being worn) q - a blessed +2 pair of gauntlets of dexterity (being worn) K - an uncursed +0 pair of speed boots (being worn) l - an uncursed +0 cloak of magic resistance (being worn) r - an uncursed +0 mummy wrapping i - an uncursed +0 Hawaiian shirt (being worn) o - an uncursed +2 silver dragon scale mail (being worn) Comestibles c - 4 uncursed slime molds A - 5 uncursed food rations f - 2 uncursed tripe rations Scrolls F - an uncursed scroll of blank paper R - an uncursed scroll of scare monster z - 2 uncursed scrolls of teleportation y - 2 cursed scrolls of teleportation Potions g - 2 uncursed potions of extra healing L - an uncursed potion of extra healing Y - an uncursed potion of hallucination J - an uncursed potion of healing Q - an uncursed potion of oil w - 2 potions of holy water Rings E - a blessed +1 ring of adornment (on left hand) V - an uncursed ring of cold resistance p - an uncursed ring of conflict s - an uncursed ring of fire resistance N - a blessed +1 ring of gain constitution (on right hand) D - a cursed ring of poison resistance x - an uncursed ring of protection from shape changers P - an uncursed ring of slow digestion v - an uncursed ring of warning Wands U - a cursed wand of cold (0:2) b - a wand of digging (0:4) B - a wand of lightning (0:5) G - a wand of magic missile (0:4) n - a wand of polymorph (0:5) W - a cursed wand of polymorph (0:3) O - a wand of striking (0:5) T - a wand of striking (0:3) d - a cursed wand of teleportation (0:2) Tools C - a cursed sack containing 26 items k - an uncursed credit card j - an expensive camera (0:71) m - a cursed magic marker (0:31) M - an uncursed skeleton key H - a +0 unicorn horn Gems/Stones e - a blessed luckstone h - an uncursed touchstone Contents of the sack: 4917 gold pieces an uncursed amulet of reflection an uncursed scroll of charging a blessed scroll of confuse monster a cursed scroll of destroy armor 2 uncursed scrolls of earth 2 uncursed scrolls of earth 2 cursed scrolls of enchant weapon an uncursed scroll of genocide 2 uncursed scrolls of magic mapping 2 cursed scrolls of magic mapping an uncursed scroll of scare monster an uncursed scroll of scare monster an uncursed scroll of stinking cloud 3 uncursed scrolls of teleportation a blessed scroll of teleportation an uncursed potion of fruit juice an uncursed potion of invisibility an uncursed ring of levitation a wand of make invisible (0:5) a wand of make invisible (0:2) a wand of make invisible (0:4) a magic marker (0:67) 2 uncursed jet stones 4 uncursed emeralds a cursed topaz stone Atorox the Tourist's attributes: Background: You were a Peregrinator, a level 10 male human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were in the Dungeons of Doom, on level 15. You entered the dungeon 13595 turns ago. You had 5417 experience points, 4583 more were needed to attain level 11. Basics: You had 0 out of 81 hit points. You had all 44 energy points (spell power). Your armor class was -8. Your wallet contained 41 zorkmids. Autopickup was on for '$' plus thrown. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 16 (base:14, limit:18). Your constitution was 18 (base:17, limit:18). Your intelligence was 12 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 19 (base:18, innate limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You were more charismatic. You were invisible. You were warded. You were very fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a stone golem 2 giant mimics 2 long worms a fire elemental 3 wargs 3 small mimics an ettin mummy 2 quantum mechanics a troll a gelatinous cube 2 freezing spheres a flaming sphere a shocking sphere a large cat 2 tigers a mountain centaur an elf mummy a human mummy 2 Grey-elves 7 soldiers 2 watchmen an incubus a chameleon 2 giant beetles a quivering blob 2 cockatrices 2 lynxes a panther 5 leprechauns 2 orc-captains an iron piercer 4 giant spiders a scorpion an ice vortex a baby long worm 2 vampire bats a forest centaur a dwarf mummy 2 brown puddings a gold golem a werewolf a Green-elf a lizard 2 chickatrices a dwarf lord 2 gnome mummies 3 snakes 2 apes a rope golem a Woodland-elf 2 soldier ants 2 imps 2 water nymphs a mountain nymph 4 rock piercers a fog cloud 3 yellow lights a violet fungus 13 gnome lords 4 gnomish wizards 2 kobold mummies a red naga hatchling a golden naga hatchling a gray ooze a barrow wight a ghoul a straw golem 2 paper golems 7 giant ants 2 little dogs 3 floating eyes 2 kittens 11 dwarves 2 homunculi 5 kobold shamans 3 hill orcs 3 rothes a rabid rat 2 centipedes 2 monkeys an orc zombie 3 dwarf zombies a wererat 3 iguanas 3 coyotes 2 gas spores 9 hobbits 8 manes 4 large kobolds 3 hobgoblins 6 giant rats a brown mold a yellow mold a green mold 40 gnomes a gnome zombie 9 geckos 9 jackals a fox 3 kobolds 4 goblins 3 sewer rats 11 grid bugs 5 bats 10 lichens a kobold zombie 16 newts 330 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 15 Level 1: Many altars to The Lady, many fountains. Level 2: An armor shop, some fountains. Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: Some altars. Level 5: Some fountains. Level 6: Many fountains. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: A fountain. Level 9: A fountain. Level 10: Some fountains, a sink, a grave. Level 11: Level 12: Summoned by Twoflower. Portal to The Quest. Level 13: A fountain. Level 14: A temple to The Lady, a sink. Level 15: <- You were here. Final resting place for you, killed by an Elvenking. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: A grave. Final resting place for rudi-Wiz-Elf-Fem-Cha, killed by a watch captain. Level 6: Many shops, a temple, many fountains, a grave. Final resting place for peche-Cav-Dwa-Fem-Law, killed by an acidic corpse. Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | atorox | | 4958 Au | | killed by an | | Elvenking | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha atorox the Tourist... You died in The Dungeons of Doom on dungeon level 15 with 29560 points, and 4958 pieces of gold, after 13595 moves. You were level 10 with a maximum of 81 hit points when you died.