Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-19 20:50:10, ended 2026-02-13 19:18:49. badday, chaotic male human Monk ----------+-+--- |..............-##################% ----------- |..............| ### |.........| ---- |..............- ### ##..........| |.*. -------+---.---- ###c@##|..........### |... |.........| # |)). ..........| ####-.%. 2 --.-|------ |.). ### ---- # ### # ## --.-------.--- .............| |............| +..<.........| -------------- Badday the Student of Stones St:18/20 Dx:18 Co:18 In:14 Wi:16 Ch:8 Chaotic Dlvl:18 $:326 HP:0(86) Pw:75(75) AC:3 Exp:13 T:31781 Latest messages: You put a pair of leather gloves into the bag of holding. You put a pair of low boots into the bag of holding. You put a pair of low boots into the bag of holding. You put a pair of low boots into the bag of holding. You put a pair of low boots into the bag of holding. You put 3 C-rations into the bag of holding. You put 3 K-rations into the bag of holding. You put a lizard corpse into the bag of holding. You put a tin wand into the bag of holding. You put a scroll of identify into the bag of holding. You put a scroll of teleportation into the bag of holding. You put a cyan potion into the bag of holding. You put a potion of healing into the bag of holding. You find a hidden passage. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. Unknown command ' '. You hit the trapper! Unknown command ' '. You hit the trapper. Unknown command ' '. You hit the trapper! Unknown command ' '. You hit the trapper! You hit the trapper! Unknown command ' '. You kill the trapper! Unknown command ' '. You see here a trapper corpse. That door is closed. In what direction? h The door opens. You find a hidden door. Something is written here in the dust. You read: "Vlad ?s here". You find a hidden door. The quantum mechanic opens a door. $ - 31 gold pieces. The quantum mechanic hits! Your position suddenly seems very uncertain! You hit the cockatrice! You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 326 gold pieces Weapons t - a +0 aklys w - the +0 Werebane Armor B - an uncursed rotted +0 elven leather helm C - an uncursed +2 pair of leather gloves A - an uncursed +0 pair of low boots D - a blessed rotted +1 robe Comestibles V - 4 uncursed slime molds h - 4 uncursed apples r - an uncursed food ration L - an uncursed food ration v - an uncursed fortune cookie j - 4 uncursed lembas wafers p - an uncursed pancake u - 3 uncursed tripe rations N - 2 uncursed lichen corpses M - an uncursed lizard corpse Wands y - a wand of cold (0:2) c - a wand of digging (0:4) n - a wand of teleportation (0:7) Amulets R - an uncursed amulet of reflection (being worn) Rings s - a blessed +1 ring of protection Tools i - a blessed bag of holding containing 16 items X - an empty uncursed sack b - an uncursed blindfold m - an expensive camera (0:34) k - a cursed lock pick q - an uncursed magic whistle z - a +0 pick-axe (alternate weapon; not wielded) K - a tinning kit (0:95) x - a +0 unicorn horn Gems/Stones g - a blessed luckstone Contents of the bag of holding: 4862 gold pieces an uncursed +0 pair of leather gloves an uncursed +0 pair of leather gloves an uncursed +0 pair of leather gloves an uncursed +2 pair of low boots an uncursed +0 pair of low boots an uncursed +0 pair of low boots an uncursed +0 pair of low boots 3 uncursed C-rations 3 uncursed K-rations an uncursed lizard corpse a wand of fire (0:2) an uncursed scroll of identify an uncursed scroll of teleportation an uncursed potion of gain ability an uncursed potion of healing Badday the Monk's attributes: Background: You were a Student of Stones, a level 13 male human Monk. You were chaotic, on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 18. You entered the dungeon 31781 turns ago. Bad things happened on Friday the 13th. You had 42590 experience points, 37410 more were needed to attain level 14. Basics: You had 0 out of 86 hit points. You had all 75 energy points (spell power). Your armor class was 3. Your wallet contained 326 zorkmids. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 18/20 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 8 (limit:18). Final Status: You were unencumbered. You were bare handed. You had grand master skill with martial arts. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You had a moderate defense bonus (+7). You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 2 trappers a nurse an Aleax a black pudding a vampire 2 lieutenants a winged gargoyle 4 giant mimics 3 long worms an ice troll a rock troll an umber hulk 2 flesh golems 8 stalkers a water elemental 2 giant mummies a black naga an elf-lord 3 sergeants 3 wargs 2 winter wolves 2 small mimics 2 warhorses 5 xans an ettin mummy 3 quantum mechanics a troll 3 sasquatches 3 wood golems 6 gelatinous cubes 3 pyrolisks a large dog 3 freezing spheres a flaming sphere 3 shocking spheres 3 large cats 5 tigers 2 gargoyles 2 dwarf kings an ochre jelly 2 leocrottas 3 energy vortices 3 stone giants 3 human mummies a red naga a cobra 3 wraiths 5 ettin zombies a leather golem 18 soldiers 2 succubi an incubus 3 chameleons 2 crocodiles 3 quivering blobs 4 cockatrices 3 wolves 6 winter wolf cubs a gremlin 4 spotted jellies 11 leprechauns an orc-captain 3 iron piercers a mumak 4 giant spiders 5 scorpions 4 horses 3 ice vortices 2 black lights 2 vampire bats a forest centaur 3 gnome kings 2 orc mummies 3 dwarf mummies 3 brown puddings 4 rust monsters 2 owlbears 2 yetis 5 gold golems a Green-elf 4 lizards a dingo 3 dogs 3 housecats 3 jaguars 3 dwarf lords 3 blue jellies 2 white unicorns 2 gray unicorns 2 dust vortices 2 ravens 2 plains centaurs 4 gnome mummies 2 water moccasins 12 apes 10 human zombies 2 rope golems 2 Woodland-elves 9 soldier ants a fire ant 8 wood nymphs 3 water nymphs 4 mountain nymphs 2 Uruk-hai an orc shaman 2 rock piercers 4 rock moles 5 ponies 3 fog clouds 7 yellow lights a shrieker 2 violet fungi 18 gnome lords 7 gnomish wizards 4 kobold mummies 2 red naga hatchlings 3 golden naga hatchlings 4 gray oozes 2 barrow wights 6 elf zombies 4 straw golems 3 paper golems 2 baby crocodiles a giant ant 5 little dogs 8 floating eyes a kitten 22 dwarves 5 kobold lords 2 kobold shamans 39 hill orcs 23 rothes a rabid rat 2 centipedes 2 giant bats 4 monkeys 6 orc zombies 13 dwarf zombies 3 wererats 5 werejackals 15 iguanas 4 killer bees 5 acid blobs 7 coyotes 13 hobbits 18 manes 4 large kobolds a hobgoblin 10 giant rats 4 cave spiders 3 brown molds 2 green molds 3 red molds 58 gnomes 24 garter snakes 5 gnome zombies 12 geckos 9 jackals a fox 3 kobolds 2 goblins 7 sewer rats 21 grid bugs 5 bats 12 lichens 3 kobold zombies 6 newts 791 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 18 Level 1: A fountain. Level 2: Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: "$" Level 5: A fountain. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: "STASH" An altar to Huan Ti, a fountain, a sink. Stairs up to Sokoban, level 7. Level 9: Some fountains. Level 10: A temple, a fountain. Level 11: Some fountains, many trees. A very big room. Level 12: "$" Level 13: Level 14: Summoned by the Grand Master. Level 15: Portal to Fort Ludios. Level 16: A primitive area. Level 17: Many fountains. Level 18: <- You were here. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: A fountain. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Fort Ludios: Level 1: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | badday | | 5188 Au | | petrified by a | | cockatrice | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye badday the Monk... You turned to stone in The Dungeons of Doom on dungeon level 18 with 104990 points, and 5188 pieces of gold, after 31781 moves. You were level 13 with a maximum of 86 hit points when you turned to stone.