Unix NetHack Version 5.0.0-0 post-release - last build Jul 14 2026 02:55:29 (1809b74e8187c3a3585e283601c3028b46cbbdcb,branch:main). Game began 2026-07-15 20:22:46, ended 2026-07-16 13:41:09. badday, neutral female human Tourist -------- |...`..| |......| |...>..| |......| |....{.| ---.--|- # # @ #E# # ## # ------.-# |....<.|) |......|# |.....)|# |....`[.# -------- Badday the Peregrinatrix St:25 Dx:13 Co:18 In:13 Wi:10 Ch:18 Neutral Dlvl:14 $:148 HP:0(75) Pw:46(46) AC:1 Xp:10 T:19168 Conf Latest messages: The fire elemental hits! You avoid harm. The leocrotta hits! The leocrotta bites! The leocrotta misses! The large cat bites the leocrotta. The leocrotta hits the large cat. The leocrotta misses the large cat. The leocrotta misses the large cat. What do you want to use or apply? [bik-muxzGINQRV-X or ?*] m In what direction? b The fire elemental is illuminated. The large cat misses the leocrotta. The fire elemental hits! You avoid harm. The leocrotta misses! The leocrotta bites! The leocrotta misses! The large cat misses the leocrotta. The large cat bites the leocrotta. The leocrotta misses the large cat. The leocrotta misses the large cat. The leocrotta misses the large cat. The large cat misses it. The large cat misses the fire elemental. The large cat is suddenly very hot! What do you want to use or apply? [bik-muxzGINQRV-X or ?*] m In what direction? n The fire elemental is illuminated. The fire elemental hits! You avoid harm. What do you want to wield? [- aswxz or ?*] s s - an uncursed dagger (weapon in right hand). The fire elemental hits! You're on fire! Your potion called confusion boils and explodes! You feel somewhat dizzy. What do you want to use or apply? [bik-muxzGINQRV-X or ?*] i You put a scroll called teleport or create into the bag called sack. You put a purple-red potion into the bag called sack. You put a potion called confusion into the bag called sack. The fire elemental hits! You're on fire! You hit the fire elemental! The fire elemental hits! You're on fire! You hit the fire elemental! You are suddenly very hot! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 148 gold pieces Weapons (')') a - 18 +2 darts (at the ready) s - a +0 dagger (weapon in right hand) w - a blessed +1 elven dagger Armor ('[') K - an uncursed fireproof +1 elven leather helm P - an uncursed +0 elven leather helm B - an uncursed +0 helmet (being worn) C - an uncursed +0 pair of gauntlets of power (being worn) A - a blessed +0 pair of elven boots (being worn) E - an uncursed +0 cloak of magic resistance (being worn) L - an uncursed +1 elven cloak y - an uncursed +0 mummy wrapping J - a cursed -1 mummy wrapping S - a cursed -1 mummy wrapping t - a cursed -2 mummy wrapping D - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') d - an uncursed slime mold Z - 3 uncursed carrots v - 6 uncursed food rations c - 4 uncursed tripe rations F - an uncursed partly eaten lizard corpse M - an uncursed lizard corpse Wands ('/') Q - a wand of digging (0:4) G - a wand of make invisible (0:1) R - a wand of opening (0:7) u - a wand of slow monster (0:0) V - a wand of speed monster (0:3) I - a wand of striking (0:4) N - a wand of teleportation (0:2) Tools ('(') i - a cursed sack containing 5 items b - an uncursed blindfold m - an expensive camera (0:20) l - an uncursed magic lamp (lit) W - an uncursed mirror X - an uncursed mirror z - a +0 pick-axe k - an uncursed skeleton key x - a +0 unicorn horn Contents of the sack: 1607 gold pieces an uncursed +1 mummy wrapping a cursed scroll of create monster an uncursed potion of fruit juice an uncursed potion of confusion Badday the Tourist's attributes: Background: You were a Peregrinatrix, a level 10 female human Tourist. You were neutral, on a mission for The Lady who was opposed by Blind Io (lawful) and Offler (chaotic). You were right-handed. You were in the Dungeons of Doom, on level 14. You entered the dungeon 19168 turns ago. There was a new moon in effect when your adventure ended. You had 8282 experience points, 1718 more were needed to attain level 11. Basics: You had 0 out of 75 hit points. You had all 46 energy points (spell power). Your armor class was 1. Your wallet contained 148 zorkmids, and you had 1607 more stashed away in your pack. Autopickup was on for '$?!/="' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/01, innate limit:18/100). Your dexterity was 13 (peak:14, limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 18 (limit:18). Final Status: You were confused. You weren't hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You were stealthy. You were guarded. You are dead. Miscellaneous: You didn't encounter any bones levels. Total elapsed playing time was 1 hour, 53 minutes and 57 seconds. Major events: Turn 1: badday the neutral female human Tourist entered the dungeon 607: entered the Gnomish Mines 607: attained the rank of Sightseer (level 3) 2677: attained the rank of Excursionist (level 6) 5065: entered Sokoban 11116: reached Mine Town 14533: attained the rank of Peregrinatrix (level 10) 19168: killed by a fire elemental You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Expert] knife [Unskilled] axe [Unskilled] pick-axe [Unskilled] short sword [Unskilled] broadsword [Unskilled] long sword [Unskilled] two-handed sword [Unskilled] saber [Unskilled] mace [Unskilled] morning star [Unskilled] flail [Unskilled] hammer [Unskilled] quarterstaff [Unskilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] lance [Unskilled] bow [Unskilled] sling [Unskilled] crossbow [Unskilled] dart [Skilled] shuriken [Unskilled] boomerang [Unskilled] whip [Unskilled] unicorn horn [Unskilled] Spellcasting Skills divination spells [Unskilled] enchantment spells [Unskilled] escape spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Sightseer. You entered a shop. You attained the rank of Excursionist. You entered Sokoban. You entered a temple. You entered Minetown. You attained the rank of Peregrinatrix. The Dungeons of Doom: levels 1 to 14 Level 1: Level 2: "STASH" A fountain, a sink. Stairs down to The Gnomish Mines. Level 3: A fountain. Level 4: Some fountains. Level 5: An armor shop. Level 6: A sink. Level 7: Some fountains. Level 8: A sink. Level 9: Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: A fountain. Level 12: A throne, a fountain, a grave. Level 13: A temple and an altar. Level 14: <- You were here. A fountain. Final resting place for you, killed by a fire elemental. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple and an altar, many fountains. Level 6: Sokoban: Level 9: Unsolved. Vanquished creatures: a flesh golem 2 wargs 2 small mimics a xan an ogre leader a wood golem a large dog a freezing sphere a gargoyle a dwarf ruler 3 tengu a leocrotta an elf mummy a cobra 3 Grey-elves 3 watchmen a chameleon 3 giant beetles 5 quivering blobs 3 cockatrices 5 wolves 6 winter wolf cubs a lynx 3 leprechauns 4 iron piercers an ice vortex a baby long worm 3 vampire bats a forest centaur 4 gnome rulers 2 orc mummies a dwarf mummy a brown pudding a rust monster 4 owlbears a yeti a werewolf 3 Green-elves 3 lizards 2 chickatrices 2 dingoes a housecat 5 jaguars a dwarf leader a white unicorn a black unicorn 4 dust vortices a raven 3 gnome mummies 5 snakes 2 human zombies 4 Woodland-elves 4 soldier ants a bugbear 2 imps a quasit 2 wood nymphs a water nymph 11 Mordor orcs 10 Uruk-hai an orc shaman 3 rock piercers 4 rock moles 3 ponies a fog cloud 2 yellow lights a shrieker 3 violet fungi 10 gnome leaders 2 gnomish wizards a kobold mummy 3 gray oozes 2 elf zombies a ghoul 3 straw golems a paper golem 8 giant ants 4 floating eyes 2 kittens 14 dwarves a homunculus a kobold shaman 3 hill orcs 16 rothes 3 rabid rats a centipede a giant bat a monkey 3 orc zombies a wererat a werejackal 11 iguanas 2 killer bees 4 acid blobs 12 coyotes 5 gas spores a large kobold 2 hobgoblins 12 giant rats 6 cave spiders 2 brown molds 3 green molds a red mold 39 gnomes 2 garter snakes 3 gnome zombies 10 geckos 5 jackals 2 foxes 3 goblins 5 sewer rats 12 grid bugs 3 bats 6 lichens a kobold zombie 10 newts 409 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | badday | | 1755 Au | | killed by a fire | | elemental | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Aloha badday the Tourist... You died in The Dungeons of Doom on dungeon level 14 with 34784 points, and 1755 pieces of gold, after 19168 moves. You were level 10 with a maximum of 75 hit points when you died.