Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-09 04:50:34, ended 2025-08-09 17:52:42. barkor, lawful male human Samurai ----------- |.<........# ----- #-.........|# |.aa| #|.........|# --.------- |...| #-----------# |........| |.Za| ### # |........| #.aa@e # ## |........| ####|aa>| -..... ## # #.........| ## ----- .....o......| -------# # # #|.........#[# ------------- |[[[[.-# # ##---------- |[[[[.| # ## |[[.[)| # # |[[[[)| # # ------- #---------## #........-# |.......| --------- Barkor the Ninja St:13 Dx:17 Co:18 In:9 Wi:12 Ch:6 Lawful S:8316 Dlvl:6 $:52 HP:0(98) Pw:40(40) AC:-4 Xp:9/2759 T:7308 Burdened Latest messages: The ghoul misses the killer bee. The killer bee misses! The killer bee misses! The killer bee stings! The ghoul misses the killer bee. The ghoul misses the killer bee. The killer bee stings! The killer bee misses! The killer bee misses! The killer bee stings! The ghoul misses the killer bee. The ghoul misses the killer bee. The killer bee misses! The killer bee stings! The killer bee misses! The killer bee misses! The killer bee misses! The ghoul misses the killer bee. The ghoul misses the killer bee. The killer bee stings! The killer bee misses! The killer bee misses! The killer bee stings! The ghoul hits the killer bee. The killer bee is frozen by the ghoul. The killer bee is killed! The killer bee misses! The killer bee stings! The killer bee stings! The killer bee misses! The killer bee misses! The killer bee stings! The killer bee misses! The killer bee misses! The killer bee stings! The killer bee stings! The ghoul misses the killer bee. The ghoul misses the killer bee. The killer bee misses! The killer bee stings! The killer bee just misses! The killer bee stings! The killer bee stings! The killer bee stings! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 52 gold pieces Weapons v - 64 +0 arrows (in quiver) d - 15 +0 ya f - a +0 yumi p - the +0 Grayswandir (weapon in hand) m - a +0 katana (wielded in other hand) Armor R - a blessed +2 orcish helm (being worn) L - an uncursed +2 pair of iron shoes (being worn) s - an uncursed +0 pair of water walking boots S - an uncursed +0 elven cloak (being worn) e - an uncursed rustproof +0 splint mail (being worn) Comestibles A - a cursed tripe ration k - 2 uncursed lizard corpses Scrolls C - an uncursed scroll of remove curse Potions B - an uncursed potion of gain energy z - a cursed potion of paralysis Tools o - an uncursed sack containing 2 items b - an uncursed blindfold l - an uncursed magic lamp Y - a magic marker (0:47) a - an uncursed skeleton key y - an uncursed tin whistle Gems/Stones r - an uncursed worthless piece of white glass Contents of the sack: an uncursed gunyoki 2 uncursed tripe rations Barkor the Samurai's attributes: Background: You were a Ninja, a level 9 male human Samurai. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 7308 turns ago. There was a full moon in effect when your adventure ended. You had 2759 experience points, 2361 more were needed to attain level 10. Your score was 8316 before end-of-game adjustments. Basics: You had 0 out of 98 hit points. You had all 40 energy points (spell power). Your armor class was -4. Your wallet contained 52 zorkmids. Autopickup was on for '$=+!"?/' plus thrown. Final Characteristics: Your strength was 13 (peak:15, limit:18/100). Your dexterity was 17 (peak:18, limit:18). Your constitution was 18 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 6 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding two weapons at once. You had basic skill with two weapon combat. Final Attributes: You were piously aligned. You were poison resistant. You resisted hallucinations. You were telepathic. You were stealthy. You were warded. You were fast. You were lucky. You are dead. Vanquished creatures: a large mimic a small mimic a warhorse a steam vortex a chameleon 2 quivering blobs a black light a gnome king a dwarf mummy a Green-elf 3 lizards a jaguar 2 dust vortices a gnome mummy 2 snakes a Woodland-elf a soldier ant a bugbear a wood nymph an Uruk-hai 3 rock moles 2 ponies 3 yellow lights 2 shriekers a violet fungus 5 gnome lords 7 gnomish wizards a kobold mummy an elf zombie 2 ghouls 2 straw golems a paper golem 2 giant ants a little dog 2 floating eyes 8 dwarves a homunculus 7 hill orcs 4 rothes a centipede 3 giant bats 6 monkeys 2 werejackals 11 killer bees an acid blob a coyote 2 hobbits 6 manes a large kobold 4 giant rats 2 cave spiders a brown mold 2 yellow molds 3 green molds 39 gnomes a gnome zombie 3 geckos 2 jackals 3 foxes 8 grid bugs 5 lichens 2 kobold zombies 2 newts 191 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A potion shop. Level 3: A potion shop, a fountain. Stairs down to The Gnomish Mines. Level 4: "coin" A fountain. Level 5: Level 6: <- You were here. An armor shop. Final resting place for you, killed by a killer bee, while frozen by a monster's gaze. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: "whiteuni, saber" Many shops, a temple, some fountains, a sink. Level 7: Level 8: "poly" Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | barkor | | 52 Au | | killed by a | | killer bee | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara barkor the Samurai... You died in The Dungeons of Doom on dungeon level 6 with 8311 points, and 52 pieces of gold, after 7308 moves. You were level 9 with a maximum of 98 hit points when you died.