Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-05 10:40:33, ended 2026-02-05 13:54:42. bathbombman, lawful male human Priest ------ @ ...<.....| @ .........| .....)....# @ @ ....)[...|###S@ : -..--.-- #. o @ m @ G @ G @ : @ Bathbombma the Adept St:11 Dx:13 Co:15 In:10 Wi:18 Ch:11 Lawful Dlvl:7 $:207 HP:0(55) Pw:108(120) AC:7 Exp:8 T:8193 Fainted Blind Deaf Latest messages: You kill the sewer rat! You try to feel what is lying here on the floor. The gnome hits! You kill the gnome! Wait! There's something there you can't see! You hit it. You destroy it! You hear a door open. You hear someone praising Ptah. You are carrying too much to get through. You find a hidden passage. The gnome is hit. You are beginning to feel weak. The gnome hits! You hit the gnome. The gnome hits! You kill the gnome! You try to feel what is lying here on the ground. You feel here a tin. There is a tin here; eat it? [ynq] (n) It is not so easy to open this tin. You stop opening the tin. The gnome misses! You try to feel what is lying here on the ground. You feel here a tin. You hit the gnome. You kill the gnome! There is a tin here; eat it? [ynq] (n) It is not so easy to open this tin. You stop opening the tin. The water moccasin bites! You hit the water moccasin. The water moccasin bites! You faint from lack of food. The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin's bite was poisoned! The water moccasin bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 207 gold pieces Weapons a - a blessed corroded +1 mace (weapon in hand) Armor V - a +0 pair of iron shoes (being worn) c - a rotted +0 small shield W - a +0 mummy wrapping b - a rotted +0 robe (being worn) Comestibles e - a clove of garlic f - a sprig of wolfsbane Scrolls O - a blessed scroll of blank paper P - 3 scrolls of blank paper I - a scroll of confuse monster w - a scroll of create monster G - a scroll of enchant armor E - a scroll of fire R - a cursed scroll of food detection v - 2 scrolls of identify p - 2 scrolls of light B - a blessed scroll of magic mapping D - 2 scrolls of magic mapping x - a scroll of remove curse Potions K - a potion of booze j - a potion of object detection H - a potion of object detection F - a potion of polymorph S - a cursed potion of restore ability t - a potion of speed d - 4 potions of holy water Wands i - a wand of fire (0:5) h - a wand of light (0:13) k - a wand of make invisible (0:6) g - a cursed wand of make invisible (0:7) Tools r - an empty bag of holding s - a mirror U - a blessed oil lamp Q - a +0 pick-axe o - a cursed stethoscope l - a tin whistle Y - a +0 unicorn horn Bathbombman the Priest's attributes: Background: You were an Adept, a level 8 human Priest. You were lawful, on a mission for Ptah who was opposed by Thoth (neutral) and Anhur (chaotic). You were in the Gnomish Mines, on level 7. You entered the dungeon 8193 turns ago. You had 1324 experience points, 1236 more were needed to attain level 9. Basics: You had 0 out of 55 hit points. You had 108 out of 120 energy points (spell power). Your armor class was 7. Your wallet contained 207 zorkmids. Autopickup was off. Final Characteristics: Your strength was 11 (base:12, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 11 (limit:18). Final Status: You were permanently blind. You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You were telepathic. You were invisible. You were guarded. You are dead. Vanquished creatures: a quivering blob 3 leprechauns 4 brown puddings 2 dingoes a dog 2 dwarf lords a blue jelly a gray unicorn a water moccasin an imp 3 water nymphs 4 Uruk-hai 3 rock piercers a rock mole a pony a yellow light 2 shriekers 2 violet fungi 3 gnome lords a kobold mummy 2 golden naga hatchlings a gray ooze a ghoul a paper golem 3 giant ants 6 floating eyes 5 dwarves a homunculus a kobold lord 3 rothes a rabid rat 3 centipedes a giant bat 4 orc zombies 4 dwarf zombies 4 wererats 3 iguanas 3 acid blobs 2 gas spores 2 hobbits 2 manes 2 large kobolds 2 hobgoblins 4 giant rats 4 cave spiders a brown mold 2 yellow molds a green mold 21 gnomes a gnome zombie 6 geckos 2 jackals 2 foxes 3 kobolds 2 goblins 9 sewer rats 6 grid bugs 4 bats 8 lichens a kobold zombie 9 newts 181 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were blind from birth. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A fountain. Level 3: Level 4: An altar, a fountain. Stairs down to The Gnomish Mines. Level 5: A fountain. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. Final resting place for you, killed by a water moccasin, while fainted from lack of food, rowboat-Mon-Hum-Mal-Cha, killed by a water moccasin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bathbombman | | 207 Au | | killed by a | | water moccasin | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bathbombman the Priest... You died in The Gnomish Mines on dungeon level 7 with 5813 points, and 207 pieces of gold, after 8193 moves. You were level 8 with a maximum of 55 hit points when you died.