Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-13 01:50:28, ended 2026-05-15 20:21:04. bathbombman, chaotic female human Wizard -------- ----- |......| |...| |....[.| |....### |......| |<..| ####-......|########### |...| # |......|# -----.------- --@-- # -----.--# |C.........C| #:# #### #%### |...%.C.....| ## ### # |...-----...| ## # #)#### |...|.{.|...| # ##0######)##### |..C|{@{|C..| #### # #-----|- |...|.{.....| ---.------ # #|.....| |.d.-----...| |.>.......### #|.....| |.....C.....| |........| #|.....| |C.........C| n |..(......######|...*.| ------------- ---------- |.....| ------- Bathbombman the Thaumaturge St:13 Dx:15 Co:13 In:18 Wi:11 Ch:11 Chaotic Dlvl:8 $:453 HP:0(53) Pw:66(71) AC:9 Xp:8 T:6453 Satiated Blind Latest messages: The jaguar starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. You feel much better. In what direction? The spell hits the jaguar! You kill the jaguar! You try to feel what is lying here on the ground. There is a jaguar corpse here; eat it? [ynq] (n) This jaguar corpse is gamey. You finish eating the jaguar corpse. Your knapsack cannot accommodate any more items. You hear a distant zap. The wood nymph disappears! What do you want to drop? [$a-zA-Z or ?*] Never mind. Your knapsack cannot accommodate any more items. What do you want to drop? [$a-zA-Z or ?*] Never mind. What do you want to drop? [$a-zA-Z or ?*] You drop a crystal helmet. l - a wand. You try to feel what is lying here on the ground. You feel here a crystal helmet. What do you want to drop? [$a-zA-Z or ?*] You drop a lamp called oil. Z - a crystal helmet. Where do you want to travel to? (For instructions type a '?') # What do you want to dip? [a-zA-Z or ?*] Dip an uncursed potion of booze into the fountain? [yn] (n) Your potion of booze dilutes. # What do you want to dip? [a-zA-Z or ?*] Dip a cursed diluted potion of booze into the fountain? [yn] (n) Your diluted potion of booze dilutes further. You descend the stairs. Where do you want to travel to? (For instructions type a '?') The crocodile bites! The crocodile hits! You hit the crocodile. The crocodile bites! The crocodile hits! You hit the crocodile. The crocodile bites! The crocodile hits! You die... Do you want your possessions identified? [ynq] (y) Inventory: Coins ('$') $ - 453 gold pieces Amulets ('"') x - an uncursed amulet of restful sleep Weapons (')') D - 11 +0 darts K - a +2 dagger q - 3 +0 daggers (wielded) y - a rustproof +0 orcish dagger G - a +0 orcish dagger a - a blessed +1 quarterstaff Armor ('[') Z - a cursed +0 helm of brilliance b - an uncursed +0 cloak of magic resistance (being worn) U - an uncursed +0 cloak of protection Comestibles ('%') z - 2 cursed sprigs of wolfsbane P - an uncursed tripe ration J - an uncursed lizard corpse Scrolls ('?') v - an uncursed scroll of confuse monster I - 2 cursed scrolls of confuse monster j - 2 uncursed scrolls of create monster h - an uncursed scroll of destroy armor N - an uncursed scroll of enchant armor C - a cursed scroll of enchant weapon T - a blessed scroll of identify H - a cursed scroll of identify t - 2 cursed scrolls of light i - 2 uncursed scrolls of scare monster f - an uncursed scroll of teleportation Potions ('!') s - a blessed potion of confusion E - an uncursed potion of gain energy O - a cursed potion of invisibility w - a blessed potion of monster detection B - an uncursed potion of monster detection V - an uncursed potion of object detection A - an uncursed potion of paralysis u - an uncursed potion of sickness k - an uncursed potion of sleeping g - an uncursed potion of water Rings ('=') F - a cursed ring of free action o - a cursed +1 ring of increase accuracy d - an uncursed ring of poison resistance e - an uncursed ring of teleportation Wands ('/') l - a wand of cancellation (0:5) p - a wand of cancellation (0:2) Q - a wand of create monster (0:13) W - a cursed wand of digging (0:6) X - a wand of magic missile (0:4) Y - a wand of magic missile (0:2) r - a cursed wand of nothing (0:6) S - a wand of slow monster (0:7) c - a blessed wand of striking (0:5) Tools ('(') n - an uncursed blindfold M - an uncursed lock pick m - a magic marker (0:19) Gems/Stones ('*') L - an uncursed flint stone R - an uncursed luckstone Bathbombman the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female human Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were left-handed. You were in the Dungeons of Doom, on level 8. You entered the dungeon 6453 turns ago. You had 1329 experience points, 1231 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had 66 out of 71 energy points (spell power). Your armor class was 9. Your wallet contained 453 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were temporarily blind. You were satiated. You were unencumbered. You were wielding daggers. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You were invisible. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead (2nd time!). Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 53 minutes and 50 seconds. Major events: Turn 1: bathbombman the chaotic female human Wizard entered the dungeon 993: attained the rank of Conjurer (level 3) 1668: entered the Gnomish Mines 2547: attained the rank of Thaumaturge (level 6) 3780: averted death (killed by a blue jelly) 5313: reached Mine Town 6453: killed by a crocodile Spells: Name Level Category Fail Retention force bolt 1 attack 0% 61%-70% light 1 divination 0% 51%-75% magic missile 2 attack 0% 91%-100% Skills: Fighting Skills bare handed combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Skilled] knife [Unskilled] axe [Unskilled] short sword [Unskilled] club [Unskilled] mace [Unskilled] quarterstaff [Skilled] polearms [Unskilled] spear [Unskilled] trident [Unskilled] sling [Unskilled] dart [Unskilled] shuriken [Unskilled] Spellcasting Skills attack spells [Basic] healing spells [Unskilled] divination spells [Unskilled] enchantment spells [Basic] clerical spells [Unskilled] escape spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. The Dungeons of Doom: levels 1 to 8 Level 1: A fountain. Level 2: A scroll shop, a fountain, a sink. Stairs down to The Gnomish Mines. Level 3: A food shop. Level 4: A fountain. Level 5: Level 6: A general store, a fountain. Final resting place for DaveT-Pri-Hum-Mal-Law, killed by a blue jelly. Level 7: A fountain. Level 8: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by a crocodile. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: A fountain. Vanquished creatures: a ghost 4 wolves a brown pudding a lizard a chickatrice a jaguar a dwarf leader 2 blue jellies a fire ant a mountain nymph 6 Mordor orcs a rock piercer a rock mole a fog cloud 3 yellow lights 2 shriekers 2 gnome leaders a gnomish wizard 4 gray oozes a ghoul a straw golem a giant ant 4 floating eyes 6 dwarves 7 hill orcs 4 rothes a centipede 4 giant bats 2 orc zombies 4 iguanas a coyote 3 gas spores a hobbit 2 large kobolds 5 giant rats 2 cave spiders a yellow mold 17 gnomes a gnome zombie 2 geckos 5 jackals a fox a kobold 6 goblins 3 sewer rats 6 grid bugs 4 bats 4 lichens 3 kobold zombies 3 newts 141 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bathbombman | | 453 Au | | killed by a | | crocodile | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bathbombman the Wizard... You died in The Dungeons of Doom on dungeon level 8 with 6104 points, and 453 pieces of gold, after 6453 moves. You were level 8 with a maximum of 53 hit points when you died.