Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-25 20:41:22, ended 2025-08-28 10:16:06. bismatum, chaotic male elven Wizard ----------------- ----- --------------------------- ----------------- |...|...........|.|...| |...|.....|*........|.....| |.......|.......| |.|.---^..-----.|.|.|.----|.|.|...-.|.|.-----.|.|.|.--- |.-----.-------.| |.|.......| |...|...|.....|.|.......|.|.....|^..|.|...| |.|...|.........| |.|.------| |.---------...|.-----.---------.|--.|.|.-.| ---.|.-----------.| |.|.|.....|.....%.........|...| |...........|.....|*..| |...|.....|.....|.| |.|.|.---.|--------.......---.-------.-------------.----- |.|.-----.|.../.+.| |.....|.|.|..|..|...................|.|.........|...|...| |.|.....|.|.....|.| |.---.|.|.|.....|.-----.......-----.--|.........|.---.|.-------.- |.------|.| |H|.....|.|..{..|.|...|.......| |.|...-....[....|.|...|...........|....**.|.| |.|.---.|.|.....|.|.|%|...-.|.--|.----|.........|.----|.-.---------------.|.| |...|...|^|.....|...|.......|...|.....|.........|...| |...|...|...........|.| ---------.|--.---------...--|.---.|.---------------.|--...|.|.|--f|.|.-----.| |..|...|...|...|.*.....| |.....|...|...........|.|..:..|.|*| |.|.| | |...| *|..|.--|.|.|.|.|.------- ---.-----.|.-------.|.|.---...|.|.| --|.|.---.--- |H.|...|.|.|.|.|...| |.[...|.|.......|.|.|...|.....|.| |.......| *|.@|.|.|.|.|.|.| --- |...-.|.|.---.-.|.|...{.-------.| --------- |....|...|...|.^.| $ |.....|...| |...|......s..^.....| ------------------ ----------- --------------------- Bismatum the Thaumaturge St:18 Dx:11 Co:16 In:20 Wi:16 Ch:7 Chaotic Dlvl:10 $:0 HP:0(67) Pw:88(111) AC:-9 Exp:9 T:27699 Burdened Blind Latest messages: You have a little trouble lifting S - an unlabeled scroll. What do you want to use or apply? [acefi-knquvyA-DLNRXZ or ?*] B You put an unlabeled scroll into the bag of holding. You swap places with your ettin mummy. You hit the stone giant! You hit the stone giant! You miss the stone giant. The stone giant hits! You kill the stone giant! You hit the stone giant! You hit the stone giant! You miss the stone giant. You kill the stone giant! The stone giant zaps a pine wand! The bolt of lightning hits you! You are blinded by the flash! You can hear again. You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You feel an unseen monster! You hear a nearby zap. The bolt of lightning hits you! Your ring called warning turns to dust and vanishes! What do you want to zap? [cefijnqvyADNXZ or ?*] ? In what direction? 7 The sleep ray misses the stone giant. You feel vibrations. You try to feel what is lying here on the floor. You feel here 2 stone giant corpses. You miss the stone giant. You hear a nearby zap. The bolt of lightning hits you! Your wand called zinc off100 breaks apart and explodes! Your wand of fire breaks apart and explodes! Your wand of magic missile breaks apart and explodes! Your wand of striking breaks apart and explodes! Your wand of sleep breaks apart and explodes! Your wand of fire breaks apart and explodes! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons d - 8 poisoned +0 darts (at the ready) b - the rustproof +0 Magicbane a - the rustproof +1 Cleaver (weapon in hands) Armor H - an uncursed +1 orcish helm G - a blessed +2 pair of leather gloves (being worn) Q - an uncursed +0 pair of speed boots (being worn) M - a blessed rotted +4 cloak of magic resistance (being worn) o - a blessed +4 Hawaiian shirt (being worn) g - an uncursed +0 studded leather armor (being worn) Comestibles O - an uncursed food ration w - an uncursed lichen corpse z - an uncursed lizard corpse Rings t - an uncursed +1 ring of increase damage (on right hand) Wands y - a wand of light (0:13) i - a wand of locking (0:8) D - a cursed wand of polymorph named bones (1:4) j - a wand of secret door detection (0:10) c - a wand of sleep (0:7) Z - a cursed wand of striking named bones (0:3) n - a wand of teleportation (0:5) f - a cursed wand of teleportation named bones (0:4) Tools B - a blessed bag of holding containing 80 items C - an uncursed sack named CANCELLATION containing 1 item k - an uncursed lock pick L - a cursed magic lamp (lit) u - a +0 unicorn horn Gems/Stones J - 2 uncursed worthless pieces of black glass R - a blessed luckstone Contents of the bag of holding: 1036 gold pieces 47 +0 darts a poisoned +0 dart a cursed rustproof +5 athame a +1 elven dagger a cursed fireproof +1 quarterstaff a cursed +0 pair of leather gloves a cursed fireproof -1 pair of speed boots a cursed fireproof +0 cloak of magic resistance 2 uncursed C-rations 3 uncursed food rations 3 cursed food rations named bones 2 uncursed lembas wafers an uncursed tripe ration a cursed scroll of stinking cloud an uncursed scroll of genocide an uncursed scroll of blank paper 2 cursed scrolls of earth an uncursed scroll of confuse monster a cursed scroll of create monster 3 uncursed scrolls of identify a cursed scroll of identify a cursed scroll of identify an uncursed scroll of identify 6 uncursed scrolls of light a cursed scroll of light a cursed scroll of magic mapping a blessed scroll of remove curse 4 cursed scrolls of remove curse a cursed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of teleportation an uncursed scroll of teleportation 2 cursed scrolls of teleportation 2 uncursed scrolls of teleportation an uncursed spellbook of drain life an uncursed spellbook of jumping an uncursed spellbook of cone of cold an uncursed spellbook of cure sickness a cursed potion of paralysis a blessed potion of blindness a cursed potion of booze a blessed potion of gain energy 2 uncursed potions of healing 2 cursed potions of invisibility a cursed potion of sleeping 2 cursed potions of speed a potion of holy water 2 potions of unholy water a cursed ring of levitation an uncursed ring of stealth an uncursed ring of free action a cursed ring of hunger a cursed ring of invisibility a cursed ring of poison resistance an uncursed ring of polymorph control a wand of light named bones (0:15) a wand of speed monster (0:2) an uncursed partly used wax candle an uncursed partly used wax candle an uncursed skeleton key an uncursed skeleton key a cursed blindfold an uncursed blindfold a +0 pick-axe named ok a +0 unicorn horn 4 uncursed emeralds an uncursed turquoise stone 2 uncursed jade stones 3 uncursed rubies 2 uncursed worthless pieces of red glass 2 uncursed amethyst stones 2 uncursed diamonds an uncursed dilithium crystal 4 uncursed worthless pieces of yellow glass an uncursed worthless piece of green glass 2 uncursed aquamarine stones 2 uncursed jasper stones an uncursed flint stone a blessed luckstone Contents of the sack named CANCELLATION: a cursed wand of cancellation (0:5) Bismatum the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 10. You entered the dungeon 27699 turns ago. You had 4467 experience points, 653 more were needed to attain level 10. Basics: You had 0 out of 67 hit points. You had 88 out of 111 energy points (spell power). Your armor class was -9. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 11 (peak:13, limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 16 (limit:20). Your charisma was 7 (limit:18). Final Status: You were temporarily blind. You were burdened; movement was slightly slowed. You were wielding an axe. You had basic skill with axe and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You had a small damage bonus (+1). You had a small defense bonus (+4). You were warded. You were very fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a vampire lord a vampire 4 ghosts 2 giant mimics a wumpus a baby purple worm 2 stalkers a water elemental a black naga a giant zombie a warg 3 winter wolves 10 small mimics a warhorse a xan an ettin mummy an ogre lord 2 quantum mechanics 5 trolls 2 wood golems a gelatinous cube a large dog 2 flaming spheres a shocking sphere 3 large cats a dwarf king 4 tengu 2 leocrottas an energy vortex 2 stone giants 2 human mummies 2 wraiths a carnivorous ape 4 ettin zombies 2 leather golems 2 soldiers 2 watchmen 4 crocodiles 2 giant beetles 3 quivering blobs a cockatrice 7 wolves 2 winter wolf cubs 2 panthers 2 gremlins 3 spotted jellies 19 leprechauns an orc-captain 3 iron piercers 2 giant spiders 4 scorpions a horse an ice vortex a baby long worm a black light a vampire bat 4 gnome kings 3 orc mummies 2 dwarf mummies a brown pudding a rust monster 3 owlbears a yeti 3 gold golems 3 werewolves 4 lizards a chickatrice a dingo 4 dogs 2 housecats 2 jaguars a dwarf lord a blue jelly 3 white unicorns 3 ravens 3 plains centaurs 4 gnome mummies 2 snakes 2 apes 2 human zombies a rope golem 2 Woodland-elves 6 soldier ants 6 bugbears 2 imps 2 wood nymphs 3 water nymphs 4 mountain nymphs 2 Mordor orcs 2 Uruk-hai 3 orc shamans 5 rock piercers 2 rock moles 7 ponies 4 fog clouds 3 yellow lights 2 shriekers a violet fungus 16 gnome lords 10 gnomish wizards 4 kobold mummies a red naga hatchling a guardian naga hatchling 3 gray oozes 9 elf zombies a ghoul 2 straw golems 4 paper golems 2 baby crocodiles 14 giant ants 4 little dogs 9 floating eyes a kitten 17 dwarves 3 homunculi a kobold lord 4 kobold shamans 40 hill orcs 25 rothes 4 rabid rats a centipede 4 giant bats 2 monkeys 4 orc zombies 8 dwarf zombies 3 wererats 3 werejackals 7 iguanas 25 killer bees 2 acid blobs 2 coyotes 2 gas spores 7 hobbits 9 manes 3 large kobolds 4 hobgoblins 3 giant rats 9 cave spiders 4 brown molds 3 yellow molds 4 green molds 4 red molds 56 gnomes 18 garter snakes 3 gnome zombies 9 geckos 11 jackals 6 foxes 3 kobolds 8 goblins 11 sewer rats 14 grid bugs 12 bats 15 lichens 9 kobold zombies 16 newts 727 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: An altar to Anhur. Level 2: "robbed" A sink. Stairs down to The Gnomish Mines. Level 3: "checked;nocash" A fountain. Level 4: "robbed" A fountain. Final resting place for aorenste-Wiz-Elf-Mal-Cha, killed by a rothe, atorox-Tou-Hum-Mal-Neu, killed by a wererat. Level 5: A general store, some fountains. Level 6: Many fountains. Level 7: Stairs up to Sokoban, level 6. Level 8: "robbed;depot@dw stairs;..trices" Level 9: "cash" A general store, a fountain. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: "private stuff@shop" Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Some graves. Final resting place for frn-Pri-Hum-Mal-Neu, killed by an ogre lord, while sleeping, mpieter-Wiz-Hum-Mal-Neu, killed by an ogre lord, while sleeping. Level 9: Level 10: <- You were here. Some fountains. Final resting place for you, killed by an exploding wand. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bismatum | | 1036 Au | | killed by an | | exploding wand | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bismatum the Wizard... You died in The Gnomish Mines on dungeon level 10 with 56329 points, and 1036 pieces of gold, after 27699 moves. You were level 9 with a maximum of 67 hit points when you died.