Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-24 13:51:36, ended 2026-01-24 20:08:12. bonnien, chaotic male elven Wizard ----------- |.........| |.........|.| +....<....-V| |.........|@| |.........|.| ----------- Bonnien the Thaumaturge St:18 Dx:16 Co:16 In:20 Wi:12 Ch:9 Chaotic Dlvl:11 $:0 HP:0(63) Pw:62(96) AC:5 Exp:9 T:15243 Latest messages: You hit the kobold mummy! The kobold mummy hits! The magic-absorbing blade scares the kobold mummy! You destroy the kobold mummy! There is an open door here. You see here a mummy wrapping. K - a mummy wrapping. You hit the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! The magic-absorbing blade stuns the vampire bat! The vampire bat bites! The vampire bat bites! The vampire bat bites! The vampire bat bites! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire lord! In what direction? 8 The spell misses the vampire lord. The vampire lord hits! The vampire lord bites! In what direction? 8 The spell misses the vampire lord. In what direction? 8 The spell hits the vampire lord! The vampire lord resists! The vampire lord hits! The vampire lord bites! The vampire lord hits! The vampire lord bites! In what direction? 8 The spell hits the vampire lord! The vampire lord resists! The vampire lord hits! The vampire lord bites! Goodbye level 10. In what direction? 8 The spell misses the vampire lord. In what direction? 8 The spell hits the vampire lord! The vampire lord hits! The vampire lord bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons i - 9 +0 darts j - a blessed +1 dagger t - a +0 elven dagger H - a +0 elven dagger w - the rustproof +1 Magicbane (weapon in hand) e - the +0 Sting Armor x - an uncursed +0 pair of gauntlets of dexterity (being worn) b - a blessed fireproof +0 cloak of magic resistance (being worn) K - an uncursed +0 mummy wrapping W - an uncursed +0 studded leather armor (being worn) Comestibles r - an uncursed carrot q - 2 uncursed food rations I - an uncursed food ration J - an uncursed partly eaten food ration m - 2 uncursed melons T - an uncursed sprig of wolfsbane O - an uncursed lizard corpse Scrolls F - a blessed scroll of confuse monster Rings X - an uncursed ring of cold resistance z - an uncursed ring of free action C - an uncursed ring of invisibility Wands s - a wand of light (0:11) G - a wand of lightning (0:2) D - a wand of magic missile (0:5) S - a wand of magic missile (0:4) u - a wand of slow monster (0:5) c - a wand of speed monster (0:5) Tools d - an uncursed bag of holding containing 35 items v - an uncursed blindfold f - an uncursed brass lantern Y - an uncursed figurine of a gnomish wizard Z - an uncursed oil lamp a - a +0 pick-axe o - an uncursed skeleton key n - 2 uncursed tallow candles P - an uncursed moist towel Gems/Stones E - an uncursed worthless piece of green glass y - 2 uncursed worthless pieces of red glass A - 2 uncursed worthless pieces of violet glass B - an uncursed worthless piece of yellow glass h - an uncursed luckstone Contents of the bag of holding: 1311 gold pieces an uncursed amulet of change an uncursed amulet of unchanging 4 uncursed food rations 2 uncursed lumps of royal jelly an uncursed tin of spinach an uncursed lizard corpse a cursed scroll of identify 2 uncursed scrolls of teleportation an uncursed potion of gain ability an uncursed potion of gain energy an uncursed potion of gain level an uncursed potion of monster detection an uncursed potion of oil an uncursed potion of sleeping an uncursed potion of speed 2 uncursed amethyst stones an uncursed dilithium crystal an uncursed garnet stone an uncursed jacinth stone 2 uncursed opals an uncursed ruby an uncursed worthless piece of black glass 3 uncursed worthless pieces of blue glass 2 uncursed worthless pieces of blue glass 3 uncursed worthless pieces of green glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of red glass 4 uncursed worthless pieces of red glass 4 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of white glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellow glass an uncursed worthless piece of yellowish brown glass an uncursed worthless piece of yellowish brown glass Bonnien the Wizard's attributes: Background: You were a Thaumaturge, a level 9 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Gnomish Mines, on level 11. You entered the dungeon 15243 turns ago. You had 5119 experience points, 1 more was needed to attain level 10. Basics: You had 0 out of 63 hit points. You had 62 out of 96 energy points (spell power). Your armor class was 5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 12 (peak:13, limit:20). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You were fast. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a stalker a fire elemental 2 ettin mummies a troll a wood golem 2 freezing spheres a shocking sphere a tengu an elf mummy a wraith 2 ettin zombies a succubus an incubus 4 wolves a lynx a spotted jelly 3 leprechauns an orc-captain 2 iron piercers a giant spider a scorpion a baby long worm a black light a vampire bat 2 gnome kings a yeti 2 lizards a dog a dwarf lord a blue jelly 2 ravens a gnome mummy 5 water moccasins 2 human zombies a rope golem an imp 2 water nymphs 10 Mordor orcs 9 Uruk-hai an orc shaman 4 rock piercers 2 rock moles 3 ponies a fog cloud 2 yellow lights a shrieker 11 gnome lords 4 gnomish wizards 2 kobold mummies a red naga hatchling a golden naga hatchling a gray ooze 2 straw golems 2 paper golems 5 giant ants 5 floating eyes 19 dwarves a kobold lord a kobold shaman 3 hill orcs 14 rothes a centipede a giant bat 3 monkeys 6 orc zombies 11 dwarf zombies a wererat 2 werejackals 7 iguanas 16 killer bees 5 acid blobs 4 coyotes a gas spore 8 hobbits 11 manes a large kobold 4 hobgoblins 10 giant rats 10 cave spiders a brown mold 2 yellow molds 4 green molds 60 gnomes 2 garter snakes 4 gnome zombies 8 geckos 10 jackals 5 foxes 3 kobolds 4 sewer rats 8 grid bugs 3 bats 7 lichens 3 kobold zombies 11 newts 397 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: An altar to Anhur, a sink, a grave. Level 2: A general store, a fountain, a grave. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: A bookstore. Level 5: A health food store. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: A general store, an altar to Anhur, some fountains. Stairs up to Sokoban, level 7. Level 9: Level 10: A very big room. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a vampire lord. Sokoban: Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | bonnien | | 1311 Au | | killed by a | | vampire lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bonnien the Wizard... You died in The Gnomish Mines on dungeon level 11 with 22742 points, and 1311 pieces of gold, after 15243 moves. You were level 9 with a maximum of 63 hit points when you died.