Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-15 12:04:57, ended 2025-09-15 13:01:00. cadf, lawful male human Archeologist ------ ----- |.0..| |/..| |....----.0.| |0..%....0..| |..--->---..| |---------S--- |..^^^<|...@.| |..----|00..%| --^| |.....| |^-----.....| |...........| |..---------- ---- Cadf the Investigator St:15 Dx:12 Co:15 In:17 Wi:16 Ch:7 Lawful Dlvl:8 $:34 HP:0(71) Pw:55(55) AC:0 Exp:9 T:5060 Latest messages: You destroy the barrow wight! X - a long sword. Y - a wand of cold. What do you want to wield? [- axX or ?*] X X - a long sword (weapon in hand). What do you want to adjust? [afgkmqs-uxA-CFIJLNPQSU-Y or ?*] X Adjust letter to what [b-eh-jln-prvwyzDEGHKMORTXZ] (? see used letters)? a Swapping: a - a long sword (weapon in hand). You see here a tripe ration. You descend the stairs. Air currents pull you down into a pit! Air currents pull you down into a pit! Air currents pull you down into a pit! You are still in a pit. You are still in a pit. You crawl to the edge of the pit. Air currents pull you down into a pit! Air currents pull you down into a pit! You are still in a pit. You crawl to the edge of the pit. You hit the snake! The snake misses! You hit the snake. The snake bites! The snake's bite was poisoned! The poison doesn't seem to affect you. The snake misses! What do you want to wield? [- axX or ?*] a You are already wielding that! What do you want to wield? [- axX or ?*] ? X - a blessed +2 bullwhip (weapon in hand). The snake bites! The snake's bite was poisoned! The poison doesn't seem to affect you. You hit the snake! The snake bites! You hit the snake. The snake bites! You kill the snake! The snake bites! You hit the snake! The snake bites! You hit the snake! The snake bites! You hit the snake! The snake bites! You hit the snake. The snake bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 34 gold pieces Weapons X - a blessed +2 bullwhip (weapon in hand) a - a +0 long sword Armor u - an uncursed +0 dwarvish iron helm (being worn) N - an uncursed +0 pair of iron shoes (being worn) t - a cursed -4 pair of levitation boots m - an uncursed +0 pair of low boots f - an uncursed +0 mummy wrapping C - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles U - an uncursed slime mold F - 2 uncursed food rations P - an uncursed orange V - an uncursed lizard corpse Scrolls W - an uncursed scroll of identify Rings S - a cursed -1 ring of gain strength I - a cursed ring of hunger q - an uncursed ring of sustain ability Wands A - a wand of cancellation (0:4) Y - a wand of cold (0:5) J - a wand of digging (0:6) L - a wand of secret door detection (0:12) Tools s - an uncursed bag of holding containing 30 items B - an uncursed blindfold x - a +0 pick-axe k - an uncursed skeleton key Gems/Stones Q - a blessed luckstone g - an uncursed touchstone Contents of the bag of holding: 399 gold pieces a blessed scroll of gold detection an uncursed scroll of light an uncursed scroll of enchant weapon an uncursed scroll of remove curse a cursed scroll of remove curse a cursed scroll of stinking cloud an uncursed scroll of destroy armor an uncursed scroll of charging a cursed scroll of earth a blessed scroll of earth an uncursed scroll of amnesia an uncursed scroll of identify 2 uncursed scrolls of identify a cursed scroll of teleportation an uncursed spellbook of light an uncursed potion of monster detection an uncursed potion of fruit juice an uncursed potion of sleeping a potion of holy water a potion of unholy water a blessed potion of blindness an uncursed potion of extra healing 2 uncursed amethyst stones an uncursed diamond 2 uncursed emeralds an uncursed fluorite stone 2 uncursed rubies an uncursed sapphire 2 uncursed turquoise stones Cadf the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in Sokoban, on level 8. You entered the dungeon 5060 turns ago. You had 3748 experience points, 1372 more were needed to attain level 10. Basics: You had 0 out of 71 hit points. You had all 55 energy points (spell power). Your armor class was 0. Your wallet contained 34 zorkmids. Autopickup was off. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 17 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You were skilled in whip and could have enhanced that. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You were stealthy. You were guarded. You were fast. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a stalker an ettin mummy a shocking sphere a dwarf king an ochre jelly 2 human mummies a chameleon a giant beetle a wolf 2 giant spiders an orc mummy a lizard a dingo a gnome mummy 2 snakes an ape a human zombie 2 bugbears an imp a wood nymph 6 Mordor orcs an orc shaman a pony 9 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling a barrow wight 2 floating eyes 5 dwarves 2 homunculi 6 hill orcs 6 rothes 2 monkeys 5 orc zombies 2 dwarf zombies a wererat 2 iguanas a killer bee a coyote a gas spore a hobbit a large kobold 5 hobgoblins 3 giant rats a green mold 49 gnomes 2 garter snakes 2 geckos a jackal a fox a kobold a goblin 6 sewer rats 7 grid bugs 2 bats 3 lichens 3 newts 171 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Many fountains, a sink. Level 2: An altar to Quetzalcoatl. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: Level 6: A fountain. Level 7: Level 8: Level 9: Stairs up to Sokoban, level 8. Level 10: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: A temple, some fountains, a sink. Level 6: Level 7: Level 8: Level 9: Level 10: Sokoban: levels 8 up to 7 Level 7: Unsolved. Level 8: <- You were here. Unsolved. Final resting place for you, killed by a snake. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 433 Au | | killed by a | | snake | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Archeologist... You died in Sokoban on dungeon level 8 with 9242 points, and 433 pieces of gold, after 5060 moves. You were level 9 with a maximum of 71 hit points when you died.