Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-18 21:43:28, ended 2025-09-18 22:53:49. cadf, lawful male human Archeologist --------------- |.....<.......| 0..............| #-------.-.----- ----- # ##### |.#.o##### # # # |.o@| # # # # #########....| ## ----- # ############## |...| ##|..>| -------------##### -|-.--- #####....| #|...| ------ |.....*....)|# |(....| # ----- #....| |[[[.| |......)....|# |......###### ----- |[.[.-#### |...........|# |.....| ###0 |[[..| #####........+_%.|# |.....-######## |.[[.| |....)......|# ------- ------ |............# --+----------# ####### Cadf the Investigator St:14 Dx:12 Co:17 In:14 Wi:14 Ch:12 Lawful Dlvl:4 $:840 HP:0(84) Pw:43(43) AC:-5 Exp:9 T:7917 Burdened Latest messages: The hill orc hits! The hill orc misses! The hill orc misses! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc misses! The hill orc thrusts her crude dagger. The hill orc misses! The hill orc just misses! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc misses! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc misses! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc misses! The hill orc misses! The hill orc thrusts her crude dagger. The hill orc hits! You hear the chime of a cash register. The hill orc misses! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc hits! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc hits! The hill orc hits! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc misses! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc hits! The hill orc hits! The hill orc thrusts her crude dagger. The hill orc hits! The hill orc hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 840 gold pieces Amulets i - a cursed amulet of strangulation I - a cursed amulet of strangulation O - an uncursed amulet versus poison Weapons a - the blessed rustproof +0 Excalibur (weapon in hand) Armor u - an uncursed +0 helm of telepathy l - an uncursed +0 orcish helm (being worn) Z - an uncursed +0 pair of gauntlets of dexterity (being worn) w - an uncursed +0 pair of kicking boots Y - an uncursed -2 pair of levitation boots j - an uncursed +0 pair of low boots m - an uncursed +0 cloak of magic resistance (being worn) o - a blessed +1 mummy wrapping F - an uncursed +0 robe X - an uncursed +0 Hawaiian shirt (being worn) q - a blessed +3 silver dragon scale mail (being worn) Comestibles n - an uncursed apple M - 3 uncursed carrots d - an uncursed food ration R - an uncursed tripe ration Spellbooks b - an uncursed spellbook of cancellation Rings A - an uncursed ring of aggravate monster U - a cursed -1 ring of increase damage v - an uncursed ring of polymorph control y - an uncursed ring of protection from shape changers K - an uncursed ring of regeneration r - a cursed ring of regeneration Wands f - a wand of light (0:14) L - a blessed wand of magic missile (0:5) S - a wand of make invisible (0:4) E - a wand of polymorph (0:3) z - a wand of speed monster (0:7) Tools s - a blessed bag of holding containing 31 items J - an empty uncursed oilskin sack D - an uncursed wooden harp P - an uncursed blindfold h - an uncursed brass lantern p - an expensive camera (0:60) x - a +0 pick-axe k - an uncursed skeleton key Gems/Stones c - a blessed luckstone g - an uncursed touchstone Contents of the bag of holding: a cursed scroll of fire 2 uncursed scrolls of light 2 uncursed scrolls of amnesia an uncursed scroll of blank paper an uncursed scroll of charging an uncursed scroll of earth 2 uncursed scrolls of gold detection a cursed scroll of gold detection 3 uncursed scrolls of magic mapping 3 uncursed scrolls of teleportation an uncursed potion of acid an uncursed potion of monster detection an uncursed potion of full healing an uncursed potion of gain level a blessed potion of hallucination an uncursed potion of hallucination 2 uncursed potions of invisibility an uncursed potion of fruit juice 5 uncursed potions of booze an uncursed potion of extra healing a blessed potion of gain energy 2 uncursed potions of gain energy an uncursed potion of healing 6 potions of holy water 2 uncursed agate stones 2 uncursed amethyst stones 2 uncursed diamonds 5 uncursed emeralds 3 uncursed rubies 2 uncursed sapphires an uncursed turquoise stone Cadf the Archeologist's attributes: Background: You were an Investigator, a level 9 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 7917 turns ago. It was nighttime. You had 3236 experience points, 1884 more were needed to attain level 10. Basics: You had 0 out of 84 hit points. You had all 43 energy points (spell power). Your armor class was -5. Your wallet contained 840 zorkmids. Autopickup was off. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 14 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 12 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You were level-drain resistant. You were telepathic. You had automatic searching. You were stealthy. You were warded. You were fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a mind flayer a large mimic a wumpus 2 wargs 2 gelatinous cubes a pyrolisk a stone giant an elf mummy a leather golem 2 crocodiles a giant beetle a quivering blob a winter wolf cub 2 orc-captains 4 giant spiders 2 gnome kings an ogre 2 owlbears a dog a dust vortex 2 plains centaurs 2 human zombies 2 soldier ants a bugbear a water nymph 2 Uruk-hai a rock piercer 2 rock moles a pony 2 yellow lights 10 gnome lords 8 gnomish wizards a kobold mummy a red naga hatchling 5 elf zombies 4 ghouls a straw golem 3 giant ants 2 little dogs 2 floating eyes a kitten 15 dwarves a homunculus 2 kobold shamans 9 hill orcs a centipede a giant bat 2 monkeys a wererat 2 iguanas 6 killer bees 4 coyotes 4 hobbits 4 hobgoblins 8 giant rats 6 cave spiders a yellow mold 67 gnomes 4 geckos 9 jackals a fox 2 kobolds 3 goblins 2 sewer rats 5 grid bugs 3 bats 8 lichens 2 kobold zombies 2 newts 258 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers 7 species genocided. Voluntary challenges: You genocided 7 types of monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: A general store, a fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: <- You were here. An armor shop, an altar to Quetzalcoatl, a sink. Final resting place for you, killed by a hill orc, while reading a book. Level 5: A fountain. Level 6: Some fountains. Oracle of Delphi. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 840 Au | | killed by a hill | | orc | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 14290 points, and 840 pieces of gold, after 7917 moves. You were level 9 with a maximum of 84 hit points when you died.