Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-20 17:45:32, ended 2025-09-20 19:01:03. cadf, lawful male human Archeologist - ..--- .....| .---- ......--- .....| -.......| -..<*-- |......h--- ----..-- --......@... |...---........... |.......--- ..... -------- ... Cadf the Investigator St:18 Dx:15 Co:18 In:17 Wi:18 Ch:12 Lawful Dlvl:10 $:39 HP:62(68) Pw:44(44) AC:-4 Exp:7 T:6601 Latest messages: K - a scroll called create monster. I - a scroll of teleportation. E - a potion of paralysis. u - a wand of digging (0:7). Y - a wand of lightning (0:4). v - a wand of magic missile (0:4). l - a wand of striking (0:5). H - a wand of teleportation (0:3). s - an uncursed sack containing 22 items. q - an uncursed blindfold. A - an uncursed brass lantern (lit). J - a brass lantern. x - a magic marker (0:51). F - a +0 pick-axe. k - an uncursed skeleton key. O - an uncursed stethoscope. i - a blessed luckstone. g - an uncursed touchstone. Something is written here in the dust. You read: "Elbereth". You see no objects here. What do you want to wear? [mnpwy or ?*] ? You finish your dressing maneuver. What do you want to wear? [mnwy or ?*] ? You are now wearing a faded pall. What do you want to wear? [mnw or ?*] ? You finish your dressing maneuver. What do you want to wear? [mn or ?*] ? You finish your dressing maneuver. What do you want to wear? [n or ?*] n You finish your dressing maneuver. You are empty handed. What do you want to wield? [- aF or ?*] a a - a +2 bullwhip (weapon in hand). You see here an arrow. You descend the stairs. You see here a gray stone. The master mind flayer hits! The master mind flayer's tentacles suck you! Your hat blocks the attack to your head. The master mind flayer's tentacles suck you! Your brain is eaten! You feel stupid! The master mind flayer's tentacles suck you! Your hat blocks the attack to your head. The master mind flayer's tentacles suck you! Your hat blocks the attack to your head. The master mind flayer misses! Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 39 gold pieces Weapons a - a +2 bullwhip (weapon in hand) Armor w - a blessed +5 elven leather helm (being worn) m - an uncursed +0 pair of leather gloves (being worn) n - an uncursed +0 pair of low boots (being worn) y - an uncursed +0 elven cloak (being worn) p - an uncursed +0 elven mithril-coat (being worn) Scrolls K - an uncursed scroll of create monster G - an uncursed scroll of earth I - an uncursed scroll of teleportation Potions E - an uncursed potion of paralysis Rings Q - an uncursed ring of protection from shape changers (on left hand) Wands u - a wand of digging (0:7) Y - a wand of lightning (0:4) v - a wand of magic missile (0:4) l - a wand of striking (0:5) H - a wand of teleportation (0:3) Tools s - an uncursed sack containing 22 items q - an uncursed blindfold A - an uncursed brass lantern (lit) J - an uncursed brass lantern x - a magic marker (0:51) F - a +0 pick-axe k - an uncursed skeleton key O - an uncursed stethoscope Gems/Stones i - a blessed luckstone g - an uncursed touchstone Contents of the sack: an uncursed amulet of restful sleep a blessed scroll of genocide an uncursed scroll of amnesia 3 uncursed scrolls of enchant weapon an uncursed scroll of confuse monster a cursed scroll of confuse monster an uncursed scroll of fire 2 uncursed scrolls of light 2 uncursed scrolls of magic mapping 3 uncursed scrolls of remove curse 3 uncursed scrolls of teleportation 5 potions of holy water an uncursed potion of water 2 uncursed potions of extra healing 2 uncursed potions of healing 2 uncursed potions of levitation a cursed potion of levitation an uncursed potion of oil an uncursed agate stone an uncursed chrysoberyl stone 2 uncursed jade stones 2 uncursed turquoise stones Cadf the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 6601 turns ago. You had 1082 experience points, 198 more were needed to attain level 8. Basics: You had 62 out of 68 hit points. You had all 44 energy points (spell power). Your armor class was -4. Your wallet contained 39 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (peak:18, limit:18). Your wisdom was 18 (limit:18). Your charisma was 12 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You had expert skill with whip. Final Attributes: You were piously aligned. You were poison resistant. You saw invisible. You were telepathic. You were invisible to others. You were stealthy. You were guarded. You were protected from shape changers. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: an ettin zombie 2 watchmen a giant beetle 2 giant spiders an owlbear a gold golem 3 Green-elves a jaguar a gnome mummy an ape a water nymph a rock piercer a pony 2 fog clouds a yellow light a shrieker 7 gnome lords 4 gnomish wizards a golden naga hatchling an elf zombie a ghoul 8 giant ants 2 floating eyes 7 dwarves 2 homunculi 2 kobold shamans 3 hill orcs 4 rothes 2 centipedes a giant bat a dwarf zombie a wererat 5 iguanas 2 acid blobs a gas spore a hobbit 9 manes 2 large kobolds 3 giant rats 2 yellow molds a red mold 30 gnomes 3 geckos 10 jackals a kobold a goblin a sewer rat 6 grid bugs a bat 6 lichens a kobold zombie 4 newts 158 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A sink. Level 2: A scroll shop, a fountain. Level 3: Level 4: A potion shop, some fountains, a sink, a grave. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A sink. Level 7: The Gnomish Mines: levels 5 to 10 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: <- You were here. Goodbye cadf the Archeologist... You quit in The Gnomish Mines on dungeon level 10 with 4917 points, and 39 pieces of gold, after 6601 moves. You were level 7 with a maximum of 68 hit points when you quit.