Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-09-25 20:06:30, ended 2025-09-25 20:48:41. cadf, neutral male human Archeologist -------------- ------- ############-............| |......###########[@############### |............| |>^...| ------------- #-............| |..%...# #.C.........C| #|...<........| -------# #|%....C.....| #####-------------- # ##|...--.--...| ## # ##### |...|.{.|...| ## ## ######### |..C|{.{|C..|## --------- ### ## |...|.{.|....# |.......-#%###-----# |...-----...| |.......|#####....|# |.... .....| |........# |...-#############|C.........C| |.......| |...|# #------------- --------- |...|############## ----- Cadf the Investigator St:25 Dx:11 Co:16 In:16 Wi:14 Ch:8 Neutral Dlvl:9 $:946 HP:0(47) Pw:25(25) AC:2 Exp:7 T:4135 Stone Burdened Hallu Latest messages: The ogre hits! You kill the ogre! You feel less confused now. What do you want to use or apply? [cgksxAJQRXY or ?*] s You have a little trouble removing Z - a blessed cloudy potion. You have a little trouble removing L - a blessed dark green potion. You have a little trouble removing b - a blessed effervescent potion. What do you want to drink? [bLNWZ or ?*] ? This tastes like slime mold juice. Call a cloudy potion: fruit juice? What do you want to drink? [bLNW or ?*] ? Yecch! This stuff tastes like poison. (But in fact it was mildly stale slime mold juice.) What do you want to drink? [bNW or ?*] ? You yawn. What do you want to use or apply? [cgksxAJQRXY or ?*] s You have a little trouble removing d - an uncursed spellbook called 400. "Hello, cadf, welcome to Delphi!" What do you want to read? [dPV or ?*] ? You begin to memorize the runes. You add the "clairvoyance" spell to your repertoire. What do you want to drop? [$acdfgikmnpsxyABDEH-KM-Y or ?*] d You drop an uncursed spellbook of clairvoyance. What do you want to use or apply? [cgksxAJQRXY or ?*] s What do you want to read? [PV or ?*] ? Never mind. You have a little trouble lifting d - an uncursed spellbook of clairvoyance. You are carrying too much to get through. You find a hidden passage. That door is closed. The door opens. It explodes! You are caught in a blast of kaleidoscopic light! You are freaked out. The raven bites! The maxotaur misses! The elf mummy bites! The Green-elf misses! You hit the newt! The beer wight bites! The winter wolf cub touches you! You hear the youma's hissing! You miss the chicken. You are slowing down. You kill the xan! Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 946 gold pieces Weapons a - a +0 elven short sword (weapon in hand) Armor M - an uncursed +1 dwarvish iron helm (being worn) S - an uncursed +0 pair of gauntlets of power (being worn) O - an uncursed +0 pair of jumping boots (being worn) i - a blessed +0 mummy wrapping T - a blessed +0 studded leather armor (being worn) Comestibles B - an uncursed slime mold I - an uncursed food ration U - an uncursed food ration p - an uncursed orange m - 2 uncursed sprigs of wolfsbane H - 2 uncursed sprigs of wolfsbane E - an uncursed tripe ration Spellbooks d - an uncursed spellbook of clairvoyance P - an uncursed spellbook of haste self V - an uncursed spellbook of knock Potions W - an uncursed potion of booze N - an uncursed potion of gain energy Rings y - an uncursed ring of free action (on right hand) n - an uncursed ring of invisibility f - an uncursed +1 ring of protection D - a cursed ring of protection from shape changers K - an uncursed ring of searching (on left hand) Wands J - a wand of lightning (0:2) c - a wand of magic missile (0:3) Q - a wand of secret door detection (0:12) A - a cursed wand of striking (0:4) Tools s - an uncursed bag of holding containing 29 items R - a bag of tricks (0:18) k - an uncursed lock pick Y - a cursed oil lamp x - a +0 pick-axe Gems/Stones X - an uncursed luckstone g - an uncursed touchstone Contents of the bag of holding: 2 uncursed scrolls of food detection 2 uncursed scrolls of teleportation an uncursed scroll of teleportation an uncursed scroll of fire an uncursed scroll of destroy armor an uncursed scroll of gold detection an uncursed scroll of enchant armor a cursed scroll of enchant armor a cursed scroll of enchant armor an uncursed scroll of identify an uncursed scroll of identify a blessed scroll of genocide an uncursed scroll of genocide an uncursed scroll of stinking cloud a blessed scroll of blank paper an uncursed spellbook of haste self an uncursed spellbook of healing an uncursed spellbook of knock an uncursed spellbook of levitation an uncursed potion of restore ability a blessed potion of restore ability a potion of unholy water a potion of unholy water an uncursed potion of blindness an uncursed potion of acid an uncursed potion of monster detection an uncursed potion of invisibility 2 uncursed potions of gain ability an uncursed potion of sickness Cadf the Archeologist's attributes: Background: You were an Investigator, a level 7 male human Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 4135 turns ago. There was a new moon in effect when your adventure ended. You had 1037 experience points, 243 more were needed to attain level 8. Basics: You had 0 out of 47 hit points. You had all 25 energy points (spell power). Your armor class was 2. Your wallet contained 946 Altarian Dollars. Autopickup was off. Final Characteristics: Your strength was 25 (base:14, innate limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:18). Your wisdom was 14 (limit:18). Your charisma was 8 (limit:18). Final Status: You turned into stone. You were hallucinating. You were burdened; movement was slightly slowed. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were piously aligned. You had automatic searching. You were stealthy. You could jump. You were warded. You had free action. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a small mimic 2 giant beetles a cockatrice a wolf an ice vortex a black light an ogre an imp an orc shaman a rock mole a violet fungus 6 gnome lords 2 gnomish wizards a kobold mummy a gray ooze a floating eye a kitten 5 dwarves a homunculus a giant bat 4 monkeys 2 dwarf zombies a werejackal an iguana 2 coyotes 4 hobbits 3 manes 2 giant rats a yellow mold 26 gnomes 3 gnome zombies a gecko 3 jackals 2 foxes 2 kobolds a goblin 6 grid bugs a bat 4 lichens 3 kobold zombies 6 newts 109 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: A general store, a fountain. Level 3: A weapon shop, a fountain. Stairs down to The Gnomish Mines. Level 4: An armor shop, a fountain. Level 5: Level 6: Level 7: Level 8: A general store. Level 9: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, petrified by a cockatrice. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains, a sink. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 946 Au | | petrified by a | | cockatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Archeologist... You turned to stone in The Dungeons of Doom on dungeon level 9 with 5460 points, and 946 pieces of gold, after 4135 moves. You were level 7 with a maximum of 47 hit points when you turned to stone.