Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-12 21:43:42, ended 2025-10-12 22:48:36. cadf, lawful male human Caveman ------------------------ |......%........^^^^^..| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |....0|--|.0..| |.| |..%..|[%|.00.| |.| --..0.|.....0-- |.| |..@..%.|.%.| ------|.| |....|..|...| --|.....|.| |...c---|...| |.+.....|.| |.......|..-- |-|.....|.| ----.0..|.-- |.+.....+.| ---.--.| |-|.....|-- |.....| |.+.....| |>.|..| --|.....| ------- ------- Cadf the Wanderer St:18/06 Dx:12 Co:18 In:11 Wi:8 Ch:7 Lawful Dlvl:3 $:947 HP:0(74) Pw:23(23) AC:2 Xp:8/1966 T:7049 Latest messages: You see here a +0 iron skull cap. You see here a banana. You feel an unexpected draft. With great effort you move the boulder. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! What do you want to use or apply? [bjkqsx-zCDPT or ?*] ? In what direction? h Status of the ettin mummy (chaotic): Level 7 HP 19(31) AC 4. What do you want to write with? [- abijoqvwyCJPR or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The ettin mummy turns to flee. You hit the ettin mummy! You hit the ettin mummy! What do you want to use or apply? [bjkqsx-zCDPT or ?*] ? In what direction? h Status of the ettin mummy (chaotic): Level 7 HP 8(31) AC 4, scared. What do you want to adjust? [abd-zA-TWZ or ?*] T Adjust letter to what [cT-VXY] (? see used letters)? q Swapping: q - a stethoscope. You hit the ettin mummy. The ettin mummy hits! The ettin mummy hits! What do you want to use or apply? [bjkqsx-zCDPT or ?*] q In what direction? h Status of the ettin mummy (chaotic): Level 7 HP 5(31) AC 4. You hit the ettin mummy. What do you want to use or apply? [bjkqsx-zCDPT or ?*] q In what direction? h Status of the ettin mummy (chaotic): Level 7 HP 1(31) AC 4. You destroy the ettin mummy! You feel wise! You must have been very observant. You see here a banana. With great effort you move the boulder. Something is written here in the dust. You read: "L| c ?". You see here a +0 iron skull cap. You see here a banana. The pyrolisk attacks you with a fiery gaze! The pyrolisk attacks you with a fiery gaze! One of your clear potions boils and explodes! Call a clear potion: water Your potion called 600 boils and explodes! You hear the howling of the CwnAnnwn... Your potion called 600 boils and explodes! Your potion of speed boils and explodes! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 947 gold pieces Weapons a - a +0 elven dagger (weapon in hand) Armor f - an uncursed +0 elven leather helm (being worn) h - an uncursed +0 elven shield (being worn) r - an uncursed +0 elven mithril-coat (being worn) Comestibles L - an uncursed banana u - 3 uncursed food rations Scrolls p - an uncursed scroll of confuse monster g - an uncursed scroll of earth m - a cursed scroll of earth I - 2 uncursed scrolls of enchant armor H - a blessed scroll of enchant weapon W - an uncursed scroll of enchant weapon M - a cursed scroll of enchant weapon B - an uncursed scroll of fire d - an uncursed scroll of genocide l - an uncursed scroll of gold detection n - 2 uncursed scrolls of identify G - an uncursed scroll of light A - 2 uncursed scrolls of magic mapping e - an uncursed scroll of stinking cloud Potions S - an uncursed potion of invisibility Z - an uncursed potion of levitation Q - an uncursed potion of object detection E - an uncursed potion of sleeping t - 3 uncursed potions of water N - an uncursed potion of water Rings i - an uncursed ring of cold resistance (on left hand) R - an uncursed -4 ring of increase accuracy J - a cursed -4 ring of increase damage w - an uncursed ring of protection from shape changers o - an uncursed ring of stealth v - a cursed ring of sustain ability Wands j - a wand of create monster (0:11) C - a wand of create monster (0:11) P - a wand of digging (0:2) T - a wand of light (0:11) b - a wand of polymorph (0:3) Tools D - an uncursed blindfold s - a cursed magic lamp (lit) z - an uncursed magic whistle x - a +0 pick-axe k - an uncursed skeleton key q - an uncursed stethoscope Gems/Stones y - an uncursed luckstone Cadf the Caveman's attributes: Background: You were a Wanderer, a level 8 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in Sokoban, on level 3. You entered the dungeon 7049 turns ago. It was nighttime. You had 1966 experience points, 594 more were needed to attain level 9. Basics: You had 0 out of 74 hit points. You had all 23 energy points (spell power). Your armor class was 2. Your wallet contained 947 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/06 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were cold resistant. You were guarded. You were very fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a giant mimic a baby purple worm a small mimic an ettin mummy a shocking sphere a tengu an ochre jelly an elf mummy a red naga a carnivorous ape a leather golem a watchman a succubus 2 winter wolf cubs a gremlin a rust monster a Green-elf a dingo a dog a jaguar a plains centaur a gnome mummy an ape 3 human zombies a mountain nymph 2 Mordor orcs 21 Uruk-hai a fog cloud a shrieker 2 gnome lords 2 gnomish wizards a black naga hatchling a guardian naga hatchling a gray ooze a giant ant 2 floating eyes a kitten 2 dwarves 2 homunculi 4 rothes 2 giant bats a werejackal 2 acid blobs a gas spore 4 hobbits 2 giant rats 2 yellow molds 2 green molds 14 gnomes a gnome zombie 5 geckos 5 jackals a fox 3 kobolds a goblin 2 sewer rats 2 grid bugs 5 lichens 2 kobold zombies 5 newts 134 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: A general store, a sink. Level 3: A delicatessen, a fountain. Stairs down to The Gnomish Mines. Level 4: Some fountains. Level 5: A grave. Level 6: Many fountains. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Sokoban: levels 6 up to 3 Level 3: <- You were here. Unsolved. Final resting place for you, killed by a boiling potion. Level 4: Solved. Level 5: Solved. Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 947 Au | | killed by a | | boiling potion | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in Sokoban on dungeon level 3 with 8755 points, and 947 pieces of gold, after 7049 moves. You were level 8 with a maximum of 74 hit points when you died.