Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-13 17:59:21, ended 2025-10-13 20:01:06. cadf, lawful male human Caveman ------------- --------------- ------ ---------- |............| |.<...........| #|....| |%%.%[)).| |............| |..............# #|....| |.%.).@)bE@# |............| |.............|# ##.%...| .).%%%..| # |.+..........| |.............|# #------ |.%))%%).| # |..........%.-## --|------------# # |%())%.%.| # -------|----- # # # # ------- # %## # ## # # #### #### # # # ## # ## # # #### #### #-------# # # #----+---- #|.....|# # # #-.......|#######......|# ##### # |.......|# |.....|# # ######### |....>..-# ###.......# ---------.-- --------- |.....| +....{.....| ------- |..........| ------------ Cadf the Vagrant St:25 Dx:16 Co:20 In:13 Wi:10 Ch:7 Lawful Dlvl:19 $:3013 HP:0(104) Pw:37(37) AC:-5 Xp:11/11828 T:12068 Latest messages: The magic missile hits the sergeant. The sergeant is killed by the magic missile! The magic missile hits you! But it reflects from your shield! The magic missile misses the sergeant. The magic missile hits the sergeant! What do you want to zap? [bopsvBMPY or ?*] P In what direction? h You kill the sergeant! The bolt of cold hits the sergeant! The bolt of cold hits the sergeant! The sergeant swings his flail. The sergeant hits! You hit the sergeant! The sergeant swings his flail. The sergeant hits! You hear a nearby zap. The magic missile hits you! But it reflects from your shield! The magic missile hits the sergeant! The magic missile hits the sergeant! You hit the sergeant! The sergeant swings his flail. The sergeant hits! You hear a nearby zap. You hear a slurping sound. You hear a slurping sound. You hear a slurping sound. You hear several slurping sounds. You hear a nearby zap. What do you want to zap? [bopsvBMPY or ?*] P In what direction? h The bolt of cold hits the sergeant! You kill the sergeant! The bolt of cold hits the sergeant! You hear a slurping sound. You hear a slurping sound. You hear several slurping sounds. The sergeant reads a scroll of teleportation! What do you want to zap? [bopsvBMPY or ?*] P Nothing happens. The sergeant reads a scroll of teleportation! What do you want to zap? [bopsvBMPY or ?*] ? Never mind. What do you want to zap? [bopsvBMPY or ?*] ? Never mind. You hit the fire elemental! You are suddenly very hot! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 3013 gold pieces Amulets C - a blessed amulet of unchanging Weapons a - a rustproof +0 mace (weapon in hand) Armor J - an uncursed +0 elven leather helm T - an uncursed +0 helm of brilliance (being worn) I - an uncursed very rusty +0 pair of gauntlets of power (being worn) R - a cursed -1 pair of levitation boots N - a blessed +1 pair of water walking boots (being worn) r - a blessed +0 shield of reflection (being worn) Q - an uncursed +0 elven cloak (being worn) H - an uncursed -1 Hawaiian shirt A - a blessed +0 silver dragon scale mail (being worn) Comestibles V - 9 uncursed lumps of royal jelly h - 2 uncursed sprigs of wolfsbane Scrolls l - an uncursed scroll of enchant armor c - an uncursed scroll of fire t - an uncursed scroll of identify e - a blessed scroll of taming n - an uncursed scroll of teleportation Potions f - an uncursed potion of water Rings g - an uncursed +2 ring of gain constitution (on right hand) q - an uncursed ring of poison resistance (on left hand) i - a cursed ring of teleportation Wands o - a wand of cold (0:4) P - a wand of cold (0:0) p - a wand of digging (0:6) v - a wand of enlightenment (0:12) B - a wand of enlightenment (0:11) Y - a wand of light (0:5) s - a wand of lightning (0:8) b - a wand of opening (0:7) M - a wand of teleportation (0:2) Tools z - a horn of plenty (0:9) w - a magic flute (0:5) U - an uncursed blindfold E - a blessed oil lamp G - a blessed oil lamp F - the blessed Orb of Detection (0:4) x - a +0 pick-axe k - an uncursed skeleton key j - an uncursed stethoscope u - a +0 unicorn horn Gems/Stones m - an uncursed black opal d - a blessed luckstone Cadf the Caveman's attributes: Background: You were a Vagrant, a level 11 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 19. You entered the dungeon 12068 turns ago. You had 11828 experience points, 8172 more were needed to attain level 12. Basics: You had 0 out of 104 hit points. You had all 37 energy points (spell power). Your armor class was -5. Your wallet contained 3013 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:16, innate limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 20 (base:18, innate limit:18). Your intelligence was 13 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You had expert skill with mace. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were stealthy. You could walk on water. You were warded. You took half spell damage. You were fast. You had reflection. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a lieutenant a ghost a queen bee 2 umber hulks 2 Elvenkings 2 large mimics 2 stalkers a giant mummy a giant zombie an elf-lord 5 sergeants 7 small mimics a xan a sasquatch a flaming sphere a tiger an ochre jelly a leocrotta a human mummy a red naga a wraith 26 soldiers an incubus 2 chameleons 3 giant beetles 2 quivering blobs a cockatrice a winter wolf cub a lynx 3 giant spiders 2 black lights a gnome king an orc mummy 2 dwarf mummies a rust monster an owlbear a gold golem 2 werewolves a Green-elf 4 lizards 2 dingoes a dog a jaguar a blue jelly a gray unicorn a dust vortex a raven a plains centaur 2 snakes 2 human zombies a rope golem 3 bugbears 14 Mordor orcs 2 Uruk-hai 2 ponies a fog cloud 5 yellow lights a shrieker 10 gnome lords 8 gnomish wizards a red naga hatchling a gray ooze 4 elf zombies a ghoul a paper golem a baby crocodile 3 giant ants a little dog 8 floating eyes 2 kittens 5 dwarves a homunculus 16 hill orcs a rothe a rabid rat a centipede 3 giant bats a monkey 2 orc zombies 2 dwarf zombies 2 wererats a werejackal 4 iguanas 37 killer bees 2 acid blobs a coyote a gas spore 4 hobbits 3 manes 3 large kobolds 3 hobgoblins 5 giant rats a cave spider 3 yellow molds 2 green molds 42 gnomes 4 garter snakes 2 gnome zombies 5 geckos 5 jackals 2 foxes 3 kobolds 2 goblins a sewer rat 4 grid bugs 4 bats 2 lichens 3 kobold zombies 3 newts 361 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 2 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 19 Level 1: A fountain. Level 2: A general store. Level 3: An armor shop, a fountain, a grave. Level 4: An altar to Anu. Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A fountain. Oracle of Delphi. Level 7: Stairs up to Sokoban, level 6. Level 8: Level 9: An altar. Level 10: A general store. Level 11: A fountain. Level 12: A grave. Summoned by Shaman Karnov. Level 13: Level 14: A fountain, a sink. Level 15: Level 16: A primitive area. Level 17: Level 18: A fountain, a sink. Level 19: <- You were here. A fountain. Final resting place for you, killed by a fire elemental. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 10: Level 11: Level 12: Level 13: Sokoban: Level 6: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 3013 Au | | killed by a fire | | elemental | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in The Dungeons of Doom on dungeon level 19 with 50994 points, and 3013 pieces of gold, after 12068 moves. You were level 11 with a maximum of 104 hit points when you died.