Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-16 16:44:15, ended 2025-10-16 17:35:23. cadf, lawful male human Caveman ------ |.... --|..-- --------.|...--- ........|.....| -----.-.....|.....--- --->--........|.......| |.....%........<......| --.....%*...[.......- -- ---..(%........[#-#.|..- ---.*............######-.- -...............-## ## . |...---.|........| 0 .| --. ----......-- - -- ---.---- --- Cadf the Wanderer St:18 Dx:14 Co:18 In:8 Wi:8 Ch:9 Lawful Dlvl:10 $:109 HP:0(93) Pw:41(41) AC:5 Xp:9/3150 T:6162 Satiated Burdened Latest messages: You're having a hard time getting all of it down. Continue eating? [yn] (n) n You stop eating the mumak corpse. The gnome hits! You kill the gnome! You have a little trouble lifting j - a swirly potion. You see here 17 rocks. What do you want to zap? [cegKT or ?*] ? In what direction? l The dwarf gets angry! "Uh-oh." You kill the dwarf! The dwarf picks up a dwarvish cloak. The dwarf picks up a pick-axe. You miss the dwarf. You hit the dwarf. You miss the dwarf. The dwarf wields a broad short sword! The broad short sword welds itself to the dwarf's hand! You hit the dwarf! You hit the dwarf! You are empty handed. What do you want to wield? [- a or ?*] a a - a +1 club (weapon in hand). The dwarf thrusts his broad short sword. The dwarf hits! You kill the dwarf! There are several objects here. You have a little trouble lifting l - a pick-axe. What do you want to adjust? [ac-gi-lnp-wzHJ-MPR-TV or ?*] l Adjust letter to what [bhlmoxyA-GINOQUW-Z] (? see used letters)? x Moving: x - a pick-axe. You see here a pair of hard shoes. What do you want to use or apply? [cegikpsxHKLRT or ?*] s You put a scroll of magic mapping into the large box. You put a swirly potion into the large box. The panther hits! The panther hits! The panther bites! You hit the panther! The panther hits! The panther hits! The panther bites! What do you want to zap? [cegKT or ?*] ? In what direction? k You kill the panther! The bolt of lightning bounces! The bolt of lightning hits you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 109 gold pieces Weapons a - a +1 club (weapon in hand) Armor w - an uncursed +0 helm of telepathy (being worn) t - an uncursed +0 pair of jumping boots u - a cursed -1 pair of levitation boots v - an uncursed burnt +2 pair of water walking boots (being worn) z - an uncursed +0 dwarvish roundshield (being worn) J - an uncursed +0 mummy wrapping Comestibles S - an uncursed apple f - 4 uncursed food rations M - an uncursed food ration Rings P - an uncursed ring of levitation q - a cursed ring of polymorph n - a cursed ring of teleportation Wands g - a wand of create monster (0:13) K - a wand of lightning (0:0) c - a wand of striking (0:0) T - a cursed wand of teleportation (0:2) e - a wand of undead turning (0:6) Tools s - an uncursed unlocked large box containing 24 items p - an uncursed blindfold i - an uncursed brass lantern (lit) R - an uncursed brass lantern k - an uncursed lock pick L - an uncursed oil lamp x - a +0 pick-axe H - an uncursed stethoscope Gems/Stones r - an uncursed citrine stone V - 2 uncursed worthless pieces of black glass Contents of the large box: a blessed scroll of blank paper 2 uncursed scrolls of blank paper a cursed scroll of destroy armor an uncursed scroll of fire an uncursed scroll of food detection a cursed scroll of gold detection 3 blessed scrolls of identify an uncursed scroll of light a cursed scroll of magic mapping an uncursed scroll of magic mapping an uncursed scroll of teleportation an uncursed scroll of teleportation an uncursed potion of monster detection an uncursed potion of gain ability an uncursed potion of object detection an uncursed potion of see invisible a blessed potion of booze 5 uncursed potions of booze a blessed potion of booze a cursed potion of booze an uncursed potion of confusion a cursed potion of extra healing an uncursed potion of paralysis a potion of holy water Cadf the Caveman's attributes: Background: You were a Wanderer, a level 9 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 10. You entered the dungeon 6162 turns ago. You had 3150 experience points, 1970 more were needed to attain level 10. Basics: You had 0 out of 93 hit points. You had all 41 energy points (spell power). Your armor class was 5. Your wallet contained 109 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 8 (limit:18). Your charisma was 9 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a club. You had expert skill with club. Final Attributes: You were devoutly aligned. You were cold resistant. You were telepathic. You could walk on water. You were fast. You are dead. Vanquished creatures: a baby red dragon 4 small mimics a large dog a giant beetle a quivering blob a panther a leprechaun a mumak a gnome king a yeti a dingo a dust vortex a raven an ape a soldier ant 2 bugbears a wood nymph a rock piercer a rock mole 2 ponies 2 shriekers 10 gnome lords 4 gnomish wizards a kobold mummy a red naga hatchling a gray ooze 4 elf zombies a straw golem a paper golem 3 floating eyes 5 dwarves a kobold lord 2 hill orcs a rothe a rabid rat a centipede 3 giant bats 4 dwarf zombies a wererat 3 acid blobs a coyote a gas spore 3 hobbits 2 hobgoblins 2 giant rats a cave spider 4 yellow molds 57 gnomes 9 garter snakes 3 gnome zombies 2 geckos 11 jackals a goblin 4 sewer rats 4 grid bugs 5 lichens a kobold zombie 3 newts 189 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain, a sink. Level 4: An armor shop, some fountains. Level 5: The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 10: <- You were here. Final resting place for you, killed by a bolt of lightning. Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 109 Au | | killed by a bolt | | of lightning | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in The Gnomish Mines on dungeon level 10 with 7967 points, and 109 pieces of gold, after 6162 moves. You were level 9 with a maximum of 93 hit points when you died.