Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-19 18:48:36, ended 2025-10-19 19:32:28. cadf, lawful male human Caveman ------------------------ |......................| |..-------------------.| ----.| ----- |.| |%.|.-- --...| |.| |..%.0|--|....| |%| |....%|..|....| |.| --....|......-- |.| |.......|...| ------|.| |....|..|...| --|.....|*| |....---|...| |.-$....|@| |.......|..-- |-|.$.$.|q| ----.0..|.-- |.+.....%Z| ---.--.| |-|.$$..|-- |.....| |?-.$$..| |>.|..| --|.$$$.| ------- ------- Cadf the Wanderer St:25 Dx:14 Co:18 In:8 Wi:10 Ch:6 Lawful Dlvl:2 $:108 HP:0(78) Pw:36(36) AC:4 Xp:8/1874 T:5532 Latest messages: You miss the killer bee. The killer bee misses! You kill the killer bee! This door is locked. What do you want to use or apply? [ikpBGHK or ?*] ? Never mind. What do you want to use or apply? [ikpBGHK or ?*] k In what direction? h Unlock it? [yn] (n) y You succeed in picking the lock. The door opens. The forest centaur picks up some gold. The mumak strikes at your displaced image and misses you! You hear a door open. You see here a yellow gem. You see here a yellow gem. The forest centaur picks up some gold. The forest centaur shoots an arrow! The arrow misses the kitten. You are hit by an arrow! The orc shaman picks up some gold. a - a +1 club (weapon in hand). You hit the kitten! The kitten bites! You kill the kitten! You hear a door open. You hit the mumak! The mumak just misses! The mumak bites! You kill the mumak! You hit the black naga hatchling! The black naga hatchling bites! You kill the black naga hatchling! You hit the human zombie! You destroy the human zombie! You hit the ochre jelly! You are splashed by the ochre jelly's acid! The ochre jelly engulfs you! You are covered in slime! It burns! You hit the ochre jelly. You are splashed by the ochre jelly's acid! You kill the ochre jelly! You hit the leocrotta! The leocrotta hits! The leocrotta bites! The leocrotta hits! The leocrotta hits! The leocrotta bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 108 gold pieces Weapons a - a +1 club (weapon in hand) Armor t - an uncursed +0 elven leather helm (being worn) Y - a cursed -1 pair of gauntlets of fumbling z - an uncursed +0 pair of gauntlets of power (being worn) s - an uncursed rotted +0 pair of high boots (being worn) n - an uncursed +0 pair of water walking boots x - an uncursed +0 cloak of displacement (being worn) o - an uncursed +0 Hawaiian shirt (being worn) e - an uncursed +0 leather armor (being worn) Scrolls Q - an uncursed scroll of confuse monster g - an uncursed scroll of create monster Z - an uncursed scroll of create monster N - a blessed scroll of earth V - an uncursed scroll of earth r - an uncursed scroll of food detection l - a cursed scroll of genocide d - a cursed scroll of identify c - an uncursed scroll of magic mapping m - a blessed scroll of taming M - an uncursed scroll of teleportation T - an uncursed scroll of teleportation Potions E - an uncursed potion of fruit juice F - an uncursed potion of fruit juice y - a blessed potion of hallucination j - 2 uncursed potions of healing C - an uncursed potion of levitation q - an uncursed potion of monster detection f - an uncursed potion of paralysis O - an uncursed potion of speed Rings L - an uncursed ring of free action b - a cursed ring of hunger S - an uncursed ring of protection from shape changers (on left hand) I - an uncursed ring of teleportation Wands i - a wand of fire (0:2) H - a wand of lightning (0:2) K - a wand of opening (0:5) G - a wand of secret door detection (0:11) p - a wand of speed monster (0:7) B - a wand of striking (0:2) Tools k - an uncursed lock pick Gems/Stones u - an uncursed agate stone D - an uncursed amber stone W - an uncursed emerald R - 2 uncursed garnet stones P - an uncursed jacinth stone w - an uncursed opal A - an uncursed worthless piece of black glass h - an uncursed worthless piece of green glass U - an uncursed worthless piece of red glass X - an uncursed worthless piece of white glass J - an uncursed worthless piece of yellow glass v - an uncursed worthless piece of yellowish brown glass Cadf the Caveman's attributes: Background: You were a Wanderer, a level 8 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in Sokoban, on level 2. You entered the dungeon 5532 turns ago. You had 1874 experience points, 686 more were needed to attain level 9. Basics: You had 0 out of 78 hit points. You had all 36 energy points (spell power). Your armor class was 4. Your wallet contained 108 zorkmids. Autopickup was off. Final Characteristics: Your strength was 25 (base:18/03, peak:18/04, innate limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You were poison resistant. You were displaced. You were warded. You were protected from shape changers. You were fast. You are dead. Vanquished creatures: a giant mimic 2 small mimics a tiger an ochre jelly an ettin zombie a giant beetle a quivering blob a winter wolf cub a mumak a giant spider an ice vortex a gnome king an ogre a brown pudding a werewolf a jaguar a human zombie an imp 8 Uruk-hai a rock piercer 2 rock moles a fog cloud a yellow light 3 gnome lords 4 gnomish wizards a red naga hatchling a black naga hatchling a guardian naga hatchling 3 elf zombies a baby crocodile 7 giant ants a little dog a kitten 3 dwarves 2 homunculi a rabid rat 4 orc zombies 3 dwarf zombies a wererat 2 iguanas 3 killer bees a hobbit 3 giant rats a brown mold a yellow mold a red mold 28 gnomes 4 garter snakes 2 gnome zombies 2 geckos 3 jackals a fox 2 goblins 11 grid bugs 3 lichens 3 kobold zombies 4 newts 144 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: Level 3: An armor shop, a fountain. Level 4: An altar to Anu. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: A fountain. Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by a leocrotta. Level 3: Solved. Level 4: Solved. Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 108 Au | | killed by a | | leocrotta | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in Sokoban on dungeon level 2 with 8014 points, and 108 pieces of gold, after 5532 moves. You were level 8 with a maximum of 78 hit points when you died.