Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-20 18:41:06, ended 2025-10-20 19:25:43. cadf, lawful male human Caveman --- --.--- --.|.-- |.<..| ---- --....^| |-..-- |..| |.....--|..| ----........--|.).| --. |..--- |.....---..---............--)-- --... --...| --......|..................u@[| |..... |...-- |........................>....| ---- -.......- --....-- --.........-..--.---..........-- |..--.-....[%.|........- --.......... |-..........| |.....)................. ........--- --..........- ----..--......-------......| ............-- ..........|---...............)...-----...............-- -.---...|.-- ..........--..............--[----- --...%--........| |..- ...............................| --.........---.- ---- --............................-- --..--.......---| --- |..---............--.........%-- |...--..........---.-- --..|--..........---.............|..|...| ---- |..+.......................|-....-- --..................--....-- --- -------.|.-------.----.- Cadf the Wanderer St:18/02 Dx:16 Co:16 In:7 Wi:9 Ch:7 Lawful Dlvl:5 $:1103 HP:0(51) Pw:25(25) AC:1 Xp:7/1136 T:5396 Burdened Latest messages: Your movements are slowed slightly because of your load. What do you want to wield? [- abo or ?*] a a - a blessed +1 club (weapon in hand). There is an altar to Anu (lawful) here. What do you want to drop? [$a-df-ik-uw-yADF-KMNPR-TW-Z or ?*] A A potion called object detection lands on the altar. You have a little trouble lifting A - an uncursed potion called object detection. Really attack the dwarf? [yn] (n) n You hear someone cursing shoplifters. With great effort you move the boulder. You hear the chime of a cash register. You hear someone cursing shoplifters. Something is written here in the dust. You read: "?". What do you want to drop? [$a-df-ik-uw-yADF-KMNPR-TW-Z or ?*] K 3 uncursed potions of water land on the altar. Your movements are now unencumbered. Are you sure you want to pray? [yn] (n) y You begin praying to Anu. You are surrounded by a shimmering light. You finish your prayer. The potions on the altar glow light blue for a moment. You feel that Anu is well-pleased. You feel in good health again. You have a little trouble lifting 3 potions of holy water. Continue? [ynq] (q) y You have a little trouble lifting K - 3 potions of holy water. Your movements are slowed slightly because of your load. You hear someone cursing shoplifters. You fall down the stairs. You see here a dart. The gray unicorn butts! The gray unicorn kicks! You hit the gray unicorn! The gray unicorn butts! The gray unicorn kicks! The gray unicorn butts! The gray unicorn kicks! You miss the gray unicorn. The gray unicorn butts! The gray unicorn misses! a - a blessed +1 club (weapon in hand). You are now most skilled in club. You hit the gray unicorn! The gray unicorn just misses! The gray unicorn misses! The gray unicorn butts! The gray unicorn kicks! The gray unicorn butts! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1103 gold pieces Weapons b - a +2 sling o - a +0 orcish dagger a - a blessed +1 club (weapon in hand) Armor p - an uncursed +0 orcish helm (being worn) N - a blessed +1 pair of jumping boots (being worn) i - an uncursed +0 Uruk-hai shield (being worn) R - an uncursed rusty +0 splint mail (being worn) Comestibles x - an uncursed tripe ration Scrolls q - an uncursed scroll of amnesia S - 4 uncursed scrolls of blank paper P - an uncursed scroll of charging y - a blessed scroll of destroy armor d - an uncursed scroll of destroy armor J - an uncursed scroll of enchant armor H - 2 uncursed scrolls of enchant weapon I - 2 uncursed scrolls of gold detection T - a cursed scroll of gold detection Y - 2 blessed scrolls of identify D - an uncursed scroll of identify w - a blessed scroll of light G - a cursed scroll of magic mapping k - an uncursed scroll of punishment u - an uncursed scroll of remove curse f - a blessed scroll of teleportation Potions t - an uncursed potion of blindness r - 2 uncursed potions of levitation A - an uncursed potion of object detection h - an uncursed potion of speed K - 3 potions of holy water Rings l - an uncursed ring of levitation s - an uncursed ring of shock resistance (on left hand) Wands M - a wand of death (0:2) Z - a wand of digging (0:1) F - a wand of make invisible (0:8) n - a wand of make invisible (0:7) Tools W - 7 uncursed tallow candles m - an uncursed tin whistle Gems/Stones g - an uncursed amethyst stone X - 2 uncursed worthless pieces of blue glass c - 9 uncursed flint stones Cadf the Caveman's attributes: Background: You were a Wanderer, a level 7 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 5396 turns ago. You had 1136 experience points, 144 more were needed to attain level 8. Basics: You had 0 out of 51 hit points. You had all 25 energy points (spell power). Your armor class was 1. Your wallet contained 1103 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 7 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You were shock resistant. You were telepathic. You could jump. You were warded. You were fast. You were lucky. You are dead. Vanquished creatures: a giant mimic a small mimic a leprechaun a dingo 5 water moccasins 4 human zombies a water nymph 3 Uruk-hai a rock mole a fog cloud 4 gnome lords 2 gray oozes a straw golem 2 paper golems a little dog 3 floating eyes a kitten a dwarf 4 homunculi a kobold lord 2 kobold shamans 4 hill orcs 5 rothes 2 rabid rats a giant bat 3 monkeys 3 orc zombies a dwarf zombie an acid blob a large kobold 2 cave spiders a brown mold a green mold 11 gnomes 12 garter snakes 2 geckos 5 jackals 2 foxes 2 kobolds 2 goblins 2 sewer rats 12 grid bugs 6 lichens 6 newts 128 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A sink. Level 2: Some fountains. Level 3: A delicatessen, an altar, a fountain. Level 4: A scroll shop, an altar to Anu. Stairs down to The Gnomish Mines. Level 5: A grave. Level 6: The Gnomish Mines: levels 5 to 6 Level 5: <- You were here. Final resting place for you, killed by a gray unicorn. Level 6: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 1103 Au | | killed by a gray | | unicorn | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in The Gnomish Mines on dungeon level 5 with 5827 points, and 1103 pieces of gold, after 5396 moves. You were level 7 with a maximum of 51 hit points when you died.