Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-22 20:36:53, ended 2025-10-22 23:23:01. cadf, lawful male human Caveman ---- .......................... ..................^.($_... ............................. ...................)..-- ..@...............[. ----..------- |..-- -..-- --------... .--- -..--------- ---..--.%.%....^. ... -@.- |.............------------------.^%.......%...... .....---.....--------- --.....................^.........------. .... -...................... -----------...------------------- |.....-----.--..........--------....| ... --.............- .. --.........- .. ... . ... ... ... . .. .... Cadf the Wayfarer St:18/23 Dx:21 Co:18 In:11 Wi:17 Ch:9 Lawful Home 1 $:0 HP:111(130) Pw:96(96) AC:-20 Xp:14/80258 T:17154 Latest messages: What do you want to use or apply? [hiknpsuw-zAEGKOSTV or ?*] s You put 1282 gold pieces into the bag of holding. You see here a gold piece. You have a little trouble lifting $ - a gold piece. Really attack the neanderthal? [yn] (n) n You are beginning to feel hungry. What do you want to eat? [eqU or ?*] ? This food really hits the spot! You finish eating the food ration. Your leg feels better. Your movements are now unencumbered. You are carrying too much to get through. What do you want to use or apply? [hiknpsuw-zAEGKOSTV or ?*] s You put a gold piece into the bag of holding. You cannot stash something you are wearing. You put the +0 Grayswandir into the bag of holding. You cannot stash something you are wearing. You cannot stash something you are wearing. You cannot stash something you are wearing. You cannot stash something you are wearing. You cannot stash something you are wearing. You put an uncursed +0 mummy wrapping into the bag of holding. You cannot stash something you are wearing. You put 7 uncursed slime molds into the bag of holding. You put 3 uncursed food rations into the bag of holding. You put an uncursed lizard corpse into the bag of holding. You put a scroll of identify into the bag of holding. You put an uncursed ring of conflict into the bag of holding. You put an uncursed ring of slow digestion into the bag of holding. You cannot stash something you are wearing. You put a wand of cold (0:5) into the bag of holding. You put a wand of digging (0:8) into the bag of holding. You put a wand of magic missile (0:4) into the bag of holding. You put a blessed wand of polymorph (0:4) into the bag of holding. You put a wand of polymorph (0:8) into the bag of holding. You put a wand of secret door detection (0:4) into the bag of holding. That would be an interesting topological exercise. As you put a bag of tricks (0:7) inside, you are blasted by a magical explosion! What do you want to throw? [*] s You don't have that object. What do you want to throw? [*] Never mind. What do you want to adjust? [fiknu-zA-DFMPTVZ or ?*] ? Never mind. There is nothing here to pick up. What do you want to use or apply? [iknuw-zATV or ?*] ? What do you want to use or apply? [iknuw-zATV or ?*] i Your face and hands are already clean. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Amulets f - an uncursed amulet of ESP (being worn) Armor M - a blessed +7 elven leather helm (being worn) Z - a blessed +4 pair of gauntlets of dexterity (being worn) v - an uncursed +0 pair of high boots (being worn) P - an uncursed +1 dwarvish roundshield (being worn) C - a blessed fireproof +5 cloak of magic resistance (being worn) B - an uncursed +0 dwarvish mithril-coat (being worn) Rings D - an uncursed ring of stealth (on left hand) Wands T - a wand of cancellation (0:8) Tools A - a frost horn (0:5) n - a frost horn (0:3) V - an uncursed wooden flute z - an uncursed magic whistle w - an uncursed oil lamp x - a +0 pick-axe (alternate weapon; not wielded) k - an uncursed skeleton key y - an uncursed stethoscope i - an uncursed towel u - a +0 unicorn horn Gems/Stones F - a blessed luckstone Cadf the Caveman's attributes: Background: You were a Wayfarer, a level 14 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Quest, on level 1. You entered the dungeon 17154 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 80258 experience points, 79742 more were needed to attain level 15. Basics: You had 111 out of 130 hit points. You had all 96 energy points (spell power). Your armor class was -20. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/23 (limit:18/100). Your dexterity was 21 (base:17, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had basic skill with bare handed combat. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were poison resistant. You were telepathic. You were invisible. You were stealthy. You were guarded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a stone golem a ghost 2 queen bees a winged gargoyle 2 giant mimics 3 long worms 2 umber hulks 2 flesh golems an Elvenking a large mimic a baby purple worm a stalker a giant zombie 2 small mimics an ettin mummy a quantum mechanic a troll 2 wood golems a gelatinous cube a large dog 2 flaming spheres a shocking sphere a tiger 2 gargoyles a tengu a leocrotta a mountain centaur 2 elf mummies a human mummy a cobra a wraith 2 carnivorous apes 2 ettin zombies 3 soldiers a watchman a succubus an incubus a chameleon a giant beetle a quivering blob 2 cockatrices 5 winter wolf cubs 2 leprechauns 3 orc-captains 2 iron piercers 5 giant spiders 2 horses a baby long worm 3 black lights 2 forest centaurs 2 rust monsters an owlbear a yeti 2 werewolves 2 lizards a dingo a dog 2 housecats a black unicorn 2 dust vortices 2 ravens 5 Kop Kaptains 2 snakes 3 human zombies 2 Woodland-elves 2 soldier ants 12 bugbears an imp 3 water nymphs a mountain nymph 3 Mordor orcs 5 Uruk-hai an orc shaman 2 rock piercers a pony 2 fog clouds 2 yellow lights 3 shriekers a violet fungus 12 gnome lords 5 gnomish wizards 5 Kop Lieutenants 3 kobold mummies 2 red naga hatchlings a black naga hatchling a gray ooze an elf zombie 2 ghouls a baby crocodile 5 floating eyes 10 dwarves a homunculus a kobold shaman 15 hill orcs 5 rothes 2 rabid rats a centipede a giant bat 9 Kop Sergeants a monkey 2 orc zombies 4 dwarf zombies 2 werejackals 7 iguanas 33 killer bees 3 acid blobs 2 gas spores 4 hobbits 8 manes 2 large kobolds 5 hobgoblins 2 giant rats 2 cave spiders a brown mold a yellow mold 51 gnomes 25 Keystone Kops 3 gnome zombies 6 geckos 3 jackals 2 foxes 2 kobolds 6 goblins a sewer rat 11 grid bugs 2 bats 6 lichens 3 kobold zombies 14 newts 447 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 20 Level 1: Level 2: A general store, a sink. Stairs down to The Gnomish Mines. Level 3: A scroll shop. Level 4: Level 5: An armor shop, an altar to Anu. Level 6: An armor shop. Level 7: Oracle of Delphi. Level 8: An altar to Anu. Stairs up to Sokoban, level 7. Level 9: Level 10: Level 11: Level 12: Level 13: Some fountains. Level 14: A temple, a fountain. Summoned by Shaman Karnov. Portal to The Quest. Level 15: Some fountains, a sink. Level 16: A sink. Level 17: A potion shop. Level 18: A primitive area. Level 19: Level 20: The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Some fountains. The Quest: Level 1: <- You were here. A temple. Given quest by Shaman Karnov. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Unsolved. Goodbye cadf the Caveman... You quit in The Quest on dungeon level 1 with 44046 points, and 0 pieces of gold, after 17154 moves. You were level 14 with a maximum of 130 hit points when you quit.