Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-26 08:51:40, ended 2025-10-26 09:32:25. cadf, lawful male human Caveman ---------------------------- |..............h...........| |...........%.<..%G@%....... -..........................| |............................| ------------------------------ Cadf the Wanderer St:18/02 Dx:12 Co:14 In:8 Wi:12 Ch:7 Lawful Dlvl:11 $:2812 HP:0(65) Pw:39(39) AC:-3 Xp:7/1025 T:3933 Burdened Latest messages: You hit the dwarf! The dwarf swings his broad pick. The dwarf hits! You kill the dwarf! There are several objects here. K - a hard hat. You have a little trouble lifting a pair of hard shoes. Continue? [ynq] (q) y You have a little trouble lifting M - a pair of hard shoes. Your movements are slowed slightly because of your load. What do you want to wear? [DKM or ?*] ? The gnome king wields a crossbow! You finish your dressing maneuver. You kill the gnome! You see here a scroll labeled HAPAX LEGOMENON. You have a little trouble lifting N - a scroll labeled HAPAX LEGOMENON. The gnome king shoots 2 crossbow bolts! You are hit by the 1st crossbow bolt. The 2nd crossbow bolt misses you. What do you want to wear? [DM or ?*] ? The gnome king shoots 2 crossbow bolts! The 1st crossbow bolt misses you. The 2nd crossbow bolt misses you. You finish your dressing maneuver. The gnome misses! You miss the gnome. You kill the gnome! What do you want to zap? [jCQST or ?*] ? In what direction? h The magic missile hits the gnome king! The dwarf gets angry! The hobbit turns to flee. The magic missile hits the dwarf! The dwarf throws a dagger! The dagger misses the gnome king. A dagger misses you. What do you want to zap? [jCQST or ?*] J That is a silly thing to zap. What do you want to zap? [jCQST or ?*] j In what direction? h The magic missile hits the gnome king. You kill the gnome! You kill the dwarf! The gnome king swings his crossbow. The gnome king hits! You hit the gnome king! You hit the gnome king! The gnome king swings his crossbow. The gnome king hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 2812 gold pieces Amulets H - a cursed amulet versus poison Weapons a - a +1 club (weapon in hand) Armor K - an uncursed +1 dwarvish iron helm (being worn) q - an uncursed +0 pair of leather gloves (being worn) M - an uncursed +0 pair of iron shoes (being worn) D - an uncursed +0 pair of low boots r - an uncursed +1 small shield (being worn) P - an uncursed +0 mummy wrapping l - an uncursed +2 oilskin cloak (being worn) e - an uncursed +0 leather armor (being worn) Comestibles I - an uncursed carrot f - an uncursed melon Scrolls N - an uncursed scroll of gold detection J - an uncursed scroll of identify Potions u - 2 uncursed potions of monster detection F - an uncursed potion of oil Wands S - a wand of digging (0:7) j - a wand of magic missile (0:2) C - a wand of magic missile (0:1) T - a wand of secret door detection (0:12) Q - a wand of sleep (0:0) Tools s - an uncursed sack containing 23 items A - an uncursed blindfold L - a cursed brass lantern (lit) k - a cursed lock pick x - a +0 pick-axe Gems/Stones G - an uncursed black opal E - an uncursed chrysoberyl stone p - an uncursed opal B - 2 uncursed worthless pieces of green glass z - an uncursed worthless piece of orange glass w - an uncursed worthless piece of red glass y - 2 uncursed worthless pieces of white glass v - 3 uncursed worthless pieces of yellowish brown glass Contents of the sack: an uncursed scroll of enchant armor an uncursed scroll of confuse monster an uncursed potion of water an uncursed potion of water a cursed potion of gain energy an uncursed potion of paralysis an uncursed potion of acid an uncursed potion of healing an uncursed potion of object detection an uncursed potion of gain ability a blessed potion of speed an uncursed potion of speed an uncursed worthless piece of black glass an uncursed sapphire 2 uncursed jasper stones an uncursed jasper stone 2 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of violet glass an uncursed worthless piece of yellow glass 4 uncursed worthless pieces of red glass an uncursed worthless piece of red glass 2 cursed worthless pieces of white glass 4 uncursed worthless pieces of yellowish brown glass Cadf the Caveman's attributes: Background: You were a Wanderer, a level 7 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 3933 turns ago. You had 1025 experience points, 255 more were needed to attain level 8. Basics: You had 0 out of 65 hit points. You had all 39 energy points (spell power). Your armor class was -3. Your wallet contained 2812 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 8 (limit:18). Your wisdom was 12 (limit:18). Your charisma was 7 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a club. You had basic skill with club and could have enhanced that. Final Attributes: You were devoutly aligned. You were telepathic. You were guarded. You were fast. You are dead. Vanquished creatures: a freezing sphere an elf mummy a carnivorous ape a watchman a giant beetle a giant spider an orc mummy a gold golem a housecat 2 gnome mummies a bugbear a Mordor orc a rock mole 3 yellow lights a shrieker 11 gnome lords 2 gnomish wizards a kobold mummy a gray ooze an elf zombie 2 floating eyes 3 dwarves a rothe a giant bat a wererat an iguana 9 coyotes 2 hobbits a large kobold 3 hobgoblins 4 cave spiders a green mold 51 gnomes 3 garter snakes a gecko 4 jackals a fox a kobold a sewer rat 2 grid bugs 2 bats 2 lichens 4 newts 135 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a gnome king. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 2812 Au | | killed by a | | gnome king | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in The Gnomish Mines on dungeon level 11 with 7161 points, and 2812 pieces of gold, after 3933 moves. You were level 7 with a maximum of 65 hit points when you died.