Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-27 17:44:54, ended 2025-10-27 20:36:10. cadf, lawful male human Caveman ## c@###%##### #### -------- -|--------- |......-#########-.........| |.....>| |.........| |.....(| |.........| -------- |.........| ----------- Cadf the Vagrant St:18 Dx:14 Co:18 In:13 Wi:10 Ch:7 Lawful Dlvl:14 $:537 HP:0(105) Pw:50(50) AC:3 Xp:10/8611 T:12690 Latest messages: It is not so easy to open this tin. You succeed in opening the tin. It smells like wood nymphs. Eat it? [yn] (n) n You discard the open tin. That door is closed. The door opens. The pit viper bites! The pit viper's bite was poisoned! The poison doesn't seem to affect you. The pit viper bites! The pit viper's bite was poisoned! The poison doesn't seem to affect you. You hit the pit viper! The pit viper bites! The pit viper bites! You hit the pit viper! You hit the pit viper! The pit viper bites! The pit viper bites! The pit viper's bite was poisoned! The poison doesn't seem to affect you. You hit the pit viper. You hit the pit viper. The pit viper bites! The pit viper bites! You hit the pit viper! You hit the pit viper! The pit viper bites! The pit viper bites! You kill the pit viper! You see here 27 gold pieces. $ - 27 gold pieces. The door opens. You hit the rothe. You hit the rothe. The rothe hits! The rothe misses! The rothe bites! You hit the rothe. You hit the rothe. The rothe hits! The rothe misses! The rothe misses! You kill the rothe! You see here a rothe corpse. You hit the cockatrice. You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 537 gold pieces Weapons a - the rustproof +4 Snickersnee Armor Q - an uncursed +0 elven leather helm g - an uncursed +0 pair of gauntlets of power F - a blessed thoroughly rusty +1 pair of iron shoes B - an uncursed +0 pair of water walking boots R - an uncursed +0 elven shield X - a blessed +4 set of silver dragon scales (being worn) Comestibles M - an uncursed food ration Scrolls K - an uncursed scroll of confuse monster E - an uncursed scroll of destroy armor i - a blessed scroll of earth h - 4 uncursed scrolls of earth O - an uncursed scroll of fire o - an uncursed scroll of food detection j - a cursed scroll of food detection G - a blessed scroll of gold detection D - a blessed scroll of light c - an uncursed scroll of light y - 2 uncursed scrolls of light m - an uncursed scroll of magic mapping b - an uncursed scroll of scare monster Spellbooks L - an uncursed spellbook of restore ability Potions w - an uncursed potion of booze r - an uncursed potion of fruit juice I - an uncursed potion of gain level d - an uncursed potion of levitation p - an uncursed potion of monster detection V - 3 potions of holy water Rings v - an uncursed ring of cold resistance W - an uncursed +2 ring of increase accuracy U - an uncursed ring of poison resistance f - an uncursed ring of protection from shape changers (on left hand) T - an uncursed ring of stealth (on right hand) Wands Y - a wand of cold (0:4) A - a wand of digging (0:5) s - a wand of digging (0:4) e - a wand of light (0:5) Z - a wand of sleep (0:2) Tools q - an uncursed blindfold t - an uncursed brass lantern n - an expensive camera (0:41) z - an uncursed magic whistle S - a blessed oil lamp x - a +0 pick-axe k - an uncursed skeleton key l - an uncursed stethoscope u - a +0 unicorn horn P - a +0 unicorn horn J - 7 uncursed wax candles Gems/Stones H - an uncursed obsidian stone C - a blessed luckstone Cadf the Caveman's attributes: Background: You were a Vagrant, a level 10 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 12690 turns ago. You had 8611 experience points, 1389 more were needed to attain level 11. Basics: You had 0 out of 105 hit points. You had all 50 energy points (spell power). Your armor class was 3. Your wallet contained 537 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 13 (limit:18). Your wisdom was 10 (limit:18). Your charisma was 7 (limit:18). Final Status: You were unencumbered. You were bare handed. You had basic skill with bare handed combat. Final Attributes: You were piously aligned. You were shock resistant. You were poison resistant. You were telepathic. You were stealthy. You were protected from shape changers. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a giant mimic 3 wargs 4 small mimics a xan an ettin mummy a quantum mechanic 2 trolls 4 gelatinous cubes a freezing sphere 2 flaming spheres 2 shocking spheres 2 large cats a gargoyle a tengu a mountain centaur an elf mummy a pit viper 2 wraiths an ettin zombie a leather golem 4 soldiers a watchman a succubus 3 chameleons a crocodile 2 giant beetles 4 cockatrices 2 lynxes a panther 2 spotted jellies 3 leprechauns an orc-captain 5 iron piercers a mumak 3 giant spiders a scorpion a horse 2 black lights 3 vampire bats 2 gnome kings an orc mummy a dwarf mummy 2 ogres a rust monster an owlbear a gold golem 3 lizards 2 chickatrices a dingo a dog a housecat a jaguar a gray unicorn a black unicorn a raven a plains centaur 2 gnome mummies 2 snakes 2 apes 7 human zombies a rope golem 4 Woodland-elves 3 soldier ants a fire ant 2 bugbears an imp 3 quasits a rock piercer 2 rock moles 3 ponies 2 yellow lights a shrieker 11 gnome lords 3 gnomish wizards a kobold mummy a guardian naga hatchling a gray ooze 2 elf zombies 2 ghouls a straw golem 6 giant ants 3 little dogs a floating eye 13 dwarves a homunculus 2 kobold shamans 12 hill orcs 2 rothes a centipede a giant bat an orc zombie 3 dwarf zombies a wererat a werejackal an iguana 16 killer bees an acid blob 2 coyotes a gas spore a hobbit a manes 2 large kobolds 3 hobgoblins a giant rat a brown mold a yellow mold a green mold 62 gnomes 3 gnome zombies 3 geckos 8 jackals 3 foxes a kobold 2 goblins 2 sewer rats 3 grid bugs 7 lichens 6 newts 335 creatures vanquished. Genocided species: hobbits dwarves bugbears dwarf lords dwarf kings mind flayers master mind flayers 7 species genocided. Voluntary challenges: You genocided 7 types of monsters. You never polymorphed an object. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 15 Level 1: Level 2: A sink. Level 3: Level 4: Stairs down to The Gnomish Mines. Level 5: A fountain. Level 6: A fountain. Level 7: Many fountains. Oracle of Delphi. Level 8: A general store, a fountain, a sink. Stairs up to Sokoban, level 7. Level 9: A general store. Level 10: A temple, a sink, a grave. Level 11: A delicatessen, a fountain, a sink. Level 12: Level 13: An altar, a sink. Summoned by Shaman Karnov. Level 14: <- You were here. Final resting place for you, petrified by a cockatrice. Level 15: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, a fountain, some trees. Level 9: Level 10: Level 11: Level 12: Level 13: A fountain. Sokoban: Level 7: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 537 Au | | petrified by a | | cockatrice | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You turned to stone in The Dungeons of Doom on dungeon level 14 with 32346 points, and 537 pieces of gold, after 12690 moves. You were level 10 with a maximum of 105 hit points when you turned to stone.