Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-10-28 21:52:43, ended 2025-10-28 23:05:25. cadf, lawful male human Caveman ------- |.....| |..@..| |...@.| |.....|# |......# --.----## ## # ### # ####### # --------+- ###|........| #|.....%..| #|........| #(....<...| |........| ---------- Cadf the Vagrant St:18/05 Dx:14 Co:15 In:9 Wi:11 Ch:6 Lawful Dlvl:12 $:506 HP:0(82) Pw:46(46) AC:3 Xp:10/5525 T:7326 Latest messages: The rust monster touches you! Your large round shield rusts! The rust monster touches you! Your set of silver dragon scales is not affected by oxidation. You hit the rust monster! Your mace rusts completely! The rust monster touches you! Your visored helmet rusts further! The rust monster touches you! Your large round shield rusts further! You kill the rust monster! There is a doorway here. You see here a whistle called tin. There is an altar to Anu (lawful) here. 2 food rations land on the altar. There is a black flash as a scroll labeled ABRA KA DABRA hits the altar. A scroll labeled ETAOIN SHRDLU lands on the altar. A golden potion lands on the altar. A potion of healing lands on the altar. There is a black flash as a tiger eye ring hits the altar. i - 2 uncursed food rations. C - a cursed scroll labeled ABRA KA DABRA. o - an uncursed scroll labeled ETAOIN SHRDLU. q - an uncursed golden potion. v - an uncursed potion of healing. w - a cursed tiger eye ring. What do you want to dip? [$ace-oq-zB-DFLOPSWZ or ?*] u What do you want to dip an uncursed unicorn horn into? [qv or ?*] ? Interesting... What do you want to drink? [qv or ?*] q Your feet are frozen to the altar! You are hit by a runed dagger. The Grey-elf swings his runed broadsword. The Grey-elf hits! The Grey-elf swings his runed broadsword. The Grey-elf hits! The Grey-elf swings his runed broadsword. The Grey-elf hits! The Grey-elf swings his runed broadsword. The Grey-elf hits! The Grey-elf swings his runed broadsword. The Grey-elf hits! The Grey-elf swings his runed broadsword. The Grey-elf hits! The Grey-elf swings his runed broadsword. The Grey-elf hits! The Grey-elf swings his runed broadsword. The Grey-elf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 506 gold pieces Amulets L - an uncursed amulet of reflection (being worn) Weapons a - a thoroughly rusty +3 mace (weapon in hand) Armor g - an uncursed +0 dwarvish iron helm F - an uncursed very rusty +0 helmet (being worn) m - a cursed -4 pair of levitation boots Z - an uncursed +0 pair of speed boots (being worn) t - an uncursed very rusty +0 dwarvish roundshield (being worn) r - a blessed +3 set of silver dragon scales (being worn) Comestibles i - 3 uncursed food rations Scrolls C - a cursed scroll of charging o - an uncursed scroll of remove curse Potions v - an uncursed potion of healing Rings w - a cursed -1 ring of increase accuracy W - a cursed ring of polymorph P - a cursed -1 ring of protection j - an uncursed ring of protection from shape changers (on right hand) S - an uncursed ring of regeneration O - an uncursed ring of stealth (on left hand) Wands e - a wand of light (0:11) D - a wand of magic missile (0:8) f - a wand of opening (0:7) l - a wand of polymorph (0:7) Tools s - a blessed bag of holding containing 33 items z - an uncursed magic whistle c - a blessed oil lamp n - the blessed Orb of Detection (0:2) x - a +0 pick-axe k - an uncursed skeleton key h - an uncursed towel u - a +0 unicorn horn B - a +0 unicorn horn Gems/Stones y - a blessed luckstone Contents of the bag of holding: 1427 gold pieces an uncursed scroll of taming an uncursed scroll of fire 3 uncursed scrolls of destroy armor an uncursed scroll of confuse monster 2 uncursed scrolls of earth a cursed scroll of earth an uncursed scroll of blank paper a blessed scroll of create monster 2 uncursed scrolls of food detection a blessed scroll of teleportation an uncursed potion of confusion an uncursed potion of restore ability 6 potions of holy water an uncursed potion of water 2 uncursed worthless pieces of black glass an uncursed obsidian stone 6 uncursed worthless pieces of blue glass an uncursed sapphire 5 uncursed emeralds 2 uncursed worthless pieces of green glass 2 uncursed worthless pieces of orange glass 2 cursed agate stones 3 uncursed rubies 2 uncursed worthless pieces of red glass 2 uncursed amethyst stones 2 uncursed worthless pieces of violet glass 2 uncursed worthless pieces of white glass 3 uncursed diamonds an uncursed worthless piece of yellow glass an uncursed amber stone 5 uncursed worthless pieces of yellowish brown glass a cursed topaz stone Cadf the Caveman's attributes: Background: You were a Vagrant, a level 10 human Caveman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 7326 turns ago. It was nighttime. You had 5525 experience points, 4475 more were needed to attain level 11. Basics: You had 0 out of 82 hit points. You had all 46 energy points (spell power). Your armor class was 3. Your wallet contained 506 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/05 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 11 (limit:18). Your charisma was 6 (limit:18). Final Status: You were unencumbered. You were wielding a mace. You were skilled in mace and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You were stealthy. You took half spell damage. You were protected from shape changers. You were very fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: 3 small mimics 2 trolls 4 large dogs a gargoyle a cobra a wraith 2 leather golems 2 giant beetles 2 wolves a panther a leprechaun a giant spider a horse 2 gnome kings 4 ogres a rust monster 2 werewolves a lizard a dingo a dog a gray unicorn 2 black unicorns a dust vortex 2 ravens a gnome mummy a snake a fire ant a quasit a wood nymph a water nymph a mountain nymph a pony a fog cloud a yellow light a violet fungus 14 gnome lords 7 gnomish wizards a guardian naga hatchling an elf zombie a little dog 3 floating eyes a kitten 6 dwarves 2 homunculi 11 hill orcs a rabid rat 2 giant bats a wererat a werejackal 3 acid blobs 2 coyotes 4 hobbits 2 large kobolds 2 giant rats a cave spider a red mold 52 gnomes 3 garter snakes 2 gnome zombies 4 jackals 2 foxes 2 kobolds 2 goblins a sewer rat 5 grid bugs a bat 3 lichens a kobold zombie a newt 197 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You used 2 wishes (1 for an artifact). The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: A grave. Level 6: A fountain, a sink. Level 7: Level 8: Many fountains. Level 9: A temple. Stairs up to Sokoban, level 8. Level 10: A fountain. Level 11: A fountain. Level 12: <- You were here. An altar to Anu. Final resting place for you, killed by a Grey-elf, while frozen by a potion. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Level 8: Level 9: Level 10: Level 11: Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 1933 Au | | killed by a | | Grey-elf | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in The Dungeons of Doom on dungeon level 12 with 15282 points, and 1933 pieces of gold, after 7326 moves. You were level 10 with a maximum of 82 hit points when you died.