Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-06 20:49:33, ended 2025-11-06 22:08:53. cadf, neutral male human Caveman -------- |@.....| |q.....| --- ------- |......| . #%.....| |....... . #|.....| |......| . %|...+.| --.----- . ##|.....| # |.....| # |=....| %% # ## ------- #%#########0 % ###### # -|-|-- # |....| # |....|## |..%%-) |....| ------ Cadf the Vagrant St:18/03 Dx:12 Co:17 In:10 Wi:11 Ch:6 Neutral Dlvl:14 $:1108 HP:0(109) Pw:37(37) AC:-2 Xp:10/7272 T:10623 Burdened Latest messages: The Woodland-elf swings her runed bow. The Woodland-elf misses! You hit the Woodland-elf! The Woodland-elf swings her runed bow. The Woodland-elf misses! You kill the Woodland-elf! You hit the Woodland-elf! The Woodland-elf swings her runed broadsword. The Woodland-elf hits! You kill the Woodland-elf! You hit the quantum mechanic! The quantum mechanic hits! The quantum mechanic hits! You hit the quantum mechanic! You hit the energy vortex! You are jolted with electricity! The energy vortex engulfs you! You feel your magical energy drain away. What do you want to read? [W or ?*] ? As you read the scroll, it disappears. You see here 81 gold pieces. You have a little trouble lifting $ - 81 gold pieces. What do you want to use or apply? [abfkrsuxzANV or ?*] s What do you want to use or apply? [abfkrsuxzANV or ?*] s What do you want to use or apply? [abfkrsuxzANV or ?*] s What do you want to drink? [h or ?*] Never mind. What do you want to use or apply? [abfkrsuxzANV or ?*] s You put 3 uncursed scrolls of teleportation into the large box. You put a yellow potion into the large box. What do you want to use or apply? [abfkrsuxzANV or ?*] s What do you want to use or apply? [abfkrsuxzANV or ?*] s You have a little trouble removing R - 2 scrolls of enchant weapon. You have a little trouble removing P - a scroll of enchant weapon. What do you want to drop? [$abfklnrsuwxzACFH-JNPRSV or ?*] P You drop a scroll of enchant weapon. "Hello, cadf! I have some mail for you." j - a scroll of mail. What do you want to read? [jR or ?*] ? As you read the scroll, it disappears. There is a message on this scroll. This message is from 'Enigmic'. It reads: "and I don't have a cloak, wish, or wand of polymorph". a - the blessed rustproof +2 Cleaver (weapon in hands). You hear the chime of a cash register. The leocrotta misses! The leocrotta bites! The leocrotta hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1108 gold pieces Weapons a - the blessed rustproof +2 Cleaver (weapon in hands) Armor J - an uncursed +0 elven leather helm (being worn) n - an uncursed +0 elven cloak (being worn) I - a blessed +0 Hawaiian shirt (being worn) C - an uncursed +1 dwarvish mithril-coat (being worn) Scrolls R - 2 uncursed scrolls of enchant weapon Rings F - a cursed ring of aggravate monster S - an uncursed +2 ring of gain strength (on left hand) l - an uncursed ring of levitation w - an uncursed +3 ring of protection (on right hand) Wands u - a wand of light (0:10) N - a wand of magic missile (0:4) A - a wand of opening (0:4) Tools s - an uncursed unlocked large box containing 39 items r - an uncursed tooled horn z - an uncursed magic whistle b - a cursed oil lamp x - a +0 pick-axe k - an uncursed skeleton key f - an uncursed stethoscope V - an uncursed towel Gems/Stones H - a blessed luckstone Contents of the large box: 357 gold pieces 2 uncursed scrolls of confuse monster an uncursed scroll of scare monster 2 uncursed scrolls of blank paper a blessed scroll of charging a cursed scroll of charging 2 uncursed scrolls of create monster 3 uncursed scrolls of destroy armor a blessed scroll of earth an uncursed scroll of earth a cursed scroll of earth an uncursed scroll of earth 2 uncursed scrolls of enchant armor an uncursed scroll of food detection an uncursed scroll of genocide 3 uncursed scrolls of light 3 uncursed scrolls of magic mapping an uncursed scroll of punishment an uncursed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of teleportation 3 uncursed scrolls of teleportation a cursed potion of gain ability 3 potions of holy water 3 uncursed worthless pieces of black glass 2 uncursed worthless pieces of blue glass 5 uncursed emeralds 5 uncursed worthless pieces of green glass 3 uncursed worthless pieces of orange glass an uncursed ruby an uncursed garnet stone 3 uncursed amethyst stones 3 uncursed worthless pieces of violet glass 4 uncursed worthless pieces of white glass 2 uncursed diamonds 5 uncursed worthless pieces of yellowish brown glass an uncursed topaz stone an uncursed dilithium crystal Cadf the Caveman's attributes: Background: You were a Vagrant, a level 10 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Dungeons of Doom, on level 14. You entered the dungeon 10623 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 7272 experience points, 2728 more were needed to attain level 11. Basics: You had 0 out of 109 hit points. You had all 37 energy points (spell power). Your armor class was -2. Your wallet contained 1108 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/03 (base:18/01, limit:18/100). Your dexterity was 12 (peak:13, limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (peak:11, limit:18). Your wisdom was 11 (limit:18). Your charisma was 6 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding an axe. You were skilled in axe. Final Attributes: You were piously aligned. You were cold resistant. You were poison resistant. You were stealthy. You had a small defense bonus (+3). You were protected. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: an Elvenking a large mimic a black naga 2 water demons a winter wolf 7 small mimics a warhorse 2 xans an ogre lord a freezing sphere a gargoyle a dwarf king a tengu 2 ochre jellies a wraith a carnivorous ape 2 giant beetles a cockatrice 2 wolves a lynx 2 leprechauns a giant spider an ice vortex a forest centaur a gnome king a dwarf mummy 2 brown puddings a rust monster a Green-elf 2 lizards a chickatrice a dingo 2 dwarf lords a dust vortex a Kop Kaptain a gnome mummy 4 Woodland-elves 13 bugbears a wood nymph 5 Uruk-hai 2 rock piercers a pony 2 yellow lights 18 gnome lords 7 gnomish wizards a Kop Lieutenant a kobold mummy a gray ooze a barrow wight 2 giant ants a little dog a kitten 18 dwarves 2 homunculi 3 kobold shamans a rothe 2 giant bats 4 monkeys a dwarf zombie an iguana 2 killer bees 2 coyotes 3 gas spores 9 hobbits a manes 2 large kobolds 8 hobgoblins a giant rat 4 cave spiders 2 red molds 63 gnomes a Keystone Kop 3 geckos 16 jackals a fox 3 kobolds 7 goblins 4 sewer rats 5 grid bugs 6 lichens a kobold zombie 9 newts 297 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: An altar to Ishtar. Level 2: A scroll shop, many fountains. Level 3: A general store, a fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. Level 7: A grave. Level 8: Some fountains. Level 9: Some altars, a fountain. Level 10: An altar to Ishtar. Level 11: Level 12: Summoned by Shaman Karnov. Portal to The Quest. Level 14: <- You were here. A scroll shop. Final resting place for you, killed by a leocrotta. The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Ishtar, some fountains. Level 9: Level 10: Level 11: Level 12: Level 13: The Quest: Level 1: Home. Sokoban: levels 5 up to 4 Level 4: Unsolved. Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 1465 Au | | killed by a | | leocrotta | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in The Dungeons of Doom on dungeon level 14 with 25615 points, and 1465 pieces of gold, after 10623 moves. You were level 10 with a maximum of 109 hit points when you died.