Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-11-09 14:56:53, ended 2025-11-09 15:47:15. cadf, neutral male human Caveman ---------- |......... -------------------------------- |........| |..............................| ----- |........| |...--------.......-----------.| +...| |.........# |...|+++|..|------.|..|(((| |.| |...| |......<.|### |...|+++|..|[(..[|.|..|((]| +.| ...| -.----.--- # |...|...|-||.[_..|.-|-|...|---..## |.^.| # ## # |...---|-..|*....|....--|--....| |@..| # ## ## #|...........*..).|..............############.>..| # # # #|...)....{.-----|-.{...........|# ----- ### # #####|......%)...^..))..............|# -.----.-. ##|...-|---......(....-+---|--...|# |.......-#####....|.+.|..-----.---| |..[|...|# |.......| ###|...|](.|..|%%.|.-..| |..+|...|# |^......| 0#|...|((.|..|%%.-.|..| |.].|...|# --------- #|...------+-----.---- -----...|# #...............................|# #--------------------------------# Cadf the Wanderer St:16 Dx:13 Co:18 In:10 Wi:9 Ch:10 Neutral Dlvl:5 $:189 HP:0(86) Pw:30(30) AC:-3 Xp:8/2037 T:4752 Blind Latest messages: You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You feel something move nearby. You finish your prayer. You feel that Ishtar is well-pleased. You feel much better. Wait! There's something there you can't see! It bites! It bites! It misses! It misses! It hits! It kicks! Something casts a spell at you! You are frozen in place! It bites! It misses! It bites! It bites! It bites! It misses! It hits! It kicks! You hear a mumbled curse. It bites! It bites! It bites! It bites! It bites! It hits! It kicks! It misses! It misses! It bites! It bites! It bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 189 gold pieces Weapons a - a +1 club (weapon in hand) Armor J - an uncursed +0 dwarvish iron helm (being worn) O - an uncursed +0 pair of leather gloves (being worn) E - a blessed +1 pair of iron shoes (being worn) D - an uncursed +0 pair of water walking boots M - an uncursed +0 Uruk-hai shield (being worn) Z - an uncursed +0 mummy wrapping K - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles h - 2 uncursed food rations w - an uncursed sprig of wolfsbane U - 2 uncursed tripe rations Rings R - an uncursed ring of conflict N - an uncursed ring of shock resistance (on left hand) Wands H - a wand of digging (0:2) e - a wand of locking (0:5) Tools s - an uncursed bag of holding containing 29 items d - an uncursed sack containing 1 item l - an uncursed magic lamp (lit) I - an uncursed oil lamp x - a +0 pick-axe k - an uncursed skeleton key v - an uncursed towel Gems/Stones S - an uncursed luckstone Contents of the sack: an uncursed tripe ration Contents of the bag of holding: 1613 gold pieces a blessed scroll of earth an uncursed scroll of fire an uncursed scroll of destroy armor 2 uncursed scrolls of magic mapping an uncursed scroll of remove curse an uncursed scroll of light a cursed scroll of light 2 uncursed scrolls of identify a cursed scroll of enchant weapon a cursed scroll of blank paper an uncursed potion of water a cursed potion of polymorph a cursed potion of object detection an uncursed worthless piece of black glass 5 uncursed worthless pieces of blue glass 6 uncursed emeralds 2 uncursed worthless pieces of green glass 3 uncursed worthless pieces of orange glass 2 uncursed rubies an uncursed jasper stone 7 uncursed worthless pieces of red glass 6 uncursed worthless pieces of violet glass 2 uncursed amethyst stones 3 uncursed diamonds 7 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellow glass 6 uncursed worthless pieces of yellowish brown glass an uncursed topaz stone Cadf the Caveman's attributes: Background: You were a Wanderer, a level 8 human Caveman. You were neutral, on a mission for Ishtar who was opposed by Anu (lawful) and Anshar (chaotic). You were in the Gnomish Mines, on level 5. You entered the dungeon 4752 turns ago. You had 2037 experience points, 523 more were needed to attain level 9. Basics: You had 0 out of 86 hit points. You had all 30 energy points (spell power). Your armor class was -3. Your wallet contained 189 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (peak:17, limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 9 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a club. You had expert skill with club. Final Attributes: You were piously aligned. You were shock resistant. You were poison resistant. You would have seen invisible when not blind. You were guarded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a watch captain a giant mimic a large mimic a small mimic a watchman a crocodile a wolf 2 giant spiders 2 gnome kings an orc mummy a snake a fire ant a bugbear a quasit a water nymph 4 Uruk-hai a rock mole a yellow light a violet fungus 12 gnome lords 6 gnomish wizards a golden naga hatchling a gray ooze 2 elf zombies a little dog 2 kittens 19 dwarves 2 homunculi 2 kobold shamans a rabid rat 2 centipedes a monkey 2 iguanas an acid blob a coyote 7 hobbits a large kobold 3 giant rats 59 gnomes a gnome zombie a gecko 5 jackals a fox a kobold 2 goblins a sewer rat 6 grid bugs 2 lichens a kobold zombie 4 newts 175 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A fountain. Stairs down to The Gnomish Mines. Level 3: A fountain. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: <- You were here. Many shops, a temple to Ishtar, some fountains. Final resting place for you, killed by a giant ant, while paralyzed by a monster. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cadf | | 1802 Au | | killed by a | | giant ant | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cadf the Caveman... You died in The Gnomish Mines on dungeon level 5 with 10300 points, and 1802 pieces of gold, after 4752 moves. You were level 8 with a maximum of 86 hit points when you died.