Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-19 14:18:46, ended 2025-08-19 14:53:27. cecilgol, chaotic male elven Ranger ------..# -------- |......| ##########.......| |......| # |......| |......| # +......| ----- |......| # |..<...| #%...| -|-----. # -------- #|...| # #####0 #|...| # # ##|...| ### # # # # |...| # # 0#######0####### ## ----- --|-- # ###0# #* ### # ----.- # |0..-##################0 |....| # j@...| --------.----## |....| # |...-### |...........|########......## |...| # |...........|# |....| |...| ##.............# ------ ----- |...........| |...........| ------------- Cecilgol the Trailblazer St:18 Dx:10 Co:14 In:13 Wi:14 Ch:8 Chaotic S:4752 Dlvl:4 $:66 HP:0(38) Pw:42(42) AC:-1 Xp:7/1094 T:3866 Hungry Latest messages: The pony misses! You hit the pony! The pony kicks! The pony misses! You hit the pony! The pony misses! The pony just misses! The pony misses! The pony bites! You kill the pony! You try to move the boulder, but in vain. With great effort you move the boulder. You try to move the boulder, but in vain. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. What do you want to use or apply? [ijnqtuwyCJ or ?*] Your lamp is now on. What do you want to use or apply? [ijnqtuwyCJ or ?*] Your lamp is now off. What do you want to use or apply? [ijnqtuwyCJ or ?*] In what direction? Unlock it? [yn] (n) You succeed in picking the lock. The door resists! The door opens. You find a hidden door. The door resists! The door resists! The door resists! The door opens. You are carrying too much to get through. You are beginning to feel hungry. What do you want to ready? [- $b-dpBM or ?*] p - a +0 dagger (at the ready). In what direction? The dagger hits it. You hit the blue jelly! You hit the blue jelly! You are suddenly very cold! You hit the blue jelly! You are suddenly very cold! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 66 gold pieces Weapons a - a +1 elven dagger (weapon in hand) b - a +1 elven bow (alternate weapon; not wielded) c - 33 +2 elven arrows d - 38 +0 elven arrows B - a cursed +0 dagger M - 2 cursed -1 daggers Armor e - an uncursed thoroughly rotted +2 elven cloak (being worn) W - a blessed greased +0 gray dragon scale mail (being worn) Comestibles f - 5 uncursed lembas wafers g - an uncursed tripe ration S - 2 uncursed food rations Scrolls h - an uncursed scroll of enchant weapon m - an uncursed scroll of fire x - 2 uncursed scrolls of identify L - an uncursed scroll of scare monster P - an uncursed scroll of charging Q - an uncursed scroll of identify T - 2 uncursed scrolls of light U - an uncursed scroll of identify X - an uncursed scroll of remove curse Potions k - a cursed potion of restore ability s - a blessed potion of healing D - an uncursed potion of speed F - an uncursed potion of sleeping N - a potion of unholy water O - a blessed potion of see invisible V - an uncursed potion of confusion Y - an uncursed potion of paralysis Wands q - a wand of probing (0:3) C - a wand of secret door detection (0:14) Tools i - an uncursed tin whistle j - a blessed oil lamp n - an uncursed partly used tallow candle t - an uncursed blindfold u - an uncursed blindfold w - an uncursed stethoscope y - an uncursed saddle J - an uncursed lock pick Cecilgol the Ranger's attributes: Background: You were a Trailblazer, a level 7 male elven Ranger. You were chaotic, on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Dungeons of Doom, on level 4. You entered the dungeon 3866 turns ago. You had 1094 experience points, 186 more were needed to attain level 8. Your score was 4752 before end-of-game adjustments. Basics: You had 0 out of 38 hit points. You had all 42 energy points (spell power). Your armor class was -1. Your wallet contained 66 zorkmids. Autopickup was on for '$?!/+=(' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18). Your dexterity was 10 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 13 (limit:20). Your wisdom was 14 (limit:20). Your charisma was 8 (limit:18). Final Status: You were hungry. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You were warded. You are dead. Vanquished creatures: a large mimic 2 small mimics a quivering blob a dwarf mummy a brown pudding a dingo a jaguar a dust vortex a bugbear 2 ponies 2 fog clouds a yellow light 5 gnome lords 2 gnomish wizards a gray ooze 2 ghouls a baby crocodile 3 giant ants 2 floating eyes a kitten 6 dwarves a kobold lord a kobold shaman 7 rothes a rabid rat an acid blob 4 hobbits 7 manes a hobgoblin a giant rat 2 cave spiders a yellow mold 28 gnomes 4 garter snakes 2 geckos 6 jackals 2 foxes 2 goblins 2 sewer rats 3 grid bugs a bat 2 lichens a kobold zombie 4 newts 122 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A fountain, a sink, a grave. Stairs down to The Gnomish Mines. Level 3: A general store. Level 4: <- You were here. Final resting place for you, killed by a blue jelly. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | cecilgol | | 66 Au | | killed by a blue | | jelly | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cecilgol the Ranger... You died in The Dungeons of Doom on dungeon level 4 with 4746 points, and 66 pieces of gold, after 3866 moves. You were level 7 with a maximum of 38 hit points when you died.