Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-25 03:14:05, ended 2026-02-25 05:47:41. choedev, neutral female gnomish Wizard --- . . . . --- ...| |....| |@.... |...%| .<.. --- Choedev the Magician St:17 Dx:16 Co:18 In:19 Wi:18 Ch:9 Neutral Dlvl:12 $:25 HP:90(113) Pw:11(97) AC:-19 Xp:10/8749 T:30736 Latest messages: The carnivorous ape hits! The carnivorous ape misses! In what direction? l The spell hits the carnivorous ape! The carnivorous ape misses! The carnivorous ape misses! In what direction? l The spell hits the carnivorous ape! The carnivorous ape misses! The carnivorous ape misses! In what direction? l The spell misses the carnivorous ape. In what direction? l The spell hits the carnivorous ape! You kill the carnivorous ape! With great effort you move the boulder. Where do you want to travel to? (For instructions type a '?') You descend the stairs. In what direction? u The spell hits the lizard! You hear a crashing sound. In what direction? u The spell misses the lizard. What do you want to wield? [- U or ?*] - You are already empty handed. You hit the lizard. The lizard misses! You hit the lizard. You hit the lizard. The lizard misses! You hit the lizard. The lizard misses! You hit the lizard. You hit the lizard. You hit the lizard. The lizard misses! You hit the lizard. You hit the lizard. You kill the lizard! You see here a lizard corpse. What do you want to zap? [w or ?*] ? Never mind. What do you want to use or apply? [owxBFIU or ?*] Never mind. What do you want to use or apply? [owxBFIU or ?*] I What do you want to use or apply? [owxBFIU or ?*] I As you put a wand called cancel named z2 inside, you are blasted by a magical explosion! Really quit? (yes|no) yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 25 gold pieces Armor ('[') K - an uncursed +0 elven leather helm (being worn) M - an uncursed +0 pair of leather gloves (being worn) v - an uncursed +3 pair of low boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) O - a blessed greased +2 silver dragon scale mail (being worn) Rings ('=') d - an uncursed ring of slow digestion (on right hand) Tools ('(') B - an empty uncursed sack named bomb bag x - an uncursed skeleton key F - an uncursed towel U - a blessed +0 unicorn horn Gems/Stones ('*') o - a blessed luckstone Choedev the Wizard's attributes: Background: You were a Magician, a level 10 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 30736 turns ago. It was nighttime. You had 8749 experience points, 1251 more were needed to attain level 11. Basics: You had 90 out of 113 hit points. You had 11 out of 97 energy points (spell power). Your armor class was -19. Your wallet contained 25 zorkmids. Autopickup was on for '$"?!=/*', with exceptions. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had basic skill with bare handed combat. Final Attributes: You were the Envoy of Balance. You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were stealthy. You had slower digestion. You had a large defense bonus (+11). You were warded. You were fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: a giant mimic a flesh golem a large mimic a baby purple worm a small mimic an ogre lord a quantum mechanic a gelatinous cube 2 large dogs 2 shocking spheres a gargoyle 3 leocrottas a mountain centaur an elf mummy a red naga 2 carnivorous apes a leather golem 3 Grey-elves 5 soldiers a watchman a succubus an incubus a chameleon 2 crocodiles 3 giant beetles 13 wolves a lynx a panther a gremlin 2 spotted jellies 5 leprechauns 2 iron piercers 2 giant spiders 2 baby long worms a black light a vampire bat a forest centaur 3 gnome kings an orc mummy 3 dwarf mummies 3 ogres 2 brown puddings a rust monster an owlbear a yeti a gold golem a werewolf 9 lizards 5 chickatrices 3 dingoes 3 dogs 2 housecats 6 jaguars 2 dwarf lords a white unicorn a black unicorn 6 dust vortices 5 ravens 2 gnome mummies 5 snakes 9 apes 2 human zombies 2 rope golems 6 Woodland-elves 3 soldier ants a fire ant 5 imps a quasit 4 wood nymphs 4 water nymphs 2 mountain nymphs 13 Mordor orcs 7 Uruk-hai an orc shaman 3 rock piercers 2 rock moles 4 ponies 4 fog clouds 10 yellow lights 2 shriekers a violet fungus a gnome lord a kobold mummy a golden naga hatchling a guardian naga hatchling 7 gray oozes 3 elf zombies 4 ghouls 3 straw golems 4 paper golems a baby crocodile 13 giant ants a little dog 3 floating eyes a kitten 8 dwarves 8 homunculi 6 kobold lords 2 kobold shamans 2 hill orcs 13 rothes 3 rabid rats 5 centipedes 2 giant bats 2 monkeys 7 orc zombies 10 dwarf zombies 15 iguanas 7 killer bees 7 acid blobs 5 coyotes 2 gas spores 9 hobbits 17 manes a large kobold 4 hobgoblins 4 giant rats 6 cave spiders 3 brown molds 6 yellow molds 5 green molds 3 red molds 8 gnomes 11 garter snakes 4 gnome zombies 9 geckos 18 jackals 2 foxes 2 kobolds 8 goblins 7 sewer rats 18 grid bugs 6 bats 19 lichens 8 kobold zombies 13 newts 563 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 3 wishes. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 12 Level 1: "stash by down stair" Level 2: "vault" A scroll shop, a fountain. Level 3: An altar to Thoth, some fountains. Level 4: "stash by down stair to mines" Some fountains. Stairs down to The Gnomish Mines. Level 5: "vault" A bookstore. Level 6: "vault" A fountain. Level 7: "vault" Level 8: Many fountains. Oracle of Delphi. Level 9: A general store, a sink. Stairs up to Sokoban, level 8. Level 10: "vault" A fountain. Level 11: A fountain. Level 12: <- You were here. The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple to Thoth, some fountains, some trees. Level 9: Level 10: Level 11: Level 12: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye choedev the Wizard... You quit in The Dungeons of Doom on dungeon level 12 with 35611 points, and 25 pieces of gold, after 30736 moves. You were level 10 with a maximum of 113 hit points when you quit.