Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-03-08 19:07:09, ended 2026-03-08 23:00:06. choedev, lawful female dwarven Cavewoman ---------- $ ----------- |........| ####..[.......| |........| $ # |.........| #.........| ## |.........| --------------- #-------|-- # ----|------ |.............| ## #### # ### # |....<........| # ## # # |..............########## # # # # |.............| #---------# # # # --------------- #.........### ------.-------## * # |.......|# ### |%..........y|# -|--- |........# ###|............-# |...| |.(.....| #....@.(......| |._.| $ --------- |............| ... |.>.....v....| -------------- Choedev the Wayfarer St:18/13 Dx:17 Co:20 In:9 Wi:10 Ch:7 Lawful Dlvl:21 $:3399 HP:162(162) Pw:31(31) AC:9 Xp:14/80585 T:26250 Latest messages: "Thou art indeed a pious individual." "I bestow upon thee a blessing." Your movements are now unencumbered. Really save? [yn] (n) y Saving... Restoring save file... Hello choedev, the dwarven Cavewoman, welcome back to NetHack! Unknown command ' '. Talk to whom? (in what direction) k The priest of Anu asks you for a contribution for the temple. How much will you offer? 5600 You give the priest of Anu 5600 zorkmids. "Thou hast been rewarded for thy devotion." You see here a dwarvish roundshield. What do you want to use or apply? [b-dortvxFIOSUZ or ?*] c In what direction? k You hear a hollow sound. This must be a secret door! Unknown command ' '. The door opens. Where do you want to travel to? (For instructions type a '?') You turn into a werewolf! You break out of your armor! Your cloak tears apart! Your shirt rips to shreds! You drop your gloves! You stagger under your heavy load. Movement is very hard. You can no longer hold your shield! Your helm falls to the floor! Your boots are pushed off your feet! Use the command #monster to summon help. You rebalance your load. Movement is still difficult. Pick an object. Are you sure you want to pray? [yn] (n) y You begin praying to Anu. You are surrounded by a shimmering light. You finish your prayer. You feel that Anu is well-pleased. You feel purified. You return to dwarven form! Your movements are now unencumbered. E - a rusty thoroughly corroded +3 crested helmet. M - a very burnt +0 pair of fencing gloves. P - a +1 pair of jackboots. L - a +0 dwarvish roundshield. Unknown command ' '. Unknown command ' '. What do you want to wear? [ELMPW or ?*] ? Never mind. Really quit? (yes|no) yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 3399 gold pieces Amulets ('"') u - an uncursed amulet versus poison Weapons (')') N - the blessed +0 Sceptre of Might Armor ('[') E - an uncursed rusty thoroughly corroded +3 helmet M - an uncursed very burnt +0 pair of leather gloves P - a blessed +1 pair of high boots L - a blessed +0 dwarvish roundshield W - an uncursed +0 mummy wrapping Comestibles ('%') f - an uncursed food ration Q - an uncursed tripe ration y - 2 uncursed lizard corpses Scrolls ('?') T - an uncursed scroll of light p - an uncursed scroll of scare monster e - an uncursed scroll of teleportation Wands ('/') S - an uncursed wand of create monster named empty (0:0) o - an uncursed wand of magic missile (0:0) Tools ('(') I - a blessed bag of holding containing 73 items O - the uncursed Bell of Opening (0:3) F - an uncursed blindfold Z - an uncursed expensive camera (0:86) t - an uncursed magic marker (0:42) v - an uncursed +0 pick-axe x - an uncursed skeleton key c - an uncursed stethoscope d - an uncursed tin whistle r - an uncursed +0 unicorn horn U - an uncursed +0 unicorn horn Gems/Stones ('*') a - an uncursed worthless piece of black glass b - a blessed luckstone Contents of the bag of holding: an uncursed slime mold an uncursed food ration 2 uncursed tripe rations a blessed scroll of confuse monster an uncursed scroll of gold detection an uncursed scroll of destroy armor a blessed scroll of destroy armor a cursed scroll of blank paper 5 uncursed scrolls of blank paper an uncursed scroll of stinking cloud a blessed scroll of identify an uncursed scroll of remove curse a cursed scroll of remove curse 2 uncursed scrolls of create monster an uncursed scroll of earth an uncursed scroll of light 3 uncursed scrolls of teleportation an uncursed potion of restore ability an uncursed potion of hallucination a cursed potion of polymorph an uncursed potion of confusion an uncursed potion of oil an uncursed potion of monster detection a cursed potion of gain energy 3 potions of holy water an uncursed potion of paralysis an uncursed potion of speed 4 uncursed potions of speed a cursed ring of poison resistance a cursed ring of hunger an uncursed ring of hunger an uncursed ring of see invisible a cursed ring of polymorph an uncursed ring of teleport control an uncursed ring of invisibility an uncursed ring of invisibility an uncursed ring of conflict an uncursed ring of stealth an uncursed ring of polymorph control an uncursed wand of opening (0:3) an uncursed wand of cold named empty (0:0) a cursed wand of digging (0:7) an uncursed wand of digging (0:2) an uncursed wand of fire named z3 (0:0) an uncursed wand of fire named empty (0:0) a cursed wand of lightning named z1 (0:0) an uncursed wand of make invisible named z1 (0:4) an uncursed wand of make invisible (0:5) an uncursed wand of speed monster (0:7) an uncursed wand of speed monster (0:4) an uncursed wand of striking named empty (0:0) an uncursed wand of striking named empty (0:0) an uncursed wand of striking named empty (0:0) an uncursed wand of striking named empty (0:0) an uncursed wand of striking named empty (0:0) an uncursed wand of striking (0:6) 8 uncursed black opals 2 uncursed jet stones 3 uncursed fluorite stones 9 uncursed worthless pieces of blue glass 5 uncursed turquoise stones 3 uncursed emeralds 30 uncursed worthless pieces of green glass 4 uncursed worthless pieces of orange glass 4 uncursed jasper stones 7 uncursed worthless pieces of red glass 3 uncursed worthless pieces of violet glass 18 uncursed worthless pieces of white glass 9 uncursed diamonds 10 uncursed worthless pieces of yellow glass 9 uncursed chrysoberyl stones 10 uncursed worthless pieces of yellowish brown glass 25 uncursed worthless pieces of black glass Choedev the Cavewoman's attributes: Background: You were a Wayfarer, a level 14 dwarven Cavewoman. You were lawful, on a mission for Anu who was opposed by Ishtar (neutral) and Anshar (chaotic). You were in the Dungeons of Doom, on level 21. You entered the dungeon 26250 turns ago. It was nighttime. You had 80585 experience points, 79415 more were needed to attain level 15. Basics: You had all 162 hit points. You had all 31 energy points (spell power). Your armor class was 9. Your wallet contained 3399 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 18/13 (limit:18/100). Your dexterity was 17 (limit:20). Your constitution was 20 (limit:20). Your intelligence was 9 (limit:16). Your wisdom was 10 (limit:16). Your charisma was 7 (limit:16). Final Status: You were unencumbered. You were bare handed. You had master skill with bare handed combat. You were not wearing any armor. Final Attributes: You were the Hand of Elbereth. You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were clairvoyant. You had infravision. You were invisible to others. You had a small defense bonus (+1). You were warded. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You survived. Vanquished creatures: the Chromatic Dragon 2 titanotheres 3 black puddings a ghost 2 mind flayers 2 giant mimics 2 long worms 2 zruties an ice troll a doppelganger 2 large mimics a wumpus a baby purple worm 3 stalkers an air elemental 2 water elementals 27 hill giants a xorn an elf-lord a sergeant 5 wargs 3 small mimics a warhorse a xan 2 ogre lords 2 quantum mechanics 3 trolls a sasquatch a wood golem 2 gelatinous cubes a pyrolisk 2 large dogs 2 freezing spheres a flaming sphere 3 shocking spheres a large cat a tiger 2 gargoyles a tengu 2 ochre jellies a leocrotta 2 energy vortices a stone giant 2 human mummies a red naga 3 pythons a wraith a carnivorous ape an ettin zombie a leather golem 3 watchmen an incubus 3 chameleons 2 crocodiles 2 giant beetles 5 cockatrices 8 wolves 5 winter wolf cubs a panther 5 gremlins a spotted jelly 4 leprechauns 2 iron piercers 2 giant spiders 4 scorpions 2 ice vortices 3 vampire bats a forest centaur a gnome king 2 orc mummies 4 ogres a brown pudding a rust monster 4 owlbears a gold golem a werewolf 2 Green-elves 3 lizards a dingo 2 dogs 4 housecats 2 jaguars 2 dwarf lords 3 blue jellies a gray unicorn a black unicorn 2 dust vortices 3 ravens 3 plains centaurs a snake 15 apes 3 human zombies a rope golem 4 Woodland-elves a fire ant 62 bugbears 5 water nymphs 3 mountain nymphs 5 Mordor orcs 26 Uruk-hai 3 orc shamans 3 rock piercers a rock mole 4 ponies 3 fog clouds 2 yellow lights 5 shriekers 2 violet fungi 3 gnome lords 3 gnomish wizards 2 black naga hatchlings a golden naga hatchling 3 gray oozes 2 barrow wights 5 elf zombies 3 paper golems 8 giant ants 8 floating eyes 3 kittens 8 dwarves 3 homunculi 5 kobold lords 23 hill orcs 5 rothes a giant bat 2 monkeys 2 orc zombies 3 dwarf zombies 3 wererats a werejackal 8 iguanas 20 killer bees 13 acid blobs 5 coyotes a hobbit 4 manes 2 large kobolds 12 hobgoblins 13 giant rats 6 cave spiders a brown mold a yellow mold 3 green molds 2 red molds 20 gnomes 5 garter snakes 3 gnome zombies 7 geckos 3 jackals 2 foxes 5 kobolds 5 goblins 13 sewer rats 14 grid bugs 5 bats 7 lichens 2 kobold zombies 10 newts 644 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: Level 2: A general store. Stairs down to The Gnomish Mines. Level 3: An armor shop. Level 4: A scroll shop, a fountain. Level 5: Level 6: Level 7: A fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: An armor shop, an altar to Anu. Stairs up to Sokoban, level 8. Level 10: A fountain. Level 11: Level 12: "dishwasher used" A fountain, a sink. Level 13: A fountain. Level 14: A fountain. Level 15: A grave. Portal to The Quest. Level 16: Level 17: A primitive area. Level 18: An altar to Anu, a fountain. Level 19: Level 20: A sink. Level 21: <- You were here. A temple. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, many fountains. Level 7: The Quest: levels 1 to 6 Level 1: A temple. Completed quest for Shaman Karnov. Level 2: Level 3: Level 4: Level 5: Level 6: Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye choedev the Cavewoman... You quit in The Dungeons of Doom on dungeon level 21 with 103875 points, and 3399 pieces of gold, after 26250 moves. You were level 14 with a maximum of 162 hit points when you quit.