Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-04 04:02:10, ended 2026-04-04 04:24:57. choedev, chaotic male elven Wizard --------- |.......|#####-------------- ------- |.(.....| #|............| # |....(| |.......|#####|....>........# -.---- |....@| |...%....# #|............|# |.....# |.....| ----.---- #|............|# ###.....|# |....u. ## #--------------#### |....|# |.....| # ### ### --.---# --|---- # #### #### #% # ## # # # # # ### # ### # ### # # ------.-- #### # ### ## # |.......| # # ###########`## ## |.......| ####### # # ######## |.......-########## #-------- # -.-|---- |.......| #|<.....| # |......| --------- #-......| ####.......| |......| |......| -------- -------- Choedev the Thaumaturge St:25 Dx:10 Co:15 In:20 Wi:9 Ch:10 Chaotic Dlvl:5 $:764 HP:60(60) Pw:28(51) AC:1 Xp:6/453 T:3071 Latest messages: There is a large box here. Check it for traps? [ynq] (q) y You find no traps on the large box. In what direction? . There is a large box here. Check it for traps? [ynq] (q) y You find no traps on the large box. In what direction? . There is a large box here. Check it for traps? [ynq] (q) y You find no traps on the large box. In what direction? . There is a large box here. Check it for traps? [ynq] (q) y You find no traps on the large box. There is a large box here, loot it? [ynq] (q) y Hmmm, it turns out to be locked. Unknown command ' '. What do you want to use or apply? [cnxS or ?*] x In what direction? . There is a locked large box here; unlock it? [ynq] (q) y You succeed in unlocking the box. There is an unlocked large box here, loot it? [ynq] (q) y You carefully open the large box... $ - 329 gold pieces. Z - a tin. o - a light blue spellbook. p - a plaid spellbook. s - a yellowish brown gem. What do you want to eat? [NXYZ or ?*] ? It is not so easy to open this tin. You stop opening the tin. What do you want to wield? [- aEJ or ?*] - You are already empty handed. Pick an object. What do you want to throw? [$aEJ or ?*] N In what direction? j The fortune cookie misses the pony. Pick an object. N - a fortune cookie. What do you want to eat? [NXYZ or ?*] ? This fortune cookie is delicious! This cookie has a scrap of paper inside. It reads: Potions don't usually mix, but sometimes... What do you want to eat? [XYZ or ?*] ? It is not so easy to open this tin. You succeed in opening the tin. It smells like floating eyes. Eat it? [yn] (n) y You consume szechuan floating eye. You feel a strange mental acuity. Really quit? (yes|no) yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 764 gold pieces Amulets ('"') F - an uncursed amulet of reflection (being worn) Weapons (')') J - 6 uncursed +0 daggers E - a cursed +0 elven dagger named cursed a - a blessed +1 quarterstaff Armor ('[') v - a blessed +1 pair of gauntlets of power (being worn) H - an uncursed +0 pair of speed boots (being worn) w - an uncursed +0 shield of reflection t - an uncursed +0 cloak of invisibility b - an uncursed +0 cloak of magic resistance named pr4 p1306 u - an uncursed +0 robe (being worn) Comestibles ('%') X - an uncursed food ration Y - an uncursed egg Scrolls ('?') z - a blessed scroll of confuse monster k - an uncursed scroll of confuse monster j - an uncursed scroll of create monster i - an uncursed scroll of magic mapping Spellbooks ('+') o - an uncursed spellbook of confuse monster l - a blessed spellbook of force bolt p - an uncursed spellbook of invisibility m - an uncursed spellbook of sleep Potions ('!') V - an uncursed potion of blindness D - an uncursed potion of booze f - an uncursed potion of extra healing O - an uncursed potion of extra healing h - an uncursed potion of healing L - an uncursed potion of restore ability Q - an uncursed potion of sickness r - a blessed potion of speed g - an uncursed potion of water q - a potion of unholy water Rings ('=') e - an uncursed ring of polymorph d - an uncursed ring of teleportation W - an uncursed ring of warning Wands ('/') c - an uncursed wand of digging (0:7) S - an uncursed wand of striking named z1 (0:6) Tools ('(') n - an uncursed bugle x - an uncursed skeleton key Gems/Stones ('*') s - an uncursed topaz stone U - an uncursed worthless piece of blue glass T - 2 uncursed worthless pieces of green glass I - 4 uncursed worthless pieces of red glass P - an uncursed worthless piece of white glass R - an uncursed worthless piece of yellow glass K - an uncursed worthless piece of yellowish brown glass Choedev the Wizard's attributes: Background: You were a Thaumaturge, a level 6 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 5. You entered the dungeon 3071 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 453 experience points, 187 more were needed to attain level 7. Basics: You had all 60 hit points. You had 28 out of 51 energy points (spell power). Your armor class was 1. Your wallet contained 764 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 25 (base:11, innate limit:18). Your dexterity was 10 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 20 (limit:20). Your wisdom was 9 (limit:20). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You were unskilled in bare handed combat. Final Attributes: You were piously aligned. You were sleep resistant. You were telepathic. You had infravision. You had a small defense bonus (+4). You were guarded. You were very fast. You had reflection. You were lucky. You survived. Vanquished creatures: a small mimic a large cat a dog 2 yellow lights 6 gnome lords 7 dwarves 2 acid blobs a coyote 2 hobbits a hobgoblin a giant rat a brown mold 21 gnomes a gecko 7 jackals 2 foxes a kobold 4 goblins 3 sewer rats 8 grid bugs 7 lichens 2 kobold zombies 8 newts 90 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: "vault" An armor shop, a fountain. Level 3: Level 4: "vault" Many fountains. Stairs down to The Gnomish Mines. Level 5: <- You were here. Level 6: The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Many shops, a temple, some fountains, some trees. Goodbye choedev the Wizard... You quit in The Dungeons of Doom on dungeon level 5 with 2876 points, and 764 pieces of gold, after 3071 moves. You were level 6 with a maximum of 60 hit points when you quit.