Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-12 12:51:38, ended 2026-04-12 18:27:07. choedev, chaotic female human Monk ### ##------ # |....| # ------ ------ # |.%..| ############### # # |>...| |.<...######|....| #-------------################.....| |....| ###|..!.| #|C.........C| # # ## |.%... |....| # #|%%..|# #|.....C.....| # # # --.---## |....-#### #|.%.^|# #|...-----...| # ` |....| #----.-####%-...|.{.|...|# ------ ######## |..C|{.{|C..|## # |...|.{.|...|# # |...---.-...@@ #### |.....C.....|# 1 # |C....%....C|# # ---------.---# #########[##### Choedev the Initiate St:17 Dx:15 Co:15 In:10 Wi:15 Ch:9 Chaotic Dlvl:9 $:371 HP:0(74) Pw:57(57) AC:0 Xp:9/3160 T:6140 Latest messages: You kill the jackal! You hit the jackal. The jackal misses! You kill the jackal! You see here 2 jackal corpses. The jackal staggers from your powerful strike! You kill the jackal! The jackal bites! You kill the jackal! You hear a distant zap. You see here a black naga hatchling corpse. The plains centaur drinks a yellow potion! The plains centaur's body takes on a strange transparency. The invisible plains centaur wields a broad pick! You hit the invisible plains centaur! The invisible plains centaur swings his broad pick. The invisible plains centaur hits! The invisible plains centaur kicks! You hit the invisible plains centaur! The invisible plains centaur swings his broad pick. The invisible plains centaur hits! The invisible plains centaur kicks! You hit the invisible plains centaur. The invisible plains centaur swings his broad pick. The invisible plains centaur hits! The invisible plains centaur kicks! You kill the invisible plains centaur! There are several objects here. You hit the Green-elf! The Green-elf swings his runed broadsword. The Green-elf hits! What do you want to write with? [- fgikln-prsuwyzACE-HK-PRSUWX or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The Green-elf swings his runed broadsword. The Green-elf misses! What do you want to zap? [fgikyCEGKMU or ?*] ? In what direction? h The Green-elf swings his runed broadsword. The Green-elf misses! What do you want to call? [adfgikln-pr-uw-zACEG-PRSUXY or ?*] K Call a wand called forked vanish: cancel What do you want to zap? [fgikyCEGKMU or ?*] ? In what direction? h The Green-elf turns transparent! The invisible Green-elf swings his runed broadsword. The invisible Green-elf hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 371 gold pieces Weapons (')') W - 7 uncursed +0 daggers named ammo Armor ('[') Y - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) J - an uncursed +0 pair of iron shoes (being worn) b - an uncursed +1 robe (being worn) Comestibles ('%') h - an uncursed carrot q - an uncursed lichen corpse Rings ('=') H - an uncursed ring of fire resistance o - a cursed ring of polymorph control named cursed u - an uncursed -2 ring of protection s - an uncursed ring of protection from shape changers r - an uncursed ring of searching A - an uncursed ring of see invisible w - an uncursed ring of slow digestion named cursed N - an uncursed ring of teleport control Wands ('/') K - an uncursed wand of cancellation named z1 (0:6) k - an uncursed wand of create monster (0:12) C - an uncursed wand of create monster (0:10) M - an uncursed wand of digging (0:7) U - an uncursed wand of digging (0:6) g - an uncursed wand of fire (0:3) E - an uncursed wand of magic missile named z1 (0:6) y - an uncursed wand of make invisible named z1 (0:4) f - an uncursed wand of striking (0:0) G - an uncursed wand of striking (0:0) i - an uncursed wand of undead turning named z1 (0:3) Tools ('(') I - an uncursed sack containing 22 items Q - an uncursed can of grease (0:6) t - an uncursed magic lamp (lit) d - an uncursed magic whistle v - an uncursed +0 pick-axe x - an uncursed skeleton key F - an uncursed towel Gems/Stones ('*') P - an uncursed sapphire n - 4 uncursed worthless pieces of black glass X - an uncursed worthless piece of blue glass S - 5 uncursed worthless pieces of green glass l - 3 uncursed worthless pieces of orange glass p - an uncursed worthless piece of red glass R - an uncursed worthless piece of violet glass z - 3 uncursed worthless pieces of white glass L - 4 uncursed worthless pieces of yellow glass O - 3 uncursed worthless pieces of yellowish brown glass Contents of the sack: 5470 gold pieces an uncursed slime mold 7 uncursed apples 2 uncursed food rations an uncursed melon a blessed scroll of enchant armor an uncursed scroll of enchant armor a blessed scroll of fire 2 uncursed scrolls of identify a cursed scroll of light a cursed scroll of magic mapping a blessed scroll of remove curse a blessed scroll of scare monster an uncursed scroll of stinking cloud a blessed scroll of teleportation 2 uncursed potions of blindness 2 uncursed potions of confusion an uncursed potion of gain ability a cursed potion of levitation a blessed potion of oil an uncursed potion of speed an uncursed potion of water Choedev the Monk's attributes: Background: You were an Initiate, a level 9 female human Monk. You were chaotic, nominally on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 6140 turns ago. You had 3160 experience points, 1960 more were needed to attain level 10. Basics: You had 0 out of 74 hit points. You had all 57 energy points (spell power). Your armor class was 0. Your wallet contained 371 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 15 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: an Elvenking a flaming sphere a cockatrice 5 wolves 24 leprechauns a dwarf mummy a yeti a werewolf a dwarf lord a plains centaur a rope golem 7 bugbears a wood nymph an orc shaman a rock piercer a pony a fog cloud 2 yellow lights a violet fungus 12 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling a gray ooze a barrow wight an elf zombie a ghoul a baby crocodile a little dog a floating eye 16 dwarves 2 kobold lords 9 hill orcs 3 rothes a rabid rat a centipede 3 giant bats 3 orc zombies a wererat 3 iguanas a killer bee an acid blob a coyote a hobbit 13 manes a large kobold 9 hobgoblins 4 giant rats 41 gnomes 7 garter snakes 4 geckos 9 jackals a fox 4 kobolds 6 goblins 5 sewer rats 2 grid bugs a bat 3 lichens a kobold zombie 2 newts 237 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: Some fountains. Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain, a sink. Level 5: Some fountains. Level 6: Level 7: Some fountains. Level 8: A sink. Level 9: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by an invisible Green-elf. The Gnomish Mines: levels 4 to 9 Level 4: Level 5: Level 6: Level 7: Many shops, some fountains. Level 8: Level 9: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | choedev | | 5841 Au | | killed by an | | invisible | | Green-elf | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye choedev the Monk... You died in The Dungeons of Doom on dungeon level 9 with 18327 points, and 5841 pieces of gold, after 6140 moves. You were level 9 with a maximum of 74 hit points when you died.