Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-15 08:47:34, ended 2026-04-15 09:53:03. choedev, neutral female gnomish Archeologist ------------- ---- |............# # ------ |..| |...........|# -----|- |....| -------- |...##########............|###########))....+..#)#######......#@# |......| ---- |...........| ### #|...[.| ####|..{.| ###.......| |...........| # # |...>..# #|.....# |......| -.---------.- # ## --.-|-- #|....|#####.......| #### ### # # # ## #------ -------- ###### ## ## ### # # `###### ##( ####### # ########### #### # ## #### ############ ## ##### ###### -----.-----####) # ############# ------############ |..........# ######### ## ## # -....-#### -.----.-- |.....{...| ## # -.------.---- ## |....| # |.......| |.)........#### ####|............######-....| ##(.......| ----- #####-.........| #|.......<...|# ------ |.......| |.>.-### ----------- #.............# --------- |...| -----#.------ ----- % Choedev the Investigator St:17 Dx:13 Co:16 In:18 Wi:15 Ch:9 Neutral Dlvl:2 $:4 HP:71(71) Pw:54(54) AC:10 Xp:9/3028 T:13754 Fainting Latest messages: The wood nymph stole a golden potion. The wood nymph stole a food ration. Your movements are now unencumbered. The wood nymph stole a long sword named Vorpal Blade. The wood nymph stole a scroll labeled EIRIS SAZUN IDISI. The wood nymph pretends to be friendly. The wood nymph pretends to be friendly. The wood nymph pretends to be friendly. The wood nymph pretends to be friendly. The wood nymph pretends to be friendly. The wood nymph stole an agate stone. The wood nymph charms you. You gladly start removing your helm. The wood nymph stole a magic marker. The wood nymph stole a unicorn horn. The wood nymph stole a whistle called tin. The wood nymph stole a luckstone. The wood nymph pretends to be friendly. The wood nymph charms you. You gladly start removing your boots. The wood nymph stole 2 potions called obj det?. The wood nymph stole a wand of light. The wood nymph stole a bag called holding named p8244 pr8 fire,tlpt,tpts containing 26 items. The wood nymph stole a flute called magic named z1. The wood nymph stole a wand of magic missile named empty. The wood nymph stole an empty uncursed sack named p3694 pr8 fire tlpy. The wood nymph charms you. You gladly start removing your suit. The wood nymph stole a partly eaten food ration. You are beginning to feel weak. The wood nymph stole a cursed circular amulet named cursed. The wood nymph stole a key. The wood nymph stole a sky blue potion. The wood nymph hurls a sky blue potion! The bottle crashes on your head and breaks into shards. The sky blue potion evaporates. You feel somewhat dizzy. Call a sky blue potion: The wood nymph stole a wand of speed monster named z3. The wood nymph stole an uncursed touchstone. The wood nymph zaps herself with a wand of speed monster named z3! The wood nymph is suddenly moving faster. You feel less confused now. The wood nymph stole a scroll labeled YUM YUM. The wood nymph stole an uncursed +0 pick-axe. The wood nymph stole a rusty +0 hard hat. The wood nymph stole a can of grease. The wood nymph stole a +1 pair of hard shoes. You hear the footsteps of a guard on patrol. You can move again. The wood nymph steals a +0 dwarvish mithril-coat! Really quit? (yes|no) yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 4 gold pieces Choedev the Archeologist's attributes: Background: You were an Investigator, a level 9 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 2. You entered the dungeon 13754 turns ago. You had 3028 experience points, 2092 more were needed to attain level 10. Basics: You had all 71 hit points. You had all 54 energy points (spell power). Your armor class was 10. Your wallet contained 4 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 17 (base:18, limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 9 (limit:18). Final Status: You were fainting due to starvation. You were unencumbered. You were bare handed. You were unskilled in bare handed combat. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were telepathic. You had infravision. You were stealthy. You could teleport. You were fast. Camaxtli was angry with you. You survived. Vanquished creatures: a giant mimic a small mimic 2 quantum mechanics 2 flaming spheres a large cat a tiger a tengu a human mummy a pit viper a cobra a leather golem a watchman a quivering blob a cockatrice 2 wolves 7 leprechauns a giant spider a vampire bat a gnome king an orc mummy a gold golem a dingo a dog 2 housecats 2 jaguars a white unicorn 9 human zombies a fire ant 9 bugbears 4 wood nymphs a mountain nymph an orc shaman 3 rock piercers a pony a fog cloud a yellow light a shrieker 4 violet fungi 3 gnome lords a gnomish wizard a gray ooze 3 ghouls 2 straw golems a paper golem 6 giant ants 4 floating eyes a dwarf a kobold lord a kobold shaman 14 hill orcs 6 rothes 2 rabid rats 2 giant bats a monkey an orc zombie 5 dwarf zombies a wererat a werejackal 4 iguanas 2 killer bees 2 acid blobs 2 gas spores 7 hobbits 3 large kobolds 7 hobgoblins 8 giant rats 2 cave spiders a brown mold 2 green molds 3 red molds 9 gnomes 4 garter snakes a gnome zombie 6 geckos 19 jackals a fox 4 kobolds 5 goblins 6 sewer rats 12 grid bugs a bat 11 lichens 4 kobold zombies 13 newts 269 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 9 Level 1: "vault" A fountain. Level 2: <- You were here. An altar to Camaxtli, some fountains. Stairs down to The Gnomish Mines. Level 3: Some fountains. Level 4: Level 5: Level 6: Level 7: Level 8: Many fountains. Oracle of Delphi. Level 9: Some fountains. Stairs up to Sokoban, level 8. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Camaxtli, some fountains. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Goodbye choedev the Archeologist... You quit in The Dungeons of Doom on dungeon level 2 with 12572 points, and 4 pieces of gold, after 13754 moves. You were level 9 with a maximum of 71 hit points when you quit.