Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-16 12:09:28, ended 2026-04-16 13:18:36. choedev, neutral male gnomish Archeologist .---------.--- ...[.........@Z -.-.----------- ..| |.........| |.--|.........| |...%.)..%[...| ---|.%.......| |.........| ----------- Choedev the Investigator St:17 Dx:11 Co:16 In:16 Wi:16 Ch:8 Neutral Dlvl:11 $:144 HP:0(54) Pw:48(48) AC:-8 Xp:8/2073 T:10705 Burdened Latest messages: You cannot wield that! Unknown command ' '. What do you want to use or apply? [afgnpuxzFHIMRUY or ?*] I You have a little trouble removing v - an uncursed +0 pick-axe. What do you want to wield? [- av or ?*] v v - an uncursed +0 pick-axe (weapon in hand). Unknown command ' '. You start digging. You hit the rock with all your might. You make an opening in the wall. Pick an object. The gnome mummy hits! The gnome mummy just misses! What do you want to wield? [- av or ?*] a a - an uncursed +2 bullwhip (weapon in hand). The gnome mummy misses! Unknown command ' '. You hit the gnome mummy! The gnome mummy hits! You hit the gnome mummy! You hit the gnome mummy! You hit the gnome mummy! The gnome mummy hits! You destroy the gnome mummy! You see here a mummy wrapping. The elf zombie just misses! You hit the elf zombie! The elf zombie misses! You hit the elf zombie! You hit the elf zombie! The elf zombie misses! You destroy the elf zombie! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You hit the giant zombie! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You hit the giant zombie! You hit the giant zombie! You hit the giant zombie! The giant zombie hits! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins ('$') $ - 144 gold pieces Amulets ('"') l - an uncursed amulet of reflection (being worn) Weapons (')') a - an uncursed +2 bullwhip (weapon in hand) Armor ('[') E - an uncursed +0 elven leather helm (being worn) G - an uncursed +0 pair of iron shoes (being worn) y - an uncursed +1 elven mithril-coat (being worn) Comestibles ('%') V - an uncursed clove of garlic S - an uncursed cram ration z - 4 uncursed cream pies t - 4 uncursed food rations o - an uncursed lembas wafer w - an uncursed pancake P - 3 uncursed tripe rations Z - an uncursed tin of acid blob q - an uncursed lizard corpse Rings ('=') J - a cursed ring of aggravate monster A - a cursed -5 ring of increase accuracy T - an uncursed ring of poison resistance k - an uncursed ring of protection from shape changers (on right hand) Q - an uncursed ring of searching K - an uncursed ring of stealth Wands ('/') n - an uncursed wand of fire named z3 (0:4) R - an uncursed wand of light (0:14) U - an uncursed wand of make invisible (0:3) u - an uncursed wand of nothing (0:7) p - an uncursed wand of nothing (0:4) H - an uncursed wand of speed monster (0:1) Tools ('(') I - an uncursed sack containing 19 items Y - an uncursed drum of earthquake (0:7) M - an uncursed can of grease (0:19) x - a cursed credit card v - an uncursed +0 pick-axe f - an uncursed tinning kit (0:49) F - an uncursed towel Gems/Stones ('*') b - an uncursed fluorite stone g - an uncursed touchstone Contents of the sack: 3673 gold pieces an uncursed scroll of create monster an uncursed scroll of enchant armor a cursed scroll of fire an uncursed scroll of light an uncursed scroll of remove curse an uncursed scroll of scare monster a blessed scroll of teleportation an uncursed scroll of teleportation an uncursed potion of booze a blessed potion of extra healing a blessed potion of gain ability a blessed potion of monster detection an uncursed potion of object detection a cursed potion of object detection an uncursed potion of oil an uncursed potion of sickness an uncursed potion of speed an uncursed jasper stone Choedev the Archeologist's attributes: Background: You were an Investigator, a level 8 male gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 11. You entered the dungeon 10705 turns ago. There was a new moon in effect when your adventure ended. You had 2073 experience points, 487 more were needed to attain level 9. Basics: You had 0 out of 54 hit points. You had all 48 energy points (spell power). Your armor class was -8. Your wallet contained 144 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 16 (peak:17, limit:18). Your charisma was 8 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a whip. You had expert skill with whip. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were telepathic. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were guarded. You were protected from shape changers. You were fast. You had reflection. You are dead. Vanquished creatures: a vampire a giant mimic a small mimic an ettin mummy 2 pyrolisks 2 large dogs a freezing sphere 2 tengu a human mummy a python a wraith an ettin zombie a chameleon 3 giant beetles a cockatrice a wolf a panther a leprechaun an orc-captain an iron piercer a giant spider 2 black lights a forest centaur an orc mummy a dwarf mummy a brown pudding a rust monster 2 gold golems a werewolf a Green-elf a lizard a dingo a dog 2 housecats 2 ravens 2 gnome mummies 3 human zombies a rope golem 4 Woodland-elves an imp 2 quasits 3 mountain nymphs 11 Uruk-hai 2 rock piercers 2 rock moles 2 ponies 3 yellow lights 2 shriekers 3 gnome lords 2 kobold mummies a gray ooze an elf zombie 2 straw golems 2 paper golems 2 giant ants 2 floating eyes 5 dwarves 2 homunculi 4 hill orcs 4 rothes 5 giant bats 2 orc zombies 3 dwarf zombies a wererat a werejackal 8 iguanas 2 killer bees 2 acid blobs a coyote 2 gas spores 9 hobbits 9 manes 4 large kobolds 2 hobgoblins 5 giant rats 3 cave spiders 2 yellow molds 2 green molds 3 red molds 9 gnomes 3 garter snakes 3 gnome zombies 4 geckos 8 jackals 4 foxes 5 kobolds 7 goblins 5 sewer rats 20 grid bugs 5 bats 5 lichens 6 kobold zombies 7 newts 269 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: A fountain. Level 2: Level 3: Stairs down to The Gnomish Mines. Level 4: Level 5: A fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: An altar. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Level 7: Many shops, a temple to Camaxtli, some fountains. Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a giant zombie. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | choedev | | 3817 Au | | killed by a | | giant zombie | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye choedev the Archeologist... You died in The Gnomish Mines on dungeon level 11 with 13810 points, and 3817 pieces of gold, after 10705 moves. You were level 8 with a maximum of 54 hit points when you died.