Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-16 13:48:38, ended 2026-04-16 15:05:32. choedev, neutral female gnomish Archeologist ----- -------------####....| ## |...........|# |...| ##############` |......*.....# #-.s(| ----------- # # |...........| #---|- |l.......<.############# -------- |...........| ## ## |.........| ####........###########|...........| # |.........|########### |......| #---.......|-- # |.........| |....u.| ############ # ----------- |.......### ########## # -------- ## ######## # # ## ### #[#` [ # ##)# --|-----.# ## --|--- # |........* # |....| ###|..>@....###########.....| #........| d |..{.| --------- ------ Choedev the Investigator St:15 Dx:16 Co:17 In:16 Wi:18 Ch:10 Neutral Dlvl:9 $:0 HP:0(61) Pw:55(55) AC:1 Xp:9/2688 T:11291 Blind Latest messages: R - a lump of royal jelly. You hear the splashing of a naiad. $ - 106 gold pieces. You find a hidden passage. You hit the yellow light! The yellow light explodes! You are blinded by a blast of light! You feel an unseen monster! You hit it. You destroy it! You hear the splashing of a naiad. You stop searching. Someone caresses you... He murmurs in your ear, while helping you undress. "Take off your suit; let's get a little closer." "Shall I remove your boots, lover?" [yn] (n) y "Take off your gloves; they're too clumsy." "Take off your hat; let me run my fingers through your hair." Time stands still while you and the incubus lie in each other's arms... The incubus seems to have enjoyed it more than you... You feel out of shape. Goodbye level 9. The incubus takes 123 zorkmids for services rendered! What do you want to use or apply? [aghnxBIOV or ?*] i You don't have that object. What do you want to use or apply? [aghnxBIOV or ?*] Never mind. You stop searching. You climb up the stairs. You are in full health. Unknown command ' '. You hit the cockatrice. The cockatrice misses! The cockatrice just misses! You hit the cockatrice. The cockatrice misses! The cockatrice touches you! You hit the cockatrice. You hit the cockatrice. You kill the cockatrice! Welcome back to experience level 9. You try to feel what is lying here on the floor. You feel here a cockatrice corpse. Touching the cockatrice corpse is a fatal mistake... You turn to stone... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets ('"') q - an uncursed amulet versus poison (being worn) Weapons (')') a - an uncursed +2 bullwhip (weapon in hand) Armor ('[') c - an uncursed +0 fedora k - an uncursed +0 pair of leather gloves L - an uncursed +0 pair of iron shoes G - an uncursed +0 elven mithril-coat Comestibles ('%') u - an uncursed slime mold R - 5 uncursed lumps of royal jelly Potions ('!') Q - a blessed potion of confusion N - an uncursed potion of hallucination Wands ('/') h - an uncursed wand of death named z1 (0:5) n - an uncursed wand of digging (0:5) V - an uncursed wand of striking named z2 (0:4) Tools ('(') I - an uncursed bag of holding containing 40 items B - an empty uncursed sack x - an uncursed skeleton key Gems/Stones ('*') O - an uncursed luckstone g - an uncursed touchstone Contents of the bag of holding: 1761 gold pieces an uncursed +0 helmet an uncursed +0 pair of water walking boots an uncursed carrot 8 uncursed food rations an uncursed food ration 2 uncursed tripe rations an uncursed scroll of amnesia an uncursed scroll of earth a cursed scroll of earth 2 uncursed scrolls of enchant weapon an uncursed scroll of fire 2 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed potion of full healing an uncursed potion of monster detection a cursed potion of object detection an uncursed potion of speed a cursed potion of speed an uncursed potion of water a potion of unholy water a cursed ring of aggravate monster a cursed ring of hunger a blessed +1 ring of increase damage named !c an uncursed ring of sustain ability a cursed ring of teleportation an uncursed wand of cold named empty (0:0) an uncursed wand of create monster (0:13) an uncursed wand of locking named z1 (0:5) an uncursed wand of secret door detection named z1 (0:13) an uncursed wand of undead turning (0:5) an uncursed oil lamp a cursed oil lamp a cursed oil lamp an uncursed +0 pick-axe an uncursed tinning kit (0:25) Choedev the Archeologist's attributes: Background: You were an Investigator, a level 9 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Dungeons of Doom, on level 9. You entered the dungeon 11291 turns ago. There was a new moon in effect when your adventure ended. You had 2688 experience points, 2432 more were needed to attain level 10. Basics: You had 0 out of 61 hit points. You had all 55 energy points (spell power). Your armor class was 1. Your wallet was empty. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 15 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:19). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were temporarily blind. You were unencumbered. You were wielding a whip. You had expert skill with whip. You were not wearing any armor. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were warded. You were fast. You were extremely lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a queen bee a giant mimic a large mimic a baby purple worm a sergeant 2 winter wolves a small mimic a warhorse a sasquatch a wood golem a large cat a tengu an ochre jelly 3 stone giants a human mummy a red naga 3 pythons 2 leather golems a succubus a chameleon a giant beetle 2 quivering blobs a cockatrice a winter wolf cub 5 leprechauns 2 iron piercers a scorpion an ice vortex a black light a gold golem a werewolf a Green-elf a dog a blue jelly 2 ravens 4 human zombies 3 rope golems 2 soldier ants 3 fire ants a bugbear a wood nymph 10 Uruk-hai an orc shaman a rock piercer 2 fog clouds 3 yellow lights 2 shriekers a gnomish wizard 2 kobold mummies a guardian naga hatchling 2 gray oozes 7 elf zombies 5 giant ants 3 little dogs 4 floating eyes a kitten 4 dwarves 3 homunculi 3 kobold shamans 5 hill orcs 2 rabid rats 2 centipedes 3 giant bats a monkey 4 orc zombies a wererat a werejackal 3 iguanas 13 killer bees an acid blob a coyote 7 hobbits 10 manes 3 large kobolds 3 hobgoblins a giant rat 5 cave spiders a brown mold a green mold 2 gnomes 6 garter snakes 2 gnome zombies 8 geckos 5 jackals 4 foxes 3 kobolds 6 goblins 8 grid bugs 2 bats 6 lichens a kobold zombie 6 newts 244 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 11 Level 1: Level 2: "vault" A fountain. Level 3: A sink. Stairs down to The Gnomish Mines. Level 4: A general store, a grave. Level 5: A general store, a fountain. Level 6: Level 7: Many fountains. Oracle of Delphi. Level 8: A fountain. Stairs up to Sokoban, level 7. Level 9: <- You were here. A fountain. Final resting place for you, petrified by touching a cockatrice corpse bare-handed. Level 10: Level 11: A very big room. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | choedev | | 1761 Au | | petrified by | | touching a | | cockatrice | | corpse | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye choedev the Archeologist... You turned to stone in The Dungeons of Doom on dungeon level 9 with 18073 points, and 1761 pieces of gold, after 11291 moves. You were level 9 with a maximum of 61 hit points when you turned to stone.