Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-04-17 14:11:52, ended 2026-04-17 15:15:04. choedev, neutral male gnomish Archeologist ----------- |.........| ------|.........| |.....-....<....| |.----|.........| |.....|.........| |.---@----------- ....|.V ---.| Choedev the Investigator St:25 Dx:10 Co:16 In:12 Wi:16 Ch:9 Neutral Dlvl:13 $:86 HP:0(62) Pw:52(52) AC:0 Xp:7/1279 T:7829 Latest messages: You put 2 sapphires into the bag called holding. Unknown command ' '. Unknown command ' '. Pick an object. M - a black gem. What do you want to use or apply? [agiuxBDFI or ?*] g What do you want to rub on the stone? [$M or ?*] M M - a jet stone. What do you want to use or apply? [agiuxBDFI or ?*] I You put a jet stone into the bag called holding. Unknown command ' '. You find a hidden door. The door opens. What do you want to use or apply? [agiuxBDFI or ?*] I What do you want to wield? [- a or ?*] v v - a cram ration (weapon in hand). What do you want to wield? [- a or ?*] a a - an uncursed +2 bullwhip (weapon in hand). What do you want to wield? [- a or ?*] - You are empty handed. What do you want to wield? [- a or ?*] a a - an uncursed +2 bullwhip (weapon in hand). The vampire bat bites! The vampire bat bites! You hit the vampire bat! The vampire bat misses! The vampire bat bites! You hit the vampire bat! The vampire bat bites! The vampire bat just misses! You kill the vampire bat! The seemingly dead vampire bat suddenly transforms and rises as a vampire lord! You hit the vampire lord! The vampire lord hits! The vampire lord bites! Goodbye level 9. You hit the vampire lord! You hit the vampire lord! The vampire lord hits! The vampire lord bites! You hit the vampire lord! You hit the vampire lord! The vampire lord hits! The vampire lord bites! Goodbye level 8. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) q Inventory: Coins ('$') $ - 86 gold pieces Weapons (')') a - an uncursed +2 bullwhip (weapon in hand) Armor ('[') k - an uncursed +0 orcish helm (being worn) b - an uncursed +0 pair of gauntlets of power (being worn) y - an uncursed +1 pair of speed boots (being worn) p - an uncursed +0 splint mail (being worn) Comestibles ('%') v - an uncursed cram ration A - an uncursed food ration t - an uncursed tin of tengu meat L - 2 uncursed lizard corpses Potions ('!') s - a blessed potion of object detection Wands ('/') D - an uncursed wand of lightning (0:3) u - an uncursed wand of magic missile (0:0) Tools ('(') I - an uncursed bag of holding containing 35 items B - an uncursed sack containing 4 items i - an uncursed magic marker (0:43) x - an uncursed skeleton key F - an uncursed towel Gems/Stones ('*') g - an uncursed touchstone Contents of the sack: an uncursed wand of make invisible (0:7) a cursed wand of make invisible (0:5) an uncursed wand of striking (0:4) an uncursed wand of striking (0:2) Contents of the bag of holding: 1480 gold pieces 2 uncursed apples an uncursed candy bar 2 uncursed cram rations an uncursed eucalyptus leaf 7 uncursed food rations an uncursed lembas wafer 8 uncursed tripe rations an uncursed scroll of confuse monster an uncursed scroll of create monster 2 uncursed scrolls of earth an uncursed scroll of genocide a blessed scroll of gold detection an uncursed scroll of identify a cursed scroll of identify an uncursed spellbook of jumping an uncursed potion of fruit juice an uncursed potion of healing an uncursed potion of invisibility a blessed potion of object detection an uncursed potion of restore ability an uncursed potion of sleeping an uncursed potion of water a cursed ring of aggravate monster an uncursed ring of searching an uncursed ring of shock resistance an uncursed ring of sustain ability an uncursed ring of teleportation named !c an uncursed wooden flute an uncursed can of grease (0:17) an uncursed tinning kit (0:53) an uncursed diamond an uncursed jet stone an uncursed ruby 2 uncursed sapphires Choedev the Archeologist's attributes: Background: You were an Investigator, a level 7 male gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were in the Gnomish Mines, on level 13. You entered the dungeon 7829 turns ago. There was a new moon in effect when your adventure ended. You had 1279 experience points, 1 more was needed to attain level 8. Basics: You had 0 out of 62 hit points. You had all 52 energy points (spell power). Your armor class was 0. Your wallet contained 86 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 25 (base:13, peak:17, innate limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 12 (limit:19). Your wisdom was 16 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a whip. You had expert skill with whip. Final Attributes: You were piously aligned. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You were warded. You were very fast. You are dead. Vanquished creatures: a giant mimic 2 wargs a winter wolf a small mimic a shocking sphere 2 tengu an ochre jelly a wraith a leather golem 2 Grey-elves a giant beetle 2 quivering blobs 4 wolves a winter wolf cub 2 leprechauns 4 orc-captains 3 giant spiders an ice vortex a baby long worm a black light 2 vampire bats a brown pudding a werewolf a Green-elf 3 lizards a dingo a housecat a dust vortex a plains centaur a gnome mummy an imp a water nymph 6 Uruk-hai 2 orc shamans a rock piercer a rock mole 2 kobold mummies 2 guardian naga hatchlings a barrow wight 2 ghouls a straw golem a baby crocodile 4 floating eyes 4 dwarves 3 homunculi 2 kobold lords 10 hill orcs 4 rothes a rabid rat an orc zombie 7 dwarf zombies a werejackal 3 iguanas 8 killer bees an acid blob a gas spore 5 hobbits 2 manes 6 hobgoblins 3 giant rats 2 cave spiders a brown mold a green mold a red mold 5 gnomes a gnome zombie 6 geckos 11 jackals 3 foxes 5 kobolds 7 goblins 5 sewer rats 8 grid bugs a bat 10 lichens 2 kobold zombies 11 newts 213 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A general store, an altar, a grave. Level 3: Some fountains. Level 4: A fountain. Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: Some fountains. Stairs up to Sokoban, level 5. Level 7: The Gnomish Mines: levels 5 to 13 Level 5: Level 6: Level 7: An altar to Camaxtli. Level 8: Level 9: Level 10: Level 11: Level 12: Level 13: <- You were here. Final resting place for you, killed by a vampire lord. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | choedev | | 1566 Au | | killed by a | | vampire lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye choedev the Archeologist... You died in The Gnomish Mines on dungeon level 13 with 14044 points, and 1566 pieces of gold, after 7829 moves. You were level 7 with a maximum of 62 hit points when you died.