Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-05-02 03:40:41, ended 2026-05-02 04:18:10. choedev, chaotic male human Monk --------------- |....)........| #|.............| #|.............| #....<.........| (--------------- ### #### ## # -.... h@u############# | -------------## |.....>.....-## |.......%...|########### |.........(.-### -----.-- ------------- ## |......| ###.......| # |......| ###+......| |......| -------- Choedev the Initiate St:17 Dx:14 Co:11 In:10 Wi:16 Ch:9 Chaotic Dlvl:9 $:124 HP:0(57) Pw:30(30) AC:-1 Xp:8/1560 T:5736 Hungry Burdened Latest messages: You have a little trouble lifting e - a ring called steel 200. You see here a lizard corpse. You have a little trouble lifting f - a lizard corpse. What do you want to use or apply? [dxFI or ?*] I What do you want to use or apply? [dxFI or ?*] I You put a shiny ring into the bag called !holding. You put a ring called steel 200 into the bag called !holding. Unknown command ' '. You stop. Your pony is in the way! You swap places with your little dog. You stop. Your pony is in the way! You swap places with your pony. You swap places with your pony. Pick an object. You are beginning to feel hungry. In what direction? h The dagger named ammo hits it. In what direction? h The dagger named ammo hits it. You swap places with your pony. In what direction? y The dagger named ammo hits it. You hear some noises. You hear crashing rock. In what direction? y The dagger named ammo hits it. You swap places with your pony. You have a little trouble lifting y - 2 daggers named ammo (at the ready). You have a little trouble lifting y - 2 daggers named ammo (at the ready). The brown pudding bites! Your robe rots! What do you want to take off? [abEN or ?*] ? What do you want to take off? [abEN or ?*] Never mind. You hear some noises in the distance. You hear some noises. You hear some noises in the distance. The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! Unknown command ' '. You hit the dwarf lord. The dwarf lord swings his broad pick. The dwarf lord hits! The dwarf lord swings his broad pick. The dwarf lord hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins ('$') $ - 124 gold pieces Weapons (')') S - 11 uncursed +0 darts named ammo y - 8 uncursed +0 daggers named ammo (at the ready) Armor ('[') N - an uncursed +0 dwarvish iron helm (being worn) a - an uncursed +2 pair of leather gloves (being worn) E - a blessed +2 pair of iron shoes (being worn) U - a cursed -1 pair of levitation boots named cursed R - an uncursed +0 mummy wrapping b - a blessed rotted +1 robe (being worn) Comestibles ('%') Y - an uncursed slime mold Z - an uncursed egg f - an uncursed lizard corpse Scrolls ('?') Q - a blessed scroll of gold detection T - an uncursed scroll of remove curse c - a cursed scroll of taming Potions ('!') W - a blessed potion of levitation P - a blessed potion of object detection Tools ('(') I - an uncursed sack containing 38 items x - an uncursed skeleton key d - an uncursed tin whistle F - an uncursed towel Contents of the sack: 512 gold pieces an uncursed -3 pair of speed boots 5 uncursed apples an uncursed cram ration 2 uncursed food rations 2 uncursed fortune cookies 3 uncursed fortune cookies 6 uncursed oranges an uncursed tripe ration an uncursed scroll of amnesia an uncursed scroll of earth a cursed scroll of identify an uncursed scroll of light an uncursed scroll of magic mapping an uncursed potion of booze a cursed potion of confusion an uncursed potion of fruit juice a blessed potion of gain level 2 uncursed potions of gain level a cursed potion of levitation an uncursed potion of object detection an uncursed potion of oil an uncursed potion of speed an uncursed potion of water named !c a cursed ring of aggravate monster a cursed ring of fire resistance an uncursed ring of free action an uncursed ring of free action an uncursed ring of stealth an uncursed +0 pick-axe an uncursed tallow candle an uncursed aquamarine stone an uncursed jasper stone 2 uncursed topaz stones an uncursed worthless piece of black glass 3 uncursed worthless pieces of blue glass an uncursed worthless piece of orange glass 2 uncursed worthless pieces of red glass Choedev the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were chaotic, nominally on a mission for Huan Ti who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral). You were in the Dungeons of Doom, on level 9. You entered the dungeon 5736 turns ago. It was nighttime. There was a full moon in effect when your adventure ended. You had 1560 experience points, 1000 more were needed to attain level 9. Basics: You had 0 out of 57 hit points. You had all 30 energy points (spell power). Your armor class was -1. Your wallet contained 124 zorkmids. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 17 (peak:18, limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 9 (limit:18). Final Status: You were hungry. You were burdened; movement was slightly slowed. You were empty handed. You had expert skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were warned. You were stealthy. You were guarded. You were fast. You were lucky. You are dead. Vanquished creatures: 4 small mimics a shocking sphere a human mummy a giant beetle a leprechaun a giant spider an ice vortex a vampire bat a brown pudding a lizard a dwarf lord a raven 6 apes a water nymph 7 Mordor orcs a rock piercer 3 rock moles a fog cloud 2 yellow lights a shrieker 2 violet fungi 3 gnome lords 4 gnomish wizards a kobold mummy a floating eye a kitten 7 dwarves 2 kobold shamans 4 rothes a monkey a wererat 2 iguanas a gas spore 4 hobbits a giant rat 3 cave spiders a brown mold 3 yellow molds 23 gnomes 4 garter snakes a gecko 7 jackals 3 foxes 3 goblins 4 grid bugs 2 bats 4 lichens 2 kobold zombies 3 newts 135 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You followed a strict vegan diet. You were an atheist. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: An armor shop, some fountains. Level 3: A weapon shop, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain, a sink. Level 5: A fountain, a sink. Level 6: A general store. Level 7: A potion shop. Level 8: An armor shop, a fountain. Level 9: <- You were here. Final resting place for you, killed by a dwarf lord. Level 10: A fountain. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | choedev | | 636 Au | | killed by a | | dwarf lord | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye choedev the Monk... You died in The Dungeons of Doom on dungeon level 9 with 7263 points, and 636 pieces of gold, after 5736 moves. You were level 8 with a maximum of 57 hit points when you died.