Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-06 07:30:32, ended 2026-05-06 08:05:19. choedev, neutral female gnomish Archeologist -------------------- |.-...........^>...| |.|------------....--- |.-.......|---|.-....| --|.....h.|...|...--.| |.......|..........| |...f...|-.--.-...%| |..@.!..|...|...`-.| |.......|..`...-...| |.......|.|..-..`-.| ----------|.`.`....| |....|.--- -------- Choedev the Investigator St:15 Dx:11 Co:13 In:15 Wi:17 Ch:12 Neutral Dlvl:3 $:0 HP:0(49) Pw:31(31) AC:-6 Xp:6/617 T:7296 Latest messages: The jaguar turns to flee. The jaguar turns to flee. The jaguar turns to flee. You are no longer invisible. You stop searching. There is a staircase up to level 2 here. Something is written here in the dust. You read: "E ?c?eth". You see here a crude dagger. You climb up the stairs. The raven misses! The raven blinds you! It misses! It misses! You hit it. It misses! It bites! It misses! You hit it. You attack thin air. It bites! It bites! You descend the stairs. You try to feel what is lying here on the stairs. There is a staircase up to level 2 here. You feel here a crude dagger. You feel an unseen monster! It misses! It misses! It misses! You hit it. It hits! It misses! It bites! It hits! It hits again! It bites! Are you sure you want to pray? [yes|no] yes You begin praying to Camaxtli. It just misses! It misses! It misses! You can see again. The jaguar misses! The jaguar hits! The jaguar bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Weapons (')') W - 49 uncursed +0 darts named ammo (at the ready) a - an uncursed +0 dwarvish short sword (weapon in right hand) Armor ('[') H - an uncursed +0 dwarvish iron helm (being worn) Z - an uncursed +0 pair of water walking boots (being worn) X - an uncursed +0 oilskin cloak (being worn) Y - a blessed +0 studded leather armor (being worn) Comestibles ('%') S - an uncursed food ration Wands ('/') N - an uncursed wand of magic missile named z2 (0:6) Tools ('(') I - an uncursed bag of holding named pr9 cold p7109 containing 23 items B - an empty uncursed sack F - an uncursed blindfold x - an uncursed lock pick Gems/Stones ('*') y - an uncursed luckstone g - an uncursed touchstone Contents of the bag of holding named pr9 cold p7109: 1462 gold pieces a cursed amulet of strangulation named cursed an uncursed banana 9 uncursed food rations an uncursed lembas wafer an uncursed sprig of wolfsbane 6 uncursed tripe rations an uncursed egg an uncursed scroll of earth a cursed scroll of earth an uncursed scroll of scare monster 2 uncursed scrolls of teleportation an uncursed +1 ring of protection a cursed -2 ring of protection an uncursed ring of teleportation an uncursed wand of cold named z2 (0:6) an uncursed oil lamp an uncursed +0 pick-axe an uncursed tinning kit (0:96) a cursed wax candle an uncursed aquamarine stone an uncursed jacinth stone an uncursed topaz stone Choedev the Archeologist's attributes: Background: You were an Investigator, a level 6 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were right-handed. You were in Sokoban, on level 3. You entered the dungeon 7296 turns ago. You had 617 experience points, 23 more were needed to attain level 7. Basics: You had 0 out of 49 hit points. You had all 31 energy points (spell power). Your armor class was -6. Your wallet was empty, but you had 1462 zorkmids stashed away in your pack. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 15 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 15 (limit:19). Your wisdom was 17 (peak:18, limit:18). Your charisma was 12 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a short sword. You had basic skill with short sword. Final Attributes: You were piously aligned. You were cold resistant. You had automatic searching. You had infravision. You were stealthy. You could walk on water. You had a moderate defense bonus (+9). You were guarded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You disabled loading and storing of bones levels. Total elapsed playing time was 34 minutes and 46 seconds. Major events: Turn 1: choedev the neutral female gnomish Archeologist entered the dungeon 544: entered the Gnomish Mines 1206: reached Mine Town 2444: attained the rank of Field Worker (level 3) 5048: entered Sokoban 5250: attained the rank of Investigator (level 6) 5594: completed 1st Sokoban level 6048: completed 2nd Sokoban level 6514: completed 3rd Sokoban level 7296: killed by a jaguar, while praying You didn't know any spells. Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Basic] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Field Worker. You entered Sokoban. You attained the rank of Investigator. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A weapon shop. Stairs down to The Gnomish Mines. Level 3: Some fountains, a sink. Level 4: Many fountains. Level 5: Many fountains. Oracle of Delphi. Level 6: A general store. Stairs up to Sokoban, level 5. Level 7: An altar. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains, some trees. Sokoban: levels 5 up to 2 Level 2: Unsolved. Level 3: <- You were here. Solved. Final resting place for you, killed by a jaguar, while praying. Level 4: Solved. Level 5: Solved. Vanquished creatures: 2 small mimics 2 tengu a watchman 2 wolves an orc-captain 2 yetis a dust vortex a Woodland-elf a rock piercer a pony 3 yellow lights 2 gnome leaders 2 elf zombies 2 straw golems a giant ant 2 little dogs a floating eye a kitten 6 dwarves 2 homunculi 2 kobold leaders a rothe a rabid rat a monkey 2 orc zombies a wererat 5 iguanas an acid blob a coyote 2 gas spores 5 hobbits a large kobold a hobgoblin 6 giant rats 2 cave spiders 4 brown molds 3 yellow molds a red mold 12 gnomes 4 gnome zombies 10 geckos 11 jackals 2 kobolds 7 goblins 3 sewer rats 10 grid bugs 2 bats 10 lichens 4 kobold zombies 9 newts 160 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | choedev | | 1462 Au | | killed by a | | jaguar | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye choedev the Archeologist... You died in Sokoban on dungeon level 3 with 4084 points, and 1462 pieces of gold, after 7296 moves. You were level 6 with a maximum of 49 hit points when you died.