Unix NetHack Version 5.0.0-0 post-release - last build May 4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main). Game began 2026-05-08 16:02:30, ended 2026-05-08 16:53:37. choedev, neutral female gnomish Archeologist ------- ----- |.....|-- ------...| |.....+.| |.`..%.`.| --|.....|-| |`.`.`.`.| |.+.....+.| ----.------- |.|.....|-| --....m`.`.| |.|.....+.| |...`.`@...| |.|.....|-- |.`.`....`.| |.|------ --------.----- |.| |............| |.| |.`...`..`.`.| |.| |----.-------- |.| |.`.`...`.`.| |.| |...........| |.| ------.------- |.----------------.......| |./^^^^^^^^^^^^^^^^.....>| -------------------------- Choedev the Investigator St:9 Dx:11 Co:17 In:15 Wi:17 Ch:9 Neutral Dlvl:4 $:47 HP:63(63) Pw:51(51) AC:-7 Xp:8/1364 T:8477 Burdened Latest messages: You see no objects here. You find a giant mimic. The giant mimic turns to flee. Something is written here in the dust. You read: "? c?c?n". You lash the giant beetle. You lash the giant beetle. You lash the giant beetle. You lash the giant beetle. You kill the giant beetle! You see here a giant beetle corpse. There is a giant beetle corpse here; eat it? [ynq] (n) q What do you want to use or apply? [adgik-mosuwxzFIKSUY or ?*] f You don't have that object. What do you want to use or apply? [adgik-mosuwxzFIKSUY or ?*] Never mind. There is a giant beetle corpse here; eat it? [ynq] (n) y Ecch - that must have been poisonous! Your movements are slowed slightly because of your load. You finish eating the giant beetle corpse. What do you want to use or apply? [adgik-mosuwxzFIKSUY or ?*] U Nothing happens. With great effort you move the boulder. With great effort you move the boulder. You are carrying too much to get through. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. Something is written here in the dust. You read: "? n". You try to move the boulder, but in vain. Something is written here in the dust. You read: "||| reth". With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. What do you want to wear? [*] F You are now wearing a towel around your head. You can't see any more. What do you want to take off? [GLN or ?*] F You were wearing an uncursed towel. You can see again. With great effort you move the boulder. You hear a monster behind the boulder. Perhaps that's why you cannot move it. You find a giant mimic. Really quit without saving? [yes|no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 47 gold pieces Weapons (')') a - an uncursed +2 bullwhip (weapon in right hand) Armor ('[') L - an uncursed +0 elven leather helm (being worn) G - an uncursed +1 pair of elven boots (being worn) N - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') B - 2 uncursed slime molds R - 10 uncursed food rations Z - an uncursed orange b - 5 uncursed tripe rations T - a cursed tin of spinach named cursed spinach P - 4 uncursed eggs Scrolls ('?') H - a blessed scroll of earth J - an uncursed scroll of earth Rings ('=') q - a cursed ring of aggravate monster C - a cursed ring of aggravate monster O - an uncursed ring of levitation D - an uncursed ring of polymorph control Q - a cursed ring of see invisible Wands ('/') u - an uncursed wand of digging named z2 (0:6) K - an uncursed wand of enlightenment (0:12) S - an uncursed wand of light (0:14) i - an uncursed wand of light (0:11) z - an uncursed wand of locking named z1 (0:5) k - an uncursed wand of slow monster (0:3) Tools ('(') I - an uncursed sack named pr9 cold p1630 angry containing 11 items w - an uncursed can of grease (0:15) l - a cursed magic lamp (lit) s - an uncursed magic marker (0:54) Y - an uncursed magic marker (0:38) x - an uncursed skeleton key m - 6 uncursed tallow candles o - an uncursed tin opener d - an uncursed tin whistle F - an uncursed towel U - an uncursed +0 unicorn horn Gems/Stones ('*') g - an uncursed touchstone Contents of the sack named pr9 cold p1630 angry: 5173 gold pieces 3 uncursed scrolls of blank paper a blessed scroll of create monster an uncursed scroll of create monster a blessed scroll of earth an uncursed scroll of fire an uncursed scroll of magic mapping a blessed scroll of remove curse an uncursed aquamarine stone an uncursed chrysoberyl stone 2 uncursed diamonds Choedev the Archeologist's attributes: Background: You were an Investigator, a level 8 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were right-handed. You were in Sokoban, on level 4. You entered the dungeon 8477 turns ago. You had 1364 experience points, 1196 more were needed to attain level 9. Basics: You had all 63 hit points. You had all 51 energy points (spell power). Your armor class was -7. Your wallet contained 47 zorkmids, and you had 5173 more stashed away in your pack. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 9 (peak:12, limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 15 (limit:19). Your wisdom was 17 (peak:18, limit:18). Your charisma was 9 (limit:18). Final Status: You weren't hungry. You were burdened; movement was slightly slowed. You were wielding a whip. You were skilled in whip and could have enhanced that. Final Attributes: You were piously aligned. You were cold resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a moderate defense bonus (+9). You were guarded. Your spell casting was impaired by metallic armor. Camaxtli was angry with you. You survived. Miscellaneous: You disabled loading of bones levels. Total elapsed playing time was 51 minutes and 7 seconds. Major events: Turn 1: choedev the neutral female gnomish Archeologist entered the dungeon 1562: entered the Gnomish Mines 2445: reached Mine Town 3100: attained the rank of Field Worker (level 3) 5764: attained the rank of Investigator (level 6) 5908: entered Sokoban 6241: completed 1st Sokoban level 6684: completed 2nd Sokoban level 7400: completed 3rd Sokoban level 8477: quit Spells: Name Level Category Fail Retention cure blindness 2 healing 100% 51%-75% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Skilled] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Field Worker. You attained the rank of Investigator. You entered Sokoban. The Dungeons of Doom: levels 1 to 8 Level 1: An altar. Level 2: Level 3: Level 4: "potion stash" A fountain, a sink. Stairs down to The Gnomish Mines. Level 5: A general store, a fountain. Level 6: A grave. Level 7: Many fountains. Oracle of Delphi. Level 8: An altar, a fountain. Stairs up to Sokoban, level 7. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple and an altar, some fountains, some trees. Sokoban: levels 7 up to 4 Level 4: <- You were here. Unsolved. Level 5: Solved. Level 6: Solved. Level 7: Solved. Vanquished creatures: a quantum mechanic a tiger 2 tengu an elf mummy a giant beetle a cockatrice 4 winter wolf cubs a leprechaun an orc-captain an iron piercer a black light a forest centaur a dwarf mummy a rust monster a dog a dwarf leader 4 white unicorns a dust vortex a raven a gnome mummy a snake 3 Woodland-elves an imp a rock piercer a rock mole 4 ponies a yellow light 4 shriekers 2 gnome leaders a paper golem 5 giant ants 2 little dogs 3 floating eyes 6 dwarves 3 homunculi a kobold leader a kobold shaman 6 hill orcs 7 rothes 5 rabid rats a giant bat an orc zombie a wererat 3 iguanas 3 acid blobs a coyote 5 hobbits 2 manes a large kobold 5 giant rats 3 cave spiders a brown mold 3 yellow molds a green mold 9 gnomes 4 garter snakes 3 geckos 4 jackals 2 foxes 4 kobolds 2 goblins 2 sewer rats 6 grid bugs a bat 5 lichens 11 newts 169 creatures vanquished. No species were genocided or became extinct. Goodbye choedev the Archeologist... You quit in Sokoban on dungeon level 4 with 11138 points, and 5220 pieces of gold, after 8477 moves. You were level 8 with a maximum of 63 hit points when you quit.