Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-10 23:22:18, ended 2026-05-10 23:45:03. choedev, neutral female gnomish Archeologist ------- ----- *....| ----...| .....| --- |......| .....| |.. |.---.-| -..... ..---.| |..| |... -.|..| --^| --..| |...--- |.| --%..| --....+--|.-- --.%%.| ---.......--.. |.....| --.........`.| |.|..--- ---......>.....| - |..`.----..S........r--- ---.`.....---.|.|....| |....---- --|.|%.[.-- --..-- -.|-....| |... .|.)...| --... --|))`.-| .... --....| -.--- --..-- --- ---- Choedev the Wererat St:9 Dx:9 Co:12 In:13 Wi:17 Ch:13 Neutral Dlvl:5 $:91 HP:11(11) Pw:11(11) AC:6 HD:2 T:3390 Overloaded Latest messages: Some text has been burned into the floor here. You read: "Elbereth". You miss the sewer rat. Pick a monster, object or location. You miss the sewer rat. You see here a runed dagger. Something is written here in the dust. You read: "El cretr". Y - a black gem. What do you want to use or apply? [fguFMT or ?*] g What do you want to rub on the stone? [$XY or ?*] Y Y - a black opal. What do you want to use or apply? [fguFMT or ?*] g What do you want to rub on the stone? [$X or ?*] ? X - a ruby. Something is written here in the dust. You read: "E c??t?". What do you want to wield? [- am or ?*] v You don't have that object. What do you want to wield? [- am or ?*] Never mind. What do you want to use or apply? [fguFMT or ?*] I You don't have that object. What do you want to use or apply? [fguFMT or ?*] Never mind. Some text has been burned into the floor here. You read: "Elbereth". You have a little trouble lifting an uncursed sack named pr9 p3055 containing 13 items. Continue? [ynq] (q) y You have a little trouble lifting I - an uncursed sack named pr9 p3055 containing 13 items. Your movements are slowed slightly because of your load. What do you want to use or apply? [fguFIMT or ?*] I You have a little trouble removing v - an uncursed +0 pick-axe. You turn into a wererat! Your armor falls around you! You can't even move a handspan with this load! You drop your gloves and weapon! You can no longer hold your shield! Your hat falls to the floor! Your boots slide off your feet! Use the command #monster to summon help. Are you sure you want to pray? [yes|no] yes You begin praying to Camaxtli. You finish your prayer. The voice of Camaxtli booms: "Thou art arrogant, creature." "Thou must relearn thy lessons!" You feel foolish! You stop searching. Really quit without saving? [yes|no] yes Do you want your possessions identified? [ynq] (y) q Inventory: Coins ('$') $ - 91 gold pieces Weapons (')') m - 21 uncursed +0 darts named ammo (at the ready) Comestibles ('%') d - 2 uncursed food rations W - an uncursed tripe ration Rings ('=') E - a cursed ring of polymorph Wands ('/') u - an uncursed wand of lightning named z3 (0:4) Tools ('(') I - an uncursed sack named pr9 p3055 containing 12 items F - an uncursed blindfold M - an uncursed magic marker (0:93) v - an uncursed +0 pick-axe f - an uncursed tinning kit (0:56) T - an uncursed towel Gems/Stones ('*') Y - an uncursed black opal X - an uncursed ruby g - an uncursed touchstone Contents of the sack named pr9 p3055: 1279 gold pieces an uncursed food ration an uncursed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of light a blessed scroll of teleportation an uncursed potion of sleeping an uncursed potion of restore ability an uncursed potion of enlightenment an uncursed potion of paralysis a blessed potion of gain energy 2 uncursed amber stones Choedev the Archeologist's attributes: Background: You were in female wererat form. You were actually a Field Worker, a level 3 female gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were normally right-handed. You were in the Gnomish Mines, on level 5. You entered the dungeon 3390 turns ago. It was nighttime. Basics: You had all 11 hit points. You had all 11 energy points (spell power). You had 2 hit dice. Your armor class was 6. Your wallet contained 91 zorkmids, and you had 1279 more stashed away in your pack. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 9. Your dexterity was 9. Your constitution was 12. Your intelligence was 13. Your wisdom was 17. Your charisma was 13. Final Status: You were transformed. You weren't hungry. You were overloaded; movement was not possible. You weren't wielding anything. You were unskilled in bare handed combat. You weren't wearing any armor. Final Attributes: You were piously aligned. You were poison resistant. You were level-drain resistant. You had automatic searching. You regenerated. You were a wererat in beast form. You were harmed by silver. You were unlucky. Camaxtli was angry with you. You survived. Miscellaneous: You disabled loading of bones levels. Total elapsed playing time was 22 minutes and 44 seconds. Major events: Turn 1: choedev the neutral female gnomish Archeologist entered the dungeon 1066: entered the Gnomish Mines 2252: reached Mine Town 3323: attained the rank of Field Worker (level 3) 3390: quit Spells: Name Level Category Fail Retention confuse monster 1 enchantment 14% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Basic] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You used no wishes. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You entered a temple. You attained the rank of Field Worker. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain, a sink. Level 2: A general store, a sink. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: <- You were here. Level 6: Many shops, a temple and an altar, some fountains. Vanquished creatures: 2 watchmen a gnome leader a gnomish wizard 5 dwarves a giant bat 2 dwarf zombies 2 wererats a werejackal an iguana an acid blob 3 coyotes a gas spore 2 hobbits 4 giant rats a brown mold a green mold 5 gnomes a gnome zombie 6 geckos 13 jackals a kobold a goblin 4 sewer rats 7 grid bugs a bat 2 lichens 15 newts 85 creatures vanquished. No species were genocided or became extinct. Goodbye choedev the Archeologist... You quit in The Gnomish Mines on dungeon level 5 with 1826 points, and 1370 pieces of gold, after 3390 moves. You were level 3 with a maximum of 31 hit points when you quit.