Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main). Game began 2026-05-11 14:37:57, ended 2026-05-11 15:43:40. choedev, neutral male gnomish Archeologist ----- ------- |...------ --|.....| |........| |.+.....| |........| |-|..G./|-- -------.---- |.+.....v.| |.`.`.....-- |-|.....|@| |..........| |.+.....|.| |..........| --|.....|L| -----.-------- ------|)| |............| |[| |%...........| |%| --------.----| |%| |...........| |[| |...........| |.| -------.------ |.| |.......----------------%| |>......^................| -------------------------- Choedev the Investigator St:16 Dx:11 Co:17 In:19 Wi:15 Ch:8 Neutral Dlvl:6 $:0 HP:0(59) Pw:34(34) AC:-10 Xp:7/779 T:9646 Latest messages: The dwarf misses Lemondrop. What do you want to use or apply? [adfgqvxyFHIKOZ or ?*] d You produce a strange whistling sound. Lemondrop shifts location. You stop. Lemondrop is in the way! Lemondrop picks up a bullwhip. You see here a grappling hook. Lemondrop drops a bullwhip. Lemondrop touches the dwarf. The dwarf is covered in frost! The dwarf is killed! You swap places with Lemondrop. You see here a bullwhip. Lemondrop vanishes! You lash the leather golem. You lash the leather golem. You lash the leather golem. You lash the leather golem. You miss the leather golem. Lemondrop appears next to you! The leather golem misses! The leather golem hits! Lemondrop picks up 6 runed arrows. You have a little trouble lifting 2 food rations. Continue? [ynq] (q) q There are several objects here. What do you want to use or apply? [adfgqvxyFHIKOZ or ?*] d You produce a strange whistling sound. Lemondrop shifts location. Lemondrop touches the leather golem. The leather golem is covered in frost! The leather golem is destroyed! Lemondrop vanishes and reappears next to you. There are several objects here. You see here a bullwhip. You lash the orc zombie. The orc zombie misses! Lemondrop steps reluctantly onto a leather armor. You lash the orc zombie! The orc zombie misses! You destroy the orc zombie! Lemondrop steps reluctantly onto a leather armor. You see here a grappling hook. You have a little trouble lifting a pink potion. Continue? [ynq] (q) q Lemondrop vanishes and reappears next to you. You miss the energy vortex. You are jolted with electricity! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Amulets ('"') B - an uncursed amulet of reflection (being worn) Weapons (')') r - 5 uncursed +0 daggers named ammo (at the ready) s - an uncursed +2 orcish dagger a - an uncursed +2 bullwhip (weapon in right hand) Armor ('[') o - an uncursed +0 elven leather helm (being worn) V - an uncursed +0 pair of leather gloves (being worn) N - an uncursed +0 pair of iron shoes (being worn) X - a blessed +0 small shield (being worn) j - an uncursed +0 elven mithril-coat (being worn) Comestibles ('%') A - 3 uncursed food rations u - 2 uncursed lembas wafers P - an uncursed sprig of wolfsbane n - 2 uncursed tripe rations R - 3 uncursed homemade tins of floating eye meat Scrolls ('?') D - an uncursed scroll of earth G - a cursed scroll of earth Rings ('=') t - an uncursed +1 ring of increase damage J - a cursed ring of polymorph control p - an uncursed ring of protection from shape changers Q - an uncursed ring of see invisible L - an uncursed ring of stealth Wands ('/') q - an uncursed wand of digging named z2? (0:4) O - an uncursed wand of magic missile (0:2) y - an uncursed wand of nothing named z1 (0:11) H - an uncursed wand of probing named z1 (0:5) K - an uncursed wand of secret door detection named z1 (0:11) Z - an uncursed wand of slow monster named z1 (0:6) Tools ('(') I - an uncursed sack named p1686 pr10 slp tpty containing 16 items d - an uncursed magic whistle v - an uncursed +0 pick-axe x - an uncursed skeleton key f - an uncursed tinning kit (0:56) F - an uncursed towel Gems/Stones ('*') g - an uncursed touchstone Contents of the sack named p1686 pr10 slp tpty: 3983 gold pieces an uncursed scroll of destroy armor an uncursed scroll of earth a blessed scroll of enchant armor an uncursed scroll of enchant armor an uncursed scroll of enchant weapon 2 uncursed scrolls of identify a cursed scroll of identify an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of scare monster a cursed scroll of teleportation an uncursed magic marker (0:57) an uncursed magic marker (0:44) an uncursed chrysoberyl stone an uncursed garnet stone Choedev the Archeologist's attributes: Background: You were an Investigator, a level 7 male gnomish Archeologist. You were neutral, on a mission for Camaxtli who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic). You were right-handed. You were in Sokoban, on level 6. You entered the dungeon 9646 turns ago. You had 779 experience points, 501 more were needed to attain level 8. Basics: You had 0 out of 59 hit points. You had all 34 energy points (spell power). Your armor class was -10. Your wallet was empty, but you had 3983 zorkmids stashed away in your pack. Autopickup was on for '$%?!"=/*', with exceptions. Final Characteristics: Your strength was 16 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 15 (limit:18). Your charisma was 8 (limit:18). Final Status: You weren't hungry. You were unencumbered. You were wielding a whip. You had basic skill with whip and could have enhanced that. Final Attributes: You were piously aligned. You were sleep resistant. You could recognize detrimental food. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a moderate defense bonus (+10). You were guarded. Your spell casting was impaired by metallic armor. You had reflection. You are dead. Miscellaneous: You disabled loading and storing of bones levels. Total elapsed playing time was 1 hour, 5 minutes and 43 seconds. Major events: Turn 1: choedev the neutral male gnomish Archeologist entered the dungeon 676: entered the Gnomish Mines 843: reached Mine Town 3545: attained the rank of Field Worker (level 3) 6741: the Oracle has been killed 7383: attained the rank of Investigator (level 6) 7391: entered Sokoban 7707: completed 1st Sokoban level 8030: completed 2nd Sokoban level 8489: completed 3rd Sokoban level 9428: completed 4th Sokoban level 9646: killed by an energy vortex Spells: Name Level Category Fail Retention light 1 divination 100% 51%-75% protection 1 clerical 100% 76%-100% Skills: Fighting Skills bare handed combat [Unskilled] two weapon combat [Unskilled] riding [Unskilled] Weapon Skills dagger [Unskilled] knife [Unskilled] pick-axe [Basic] short sword [Unskilled] saber [Unskilled] club [Unskilled] quarterstaff [Unskilled] sling [Unskilled] dart [Unskilled] boomerang [Unskilled] whip [Basic] unicorn horn [Unskilled] Spellcasting Skills attack spells [Unskilled] healing spells [Unskilled] divination spells [Unskilled] matter spells [Unskilled] Voluntary challenges: Character rerolling was not enabled. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Field Worker. You attained the rank of Investigator. You entered Sokoban. The Dungeons of Doom: levels 1 to 10 Level 1: Some fountains. Level 2: A fountain, a sink. Stairs down to The Gnomish Mines. Level 3: Level 4: Many altars. Level 5: A general store, an altar, some fountains. Level 6: A fountain. Level 7: A fountain. Level 8: A sink. Level 9: Many fountains. Oracle of Delphi. Level 10: A fountain. Stairs up to Sokoban, level 9. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple and an altar, some fountains, some trees. Level 6: Sokoban: levels 9 up to 6 Level 6: <- You were here. Solved. Final resting place for you, killed by an energy vortex. Level 7: Solved. Level 8: Solved. Level 9: Solved. Vanquished creatures: the Oracle a ghost a giant mimic 2 stalkers a warg 2 ettin mummies 2 quantum mechanics a freezing sphere 2 flaming spheres a tiger 2 gargoyles 2 tengu a leocrotta a leather golem 2 watchmen a chameleon a giant beetle a cockatrice a wolf 2 gremlins a spotted jelly 2 leprechauns a giant spider a horse a brown pudding a rust monster a gold golem 2 werewolves a dog a housecat a jaguar 2 plains centaurs 2 human zombies 2 rope golems 2 Woodland-elves a soldier ant an imp a wood nymph 2 water nymphs an orc shaman a rock mole 2 ponies 2 yellow lights 4 shriekers a gnomish wizard a gray ooze a straw golem a paper golem a giant ant a little dog 6 floating eyes a kitten 9 dwarves 2 homunculi 3 kobold leaders 4 hill orcs 10 rothes 2 rabid rats a centipede a giant bat 5 orc zombies a dwarf zombie 2 werejackals 8 iguanas 11 killer bees 5 coyotes 2 gas spores 4 hobbits 2 manes 4 large kobolds 3 hobgoblins 5 giant rats 4 cave spiders a brown mold 2 yellow molds a green mold 2 red molds 7 gnomes 2 garter snakes a gnome zombie 10 geckos 23 jackals 3 foxes a kobold 6 goblins 2 sewer rats 11 grid bugs a bat 11 lichens 8 newts 257 creatures vanquished. No species were genocided or became extinct. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | choedev | | 3983 Au | | killed by an | | energy vortex | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye choedev the Archeologist... You died in Sokoban on dungeon level 6 with 7171 points, and 3983 pieces of gold, after 9646 moves. You were level 7 with a maximum of 59 hit points when you died.