Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-08-25 04:20:30, ended 2025-08-26 03:06:36. crunchr, chaotic male human Rogue ----- --- #..."........| ----------- #|........^..| |.........| ####|.%.........| |.........| # ---- ---|-- ---------- ## ------------ |<........-## # .........| ## #-..........| --.-----%-- # #|.........#######|..........| ### # ### #.........| # # ..........| ### # # ##|........-##### ------|---- #### ### #### #|........| # ###### ############|........| # ----.----- ### ---------- ## |(.......| --.-- |........| |...| |........| |._.. |........| |v..| |........| ----- ----+---- Crunchr the Pilferer St:18/02 Dx:18 Co:18 In:17 Wi:15 Ch:11 Chaotic S:49383 Dlvl:21 $:0 HP:0(73) Pw:45(48) AC:-5 Xp:11/10817 T:18511 Latest messages: What do you want to wear? [zIOSX or ?*] You finish your dressing maneuver. d - an uncursed amulet of magical breathing (being worn). # What do you want to wear? [zOSX or ?*] You feel that monsters have difficulty pinpointing your location. You are now wearing a cloak of displacement. What do you want to wear? [zOS or ?*] You are now wearing a large shield. What do you want to wear? [zS or ?*] You finish your dressing maneuver. You feel yourself speed up a bit more. What do you want to wear? [z or ?*] You finish your dressing maneuver. What do you want to use or apply? [behikmprwxBEG or ?*] You put 11 uncursed darts named +0 into the bag called BoH. You put an uncursed dagger named +0 into the bag called BoH. You put an uncursed tin into the bag called BoH. You put an uncursed looking glass into the bag called BoH. Pick an object. You see here an unlocked chest containing 2 items. You have a little trouble lifting an unlocked chest containing 2 items. Continue? [ynq] (q) K - an unlocked chest containing 2 items. You rebalance your load. Movement is difficult. Where do you want to travel to? (For instructions type a '?') You hear a rushing noise nearby. You hear a rushing noise nearby. You drop an unlocked chest containing 2 items. Your movements are now unencumbered. The energy vortex misses! The energy vortex engulfs you! The air around you crackles with electricity. You feel your magical energy drain away. You hit the energy vortex. You are jolted with electricity! You hit the energy vortex. You are jolted with electricity! The air around you crackles with electricity. # You begin praying to Kos. You are surrounded by a shimmering light. You finish your prayer. You feel that Kos is well-pleased. You are surrounded by a light blue aura. You hit the energy vortex. You are jolted with electricity! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Inventory: Amulets d - an uncursed amulet of magical breathing (being worn) Weapons u - 10 uncursed +0 darts named +0 W - 10 uncursed +0 daggers named +0 (at the ready) a - an uncursed +0 short sword (weapon in hand) Armor z - a blessed +2 helm of brilliance (being worn) o - a blessed +1 pair of leather gloves (being worn) S - an uncursed burnt +0 pair of speed boots (being worn) O - a blessed +0 large shield (being worn) X - an uncursed burnt +2 cloak of displacement (being worn) I - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles c - an uncursed lizard corpse Wands x - an uncursed wand of light (0:1) G - an uncursed wand of magic missile (0:5) i - an uncursed wand of magic missile (0:4) E - an uncursed wand of sleep (0:5) Tools b - a blessed bag of holding containing 58 items e - an uncursed expensive camera (0:35) r - an uncursed lock pick named fave w - an uncursed magic whistle named fave p - an uncursed +0 pick-axe named fave (alternate weapon; not wielded) k - an uncursed skeleton key named fave B - an uncursed towel named fave h - a blessed +0 unicorn horn named fave Gems/Stones l - a blessed luckstone named pray 14000 Contents of the bag of holding: 4189 gold pieces 16 uncursed +0 arrows 7 cursed -2 elven arrows 8 uncursed +0 darts 24 uncursed +0 darts named +0 a blessed +0 dagger named +0 an uncursed +0 dagger named +0 an uncursed +0 scimitar an uncursed +0 mummy wrapping an uncursed pizza 3 uncursed food rations 5 uncursed food rations an uncursed fortune cookie an uncursed tripe ration 2 uncursed tripe rations an uncursed tin of spinach an uncursed cockatrice corpse an uncursed lichen corpse 2 uncursed lizard corpses a blessed scroll of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of destroy armor a blessed scroll of earth an uncursed scroll of enchant armor an uncursed scroll of enchant weapon a blessed scroll of food detection an uncursed scroll of food detection a blessed scroll of identify 3 uncursed scrolls of identify an uncursed scroll of light a blessed scroll of remove curse an uncursed scroll of remove curse an uncursed scroll of taming 3 uncursed scrolls of teleportation an uncursed spellbook of cone of cold an uncursed potion of gain ability 3 uncursed potions of gain level an uncursed potion of healing a blessed potion of object detection an uncursed potion of object detection a blessed potion of sickness an uncursed potion of sickness a cursed potion of sleeping a potion of holy water an uncursed potion of water an uncursed ring of free action an uncursed ring of teleport control an uncursed wand of magic missile (0:4) an uncursed wand of striking (0:5) an uncursed wand of striking (0:4) an uncursed wand of teleportation (0:2) an uncursed mirror an uncursed emerald 3 uncursed jasper stones 2 uncursed jet stones an uncursed sapphire 2 uncursed worthless pieces of black glass an uncursed worthless piece of yellow glass Crunchr the Rogue's attributes: Background: You were a Pilferer, a level 11 male human Rogue. You were chaotic, on a mission for Kos who was opposed by Issek (lawful) and Mog (neutral). You were in the Dungeons of Doom, on level 21. You entered the dungeon 18511 turns ago. It was nighttime. There was a new moon in effect when your adventure ended. You had 10817 experience points, 9183 more were needed to attain level 12. Your score was 49383 before end-of-game adjustments. Basics: You had 0 out of 73 hit points. You had 45 out of 48 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was on for '$/?+=!*' plus thrown, with exceptions. Final Characteristics: Your strength was 18/02 (limit:18/100). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 17 (base:15, limit:18). Your wisdom was 15 (base:13, limit:18). Your charisma was 11 (limit:18). Final Status: You were swallowed by an energy vortex. You were unencumbered. You were wielding a short sword. You had basic skill with short sword and could have enhanced that. Final Attributes: You were piously aligned. You were fire resistant. You were poison resistant. You were telepathic. You had automatic searching. You were displaced. You were stealthy. You could survive without air. You were guarded. You were very fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a clay golem 2 ghosts 2 giant mimics 2 long worms 2 large mimics a stalker an air elemental a giant mummy a giant zombie 4 wargs 2 small mimics 2 warhorses 2 xans an ettin mummy a quantum mechanic a wood golem a pyrolisk 3 freezing spheres a flaming sphere 2 large cats 5 tengu a leocrotta 4 stone giants an elf mummy a python a pit viper a wraith 4 carnivorous apes 3 ettin zombies a leather golem a succubus 6 chameleons 2 giant beetles 3 cockatrices a wolf 3 lynxes a panther 4 leprechauns an orc-captain 4 giant spiders a scorpion a horse a baby long worm a black light 2 gnome kings an orc mummy 2 dwarf mummies an ogre an owlbear 2 gold golems 2 werewolves 4 lizards 3 chickatrices a dingo 2 housecats 3 jaguars a dwarf lord a blue jelly 3 white unicorns a dust vortex a raven 2 plains centaurs 3 gnome mummies 3 snakes 4 human zombies a rope golem 4 soldier ants 2 fire ants a wood nymph 6 water nymphs 4 mountain nymphs 5 Uruk-hai 2 orc shamans 2 rock piercers a rock mole 2 ponies 3 fog clouds 2 yellow lights a violet fungus 3 gnome lords 4 gnomish wizards a kobold mummy a black naga hatchling 2 golden naga hatchlings a barrow wight 2 elf zombies 3 ghouls 10 giant ants a little dog 6 floating eyes 2 kittens 12 dwarves a kobold lord 4 kobold shamans 12 hill orcs 11 rothes 2 rabid rats 2 centipedes 3 giant bats a monkey 9 orc zombies 3 dwarf zombies 2 werejackals 7 iguanas 11 killer bees 2 acid blobs a gas spore 5 hobbits 5 large kobolds 8 hobgoblins 12 giant rats 3 brown molds 2 yellow molds a green mold 5 red molds 31 gnomes 33 garter snakes 5 gnome zombies 6 geckos 8 jackals 3 foxes 4 kobolds 5 goblins 4 sewer rats 6 grid bugs 6 bats 4 lichens 3 kobold zombies 12 newts 454 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 21 Level 1: An altar to Kos, a fountain. Level 2: "POTIONS Altar MINES LM" A potion shop, an altar to Kos. Stairs down to The Gnomish Mines. Level 3: A shop. Level 4: "ARMOR 3boxes" An armor shop, a grave. Level 5: "ORACLE" Many fountains. Level 6: "SOKO UL" Stairs up to Sokoban, level 5. Level 7: "THRONE ROOM" Level 8: An armor shop. Level 9: A fountain. Level 10: Some sinks. Level 11: "TO QUEST" Summoned by the Master of Thieves. Portal to The Quest. Level 12: "BIG ROOM giants" Some fountains, many trees. A very big room. Level 13: Level 14: "LEPRECHAUNS" An altar. Level 15: "GRAVEYARD" Many graves. Level 16: "ROGUE" A primitive area. Level 17: "COCKABITES" A sink. Level 18: "vault" A fountain. Level 19: Level 20: A fountain. Level 21: "NOT MY AlTAR LEPS" <- You were here. An altar. Final resting place for you, killed by an energy vortex. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Some shops, a temple, some fountains. Final resting place for Brunhild-Ran-Hum-Mal-Neu, killed by a gnome. Level 7: The Quest: Level 1: Home. Sokoban: levels 5 up to 2 Level 2: Solved. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | crunchr | | 4189 Au | | killed by an | | energy vortex | | | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye crunchr the Rogue... You died in The Dungeons of Doom on dungeon level 21 with 48965 points, and 4189 pieces of gold, after 18511 moves. You were level 11 with a maximum of 73 hit points when you died.