Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2025-12-12 12:08:34, ended 2025-12-12 21:09:24. dacf, lawful male human Knight ....}}}}..}}}. .}}}}}...}}.. ..}}}}}...}.. ..}}}....... ...}}}....... ...%....... ... ............ ..... .............%........... ...?...%....%..%*......... ...@%.%.j...^...%.......... ......... ............... .....}}... .............. .....}}j.... ..%......... ......}}}.... .... .......}}}.... ........}}... ...}}}........ ..}}}}}........ ....}}}}}...... .......}}}}... Dacf the Knight St:18/13 Dx:15 Co:17 In:10 Wi:17 Ch:18 Lawful Home 6 $:1348 HP:0(116) Pw:115(115) AC:1 Xp:14/118494 Satiated Burdened T:16504 Latest messages: "Thy strength waneth, dacf. The time of thy death draweth near." You hit the invisible Ixoth! You kill the invisible Ixoth! [Ixoth curses you as he dies.] There are several objects here. There is Ixoth's corpse here; eat it? [ynq] (n) y Ixoth's corpse tastes okay. You stop eating Ixoth's corpse. You hit the ochre jelly! You are splashed by the ochre jelly's acid! You kill the ochre jelly! a - the blessed rustproof +7 Excalibur (weapon in hand). There is Ixoth's partly eaten corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating Ixoth's corpse. There is a staircase up here. You see here a scroll called scare monster. There are several objects here. You hit the ochre jelly! You are splashed by the ochre jelly's acid! You kill the ochre jelly! There is Ixoth's partly eaten corpse here; eat it? [ynq] (n) y You resume your meal. You stop eating Ixoth's corpse. The ochre jelly misses! You hit the ochre jelly! The ochre jelly engulfs you! You are covered in slime! It burns! You kill the ochre jelly! There are several objects here. You are splashed by the ochre jelly's acid! There is Ixoth's partly eaten corpse here; eat it? [ynq] (n) y You resume your meal. You're having a hard time getting all of it down. The ochre jelly falls into a pit! You're finally finished. The ochre jelly engulfs you! You are covered in slime! It burns! You hit the ochre jelly. You are splashed by the ochre jelly's acid! You hit the ochre jelly. You are covered in slime! It burns! You kill the ochre jelly! You are splashed by the ochre jelly's acid! There is a slime mold here; eat it? [ynq] (n) y Blecch! Rotten food! You feel like a glutton! You choke over your food. You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1348 gold pieces Weapons a - the blessed rustproof +7 Excalibur (weapon in hand) Armor g - an uncursed +1 elven leather helm (being worn) C - an uncursed burnt +0 pair of gauntlets of dexterity (being worn) q - an uncursed +0 pair of elven boots (being worn) e - an uncursed +0 pair of high boots h - a cursed -1 pair of kicking boots D - an uncursed +0 cloak of displacement (being worn) L - an uncursed +0 mummy wrapping b - an uncursed +0 Hawaiian shirt (being worn) R - an uncursed +0 elven mithril-coat (being worn) Comestibles v - an uncursed slime mold G - 3 uncursed food rations Scrolls E - an uncursed scroll of destroy armor Potions T - an uncursed potion of monster detection f - an uncursed potion of sickness Rings Q - an uncursed ring of conflict w - an uncursed ring of free action p - an uncursed ring of regeneration (on right hand) m - an uncursed ring of slow digestion (on left hand) Wands t - a wand of cancellation (0:6) l - a wand of cold (0:8) B - a wand of create monster (0:5) O - a wand of digging (0:8) I - a wand of digging (0:6) c - a wand of lightning (0:2) S - a wand of lightning (0:2) M - a wand of lightning (0:0) J - a wand of magic missile (0:7) d - a wand of magic missile (0:5) o - a wand of magic missile (0:2) A - a wand of polymorph (0:4) j - a wand of probing (0:5) N - a cursed wand of probing (0:4) X - a wand of sleep (0:4) P - a wand of slow monster (0:4) y - a wand of speed monster (0:8) K - a wand of speed monster (0:7) Y - a wand of striking (0:1) Tools s - a blessed bag of holding containing 61 items W - a bag of tricks (0:6) z - an uncursed magic whistle F - a blessed oil lamp x - a +0 pick-axe k - an uncursed skeleton key H - an uncursed towel u - a +0 unicorn horn Gems/Stones i - an uncursed worthless piece of black glass U - a blessed luckstone Contents of the bag of holding: 5032 gold pieces an uncursed scroll of confuse monster an uncursed scroll of punishment an uncursed scroll of gold detection 3 uncursed scrolls of earth 2 blessed scrolls of remove curse an uncursed scroll of remove curse a blessed scroll of blank paper 4 uncursed scrolls of blank paper an uncursed scroll of blank paper an uncursed scroll of create monster an uncursed scroll of destroy armor an uncursed scroll of enchant weapon a blessed scroll of enchant weapon 2 uncursed scrolls of enchant weapon a blessed scroll of food detection 2 uncursed scrolls of food detection an uncursed scroll of identify 2 uncursed scrolls of light an uncursed scroll of taming 2 blessed scrolls of teleportation 5 uncursed scrolls of teleportation an uncursed spellbook of cure blindness an uncursed potion of restore ability an uncursed potion of oil an uncursed potion of see invisible a cursed potion of acid an uncursed potion of booze an uncursed potion of fruit juice 7 potions of holy water 2 uncursed potions of extra healing an uncursed potion of gain energy a blessed potion of healing 3 uncursed potions of healing a cursed potion of invisibility an uncursed potion of levitation a blessed potion of monster detection an uncursed potion of object detection a blessed potion of object detection a blessed potion of sickness a cursed potion of sleeping 2 uncursed potions of speed a cursed ring of hunger a cursed ring of hunger a blessed +2 ring of adornment a cursed -1 ring of protection a cursed -1 ring of increase damage an uncursed -1 ring of increase damage an uncursed ring of fire resistance an uncursed ring of protection from shape changers an uncursed ring of shock resistance an uncursed ring of teleport control an uncursed aquamarine stone 2 uncursed worthless pieces of green glass 3 uncursed emeralds an uncursed worthless piece of red glass 2 uncursed amethyst stones an uncursed citrine stone 3 uncursed worthless pieces of yellow glass 5 uncursed worthless pieces of yellowish brown glass 7 uncursed worthless pieces of black glass Dacf the Knight's attributes: Background: You were a Knight, level 14 male human. You were lawful, on a mission for Lugh who was opposed by Brigit (neutral) and Manannan Mac Lir (chaotic). You were in the Quest, on level 6. You entered the dungeon 16504 turns ago. You had 118494 experience points, 41506 more were needed to attain level 15. Basics: You had 0 out of 116 hit points. You had all 115 energy points (spell power). Your armor class was 1. Your wallet contained 1348 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/13 (peak:18/15, limit:18/100). Your dexterity was 15 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 18 (limit:18). Final Status: You were satiated. You were burdened; movement was slightly slowed. You were wielding a long sword. You had expert skill with long sword. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You had automatic searching. You were invisible to others. You were displaced. You were stealthy. You could jump. You regenerated. You had slower digestion. You were guarded. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: Ixoth a baby yellow dragon a lich 2 black puddings a queen bee 3 giant mimics 2 ice trolls an Elvenking 4 large mimics a wumpus 2 stalkers a fire elemental an earth elemental a hill giant a giant mummy a giant zombie a warg a winter wolf 8 small mimics a warhorse 3 xans a quantum mechanic 5 trolls 2 wood golems 2 pyrolisks a large dog 3 freezing spheres a flaming sphere 2 shocking spheres a gargoyle 3 tengu 17 ochre jellies a mountain centaur a stone giant an elf mummy a human mummy 2 red nagas a cobra 4 wraiths 2 carnivorous apes an ettin zombie a Grey-elf an incubus 2 crocodiles a quivering blob a cockatrice a wolf a winter wolf cub a gremlin a leprechaun 2 orc-captains 2 mumakil 6 giant spiders a scorpion 2 horses an ice vortex 3 black lights a vampire bat a forest centaur 3 gnome kings an orc mummy an owlbear 2 gold golems a Green-elf 3 lizards 4 chickatrices a dog a housecat a jaguar a gray unicorn 2 black unicorns 2 dust vortices a raven 2 plains centaurs 2 gnome mummies 3 snakes a human zombie a rope golem 8 Woodland-elves 30 soldier ants 6 bugbears 2 imps 57 quasits 6 wood nymphs a water nymph 4 mountain nymphs 2 Mordor orcs 3 Uruk-hai an orc shaman 2 rock piercers 2 rock moles a pony 2 fog clouds 2 yellow lights 2 violet fungi 5 gnome lords 4 gnomish wizards 3 kobold mummies a red naga hatchling a black naga hatchling a golden naga hatchling 4 gray oozes 2 elf zombies a ghoul a straw golem a paper golem 7 giant ants 3 little dogs 2 floating eyes 2 kittens 4 dwarves 6 hill orcs 2 rothes 2 rabid rats a centipede 2 monkeys an orc zombie a werejackal 3 iguanas 28 killer bees 3 acid blobs 10 coyotes 2 gas spores a manes a large kobold 10 hobgoblins 4 giant rats a cave spider a brown mold 4 yellow molds 3 green molds 2 red molds 24 gnomes a garter snake 3 gnome zombies 6 geckos 16 jackals 2 foxes 2 kobolds 3 goblins 3 sewer rats 3 grid bugs 2 bats 5 lichens 3 kobold zombies 8 newts 494 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 25 Level 1: An altar to Lugh, a fountain. Level 2: A potion shop, an altar to Lugh. Level 3: A delicatessen, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain, a grave. Level 5: Level 6: Some fountains. Level 7: A potion shop. Level 8: Many fountains. Oracle of Delphi. Level 9: Some fountains, some graves. Stairs up to Sokoban, level 8. Level 10: A fountain, a grave. Level 11: A sink. Level 12: A sink. Level 13: A temple, a fountain, a grave. Level 14: A general store, some fountains. Summoned by King Arthur. Portal to The Quest. Level 15: A grave. Level 16: A fountain, a grave. Level 17: A fountain. Level 18: A primitive area. Level 19: An armor shop. Level 20: Some fountains. Level 21: A sink. Level 22: Level 23: Level 24: Some altars. Level 25: A sink. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. The Quest: levels 1 to 6 Level 1: A throne. Given quest by King Arthur. Level 2: Level 3: A temple. Level 4: Level 5: Level 6: <- You were here. Final resting place for you, choked on a deadly slime mold. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 6380 Au | | choked on a | | deadly slime | | mold | | | | 2025 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well dacf the Knight... You choked in The Quest on dungeon level 6 with 94962 points, and 6380 pieces of gold, after 16504 moves. You were level 14 with a maximum of 116 hit points when you choked.