Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-08 18:02:47, ended 2026-01-08 19:10:14. dacf, lawful male human Monk ----- --------- ###....+ |.^.....+ # |...| |.%<....| # |...-# --.------ --------- ### -----# 0###### |%%%.%%.| # # # ## |%%.[%.+| # # # ## |%.*.%%.|## # # |@O(%[..|# # ## |[.\Goo..# # ## --- --- #### # #-------------.- #|.............. #|.............| #|..>........... #|.............| #-.............| --------------- Dacf the Initiate St:18/09 Dx:16 Co:15 In:10 Wi:13 Ch:10 Lawful Dlvl:12 $:1170 HP:0(72) Pw:24(34) AC:3 Xp:9/3716 T:7067 Latest messages: In what direction? . There is a chest here; unlock it? [ynq] (q) y You succeed in unlocking the chest. There is an unlocked chest here, loot it? [ynq] (q) y You carefully open the chest... $ - 184 gold pieces. X - a scroll labeled THARR. Z - a scroll of identify. Your knapsack cannot accommodate any more items. There is an unlocked chest containing 3 items here, loot it? [ynq] (q) y You open the chest... You see here a bugbear corpse. There are several objects here. You drop a blessed scroll of gold detection. You drop a blessed scroll of light. You drop a blessed spellbook of sleep. You see here a bugbear corpse. You see here a bugbear corpse. You see here an unlocked chest containing 3 items. There is an unlocked chest containing 3 items here, loot it? [ynq] (q) y You open the chest... j - a scroll of remove curse. L - a dark potion. R - a ruby ring. You kill the hobgoblin! You hit the gnome king! The gnome king hits! You are empty handed. You hit the gnome king! You hit the gnome king! The gnome king hits! You kill the gnome king! You are now more skilled in martial arts. You hit the ogre king. The ogre king wields a mace! You hit the ogre king. The ogre king swings his mace. The ogre king hits! The ogre king swings his mace. The ogre king hits! In what direction? l The sleep ray hits the ogre king. The ogre king swings his mace. The ogre king hits! In what direction? l The sleep ray hits the ogre king. The ogre king swings his mace. The ogre king hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 1170 gold pieces Amulets M - an uncursed amulet of ESP (being worn) Armor a - an uncursed +2 pair of leather gloves (being worn) q - an uncursed +0 pair of elven boots (being worn) b - an uncursed +1 robe (being worn) Comestibles O - 2 uncursed slime molds Scrolls h - a cursed scroll of enchant armor r - a cursed scroll of enchant weapon E - 2 blessed scrolls of identify Z - a blessed scroll of identify V - an uncursed scroll of identify X - an uncursed scroll of punishment d - 2 uncursed scrolls of remove curse j - a cursed scroll of remove curse J - 2 uncursed scrolls of teleportation K - a cursed scroll of teleportation Potions L - a blessed potion of booze F - an uncursed potion of fruit juice H - an uncursed potion of full healing B - an uncursed potion of gain energy y - an uncursed potion of hallucination v - an uncursed potion of healing o - a blessed potion of object detection x - an uncursed potion of object detection G - an uncursed potion of object detection u - 2 uncursed potions of oil n - an uncursed potion of paralysis p - an uncursed potion of paralysis e - an uncursed potion of polymorph w - a cursed potion of restore ability g - an uncursed potion of sickness C - an uncursed potion of sleeping N - 2 uncursed potions of speed Q - 3 potions of holy water Rings A - a cursed ring of polymorph R - an uncursed -1 ring of protection Wands Y - a wand of digging (0:8) I - a wand of digging (0:5) S - a cursed wand of fire (0:3) l - a blessed wand of secret door detection (0:13) T - a wand of striking (0:7) t - a wand of teleportation (0:8) Tools f - an uncursed brass lantern m - a blessed magic marker (0:47) z - a +0 pick-axe k - an uncursed skeleton key D - an uncursed stethoscope Gems/Stones W - 2 uncursed diamonds c - a cursed dilithium crystal s - 3 uncursed emeralds P - 2 uncursed rubies U - a cursed turquoise stone i - a blessed luckstone Dacf the Monk's attributes: Background: You were an Initiate, a level 9 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 12. You entered the dungeon 7067 turns ago. You had 3716 experience points, 1404 more were needed to attain level 10. Basics: You had 0 out of 72 hit points. You had 24 out of 34 energy points (spell power). Your armor class was 3. Your wallet contained 1170 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/09 (limit:18/100). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were empty handed. You had master skill with martial arts. Final Attributes: You were piously aligned. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were stealthy. You were guarded. You were fast. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a large mimic a stalker 3 small mimics a wood golem a freezing sphere an ochre jelly 2 mountain centaurs a python a giant beetle 2 quivering blobs a winter wolf cub a horse a black light a vampire bat 4 gnome kings an ogre an owlbear a gold golem 2 lizards 2 jaguars a raven a plains centaur a snake 2 apes 3 human zombies a rope golem a Woodland-elf a soldier ant 4 bugbears a wood nymph a water nymph a Mordor orc 3 Uruk-hai 2 orc shamans a rock mole a pony 3 yellow lights a violet fungus 15 gnome lords 2 gnomish wizards a kobold mummy a red naga hatchling an elf zombie a straw golem 3 paper golems 2 floating eyes a kitten 4 dwarves 2 kobold lords a kobold shaman 13 hill orcs 9 rothes 2 giant bats 3 werejackals an iguana 9 killer bees 2 acid blobs 3 coyotes a hobbit 5 manes 9 hobgoblins a brown mold a yellow mold 55 gnomes 9 garter snakes 3 geckos 7 jackals 2 foxes a kobold 2 goblins 7 grid bugs a bat 4 lichens a kobold zombie 6 newts 249 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 12 Level 1: Level 2: A fountain, a sink. Stairs down to The Gnomish Mines. Level 3: Level 4: Level 5: A fountain. Level 6: Level 7: Level 8: Level 9: A sink. Stairs up to Sokoban, level 8. Level 10: Level 11: A fountain, a grave. Level 12: <- You were here. A throne. Final resting place for you, killed by an ogre king. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains, some trees. Level 7: Level 8: Level 9: Level 10: Sokoban: Level 8: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 1170 Au | | killed by an | | ogre king | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Monk... You died in The Dungeons of Doom on dungeon level 12 with 16517 points, and 1170 pieces of gold, after 7067 moves. You were level 9 with a maximum of 72 hit points when you died.