Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-08 20:08:59, ended 2026-01-09 20:18:40. dacf, lawful male human Monk H ; 222 |@ 2 |}X----- |}}}}}}|2 |. |.....}| |p----|X..Y.}|2 |0..v0|.....;#1. |.---@|..&..}2...... |.|*|0%.....}|2 ......| |.|<|--}}}}}}|2 .....| |...| |}----X- ------ ---.| |@@ |0| 1 Dacf the Student of Stones St:18/06 Dx:17 Co:18 In:12 Wi:17 Ch:11 Lawful Dlvl:27 $:141 HP:0(84) Pw:0(60) AC:-5 Xp:12/22589 T:14499 Latest messages: The xorn hits! The xorn bites! The owlbear attacks a spot beside you. The ogre king drinks a potion of speed! The ogre king is suddenly moving faster. The owlbear attacks a spot beside you. The ogre king wields a club! The shark strikes at thin air! There are several objects here. In what direction? . You feel better. The air around you begins to shimmer with a golden haze. You are empty handed. What do you want to use or apply? [e-gi-knrsuxyDG-JLPS-U or ?*] s You are empty handed. You hit the ogre king. The ogre king swings his club. The ogre king hits! The ogre king swings his club. The ogre king hits! Your lantern is getting dim. You hit the ogre king! The ogre king swings his club. The ogre king just misses! You hit the ogre king. The ogre king swings his club. The ogre king hits! You hit the ogre king! You kill the ogre king! The energy vortex engulfs you! Your brass lantern goes out! You feel your magical energy drain away. You hit the energy vortex. You feel your magical energy drain away. In what direction? . You feel better. You feel your magical energy drain away! You get expelled! There are several objects here. You hit the energy vortex! You are jolted with electricity! The energy vortex misses! The energy vortex misses! The energy vortex touches you! The energy vortex misses! The golden haze around you becomes less dense. You hit the energy vortex! You are jolted with electricity! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 141 gold pieces Amulets B - a cursed amulet of strangulation Armor q - an uncursed +2 elven leather helm (being worn) a - an uncursed burnt thoroughly rotted +2 pair of leather gloves (being worn) C - a blessed very rusty +1 pair of iron shoes (being worn) b - a blessed fireproof +4 robe (being worn) o - a cursed -2 Hawaiian shirt Comestibles m - an uncursed partly eaten food ration K - 3 uncursed food rations v - 2 uncursed tins of spinach Scrolls p - an uncursed scroll of amnesia M - an uncursed scroll of confuse monster d - a blessed scroll of genocide Potions Y - an uncursed potion of healing l - an uncursed potion of invisibility O - an uncursed potion of sleeping R - a potion of holy water Rings t - an uncursed ring of cold resistance (on right hand) c - a blessed +1 ring of gain strength F - an uncursed ring of polymorph control (on left hand) Wands U - a wand of cold (0:3) i - a wand of create monster (0:3) y - a wand of death (0:5) j - a wand of digging (0:7) P - a wand of digging (0:6) L - a wand of digging (0:5) f - a wand of digging (0:2) D - a wand of enlightenment (0:6) e - a wand of fire (0:1) T - a wand of speed monster (0:4) g - a wand of striking (0:4) I - a wand of striking (0:4) S - a wand of teleportation (0:4) Tools s - a blessed bag of holding containing 60 items H - a bag of tricks (0:13) n - a magic flute (0:5) r - an uncursed blindfold G - an uncursed brass lantern J - the blessed Magic Mirror of Merlin x - a +0 pick-axe k - an uncursed skeleton key u - a +0 unicorn horn Gems/Stones V - 2 uncursed amethyst stones N - an uncursed ruby Z - a blessed luckstone Contents of the bag of holding: 9780 gold pieces a blessed scroll of amnesia an uncursed scroll of amnesia 2 uncursed scrolls of blank paper an uncursed scroll of charging an uncursed scroll of charging 4 uncursed scrolls of confuse monster an uncursed scroll of create monster 3 uncursed scrolls of destroy armor an uncursed scroll of enchant armor 2 uncursed scrolls of enchant weapon a cursed scroll of enchant weapon 3 uncursed scrolls of fire an uncursed scroll of food detection 2 uncursed scrolls of magic mapping 3 uncursed scrolls of punishment an uncursed scroll of remove curse a cursed scroll of stinking cloud 4 uncursed scrolls of teleportation a cursed scroll of teleportation an uncursed potion of confusion a cursed potion of confusion 2 uncursed potions of restore ability a blessed potion of blindness an uncursed potion of blindness an uncursed potion of booze an uncursed potion of extra healing an uncursed potion of gain energy an uncursed potion of hallucination 5 uncursed potions of healing an uncursed potion of invisibility a cursed potion of object detection 2 uncursed potions of oil an uncursed potion of polymorph an uncursed potion of see invisible a cursed potion of sickness an uncursed potion of sleeping a cursed potion of sleeping an uncursed potion of speed a cursed potion of speed 3 potions of holy water a cursed ring of aggravate monster an uncursed ring of cold resistance an uncursed +1 ring of gain strength a cursed ring of hunger an uncursed ring of invisibility an uncursed ring of poison resistance an uncursed ring of sustain ability a cursed ring of teleportation a cursed ring of warning 2 uncursed agate stones an uncursed amber stone 4 uncursed amethyst stones an uncursed citrine stone 3 uncursed diamonds 3 uncursed emeralds an uncursed fluorite stone an uncursed opal 4 uncursed rubies an uncursed sapphire Dacf the Monk's attributes: Background: You were a Student of Stones, a level 12 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 27. You entered the dungeon 14499 turns ago. You had 22589 experience points, 17411 more were needed to attain level 13. Basics: You had 0 out of 84 hit points. You had 0 out of 60 energy points (spell power). Your armor class was -5. Your wallet contained 141 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/06 (limit:18/100). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 12 (limit:18). Your wisdom was 17 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were empty handed. You had grand master skill with martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You had a small defense bonus (+3). You were guarded. You had polymorph control. You were fast. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a gray dragon a red dragon a demilich 2 trappers a baby black dragon a disenchanter a shopkeeper a nurse a lurker above a lieutenant a queen bee 3 giant mimics 3 ogre kings a flesh golem an Elvenking a baby purple worm a stalker an air elemental an earth elemental a giant mummy a black naga 4 sergeants a vrock 3 small mimics a warhorse a xan an ettin mummy 2 ogre lords 4 quantum mechanics a troll 2 wood golems 2 sharks a gelatinous cube 4 freezing spheres 4 flaming spheres a shocking sphere 3 gargoyles a tengu an ochre jelly 2 leocrottas a mountain centaur 2 elf mummies 3 pythons 3 pit vipers 4 cobras 3 wraiths a carnivorous ape 3 ettin zombies a leather golem a Grey-elf 5 soldiers a succubus an incubus 2 chameleons a crocodile 3 giant beetles 2 quivering blobs 2 cockatrices 9 wolves a lynx 2 panthers a gremlin 2 leprechauns an orc-captain 3 mumakil 4 giant spiders a horse 2 ice vortices a black light 4 vampire bats 2 forest centaurs 4 gnome kings an orc mummy a dwarf mummy a brown pudding 4 rust monsters 2 owlbears a yeti a gold golem a werewolf 2 giant eels 2 lizards a dingo a dog a housecat 5 jaguars a dwarf lord a black unicorn 2 dust vortices 2 ravens a plains centaur 5 snakes 4 apes 3 human zombies 8 Woodland-elves 4 soldier ants 8 fire ants 7 bugbears 2 imps a quasit a wood nymph 2 mountain nymphs 2 Mordor orcs 10 Uruk-hai 2 rock piercers a rock mole 2 ponies 3 fog clouds 5 yellow lights a shrieker 16 gnome lords 6 gnomish wizards 4 black naga hatchlings a golden naga hatchling a gray ooze an elf zombie 4 ghouls 3 straw golems a paper golem 3 giant ants a little dog 4 floating eyes a kitten 11 dwarves 3 homunculi a kobold lord a kobold shaman 8 hill orcs 3 rothes 3 rabid rats a centipede 4 giant bats an orc zombie 2 dwarf zombies a wererat a werejackal an iguana 10 killer bees 3 acid blobs 8 coyotes 3 gas spores 3 hobbits 11 manes 3 large kobolds 10 hobgoblins 4 giant rats 2 cave spiders a brown mold 2 yellow molds a green mold 3 red molds 71 gnomes a gnome zombie 5 geckos 6 jackals 3 kobolds 5 goblins 3 grid bugs 3 bats 7 lichens a kobold zombie 7 newts 506 creatures vanquished. Extinct species: soldiers (extinct) 1 species extinct. Voluntary challenges: You were vegetarian. You never hit with a wielded weapon. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 27 Level 1: Some fountains. Level 2: A fountain. Level 3: A scroll shop, a fountain. Stairs down to The Gnomish Mines. Level 4: A grave. Level 5: An untended shop, a fountain. Level 6: Many fountains. Oracle of Delphi. Level 7: A potion shop. Stairs up to Sokoban, level 6. Level 8: Some fountains. Level 9: An altar to Shan Lai Ching. Level 10: An altar to Shan Lai Ching, a fountain. Level 11: A fountain. Level 12: A fountain. Summoned by the Grand Master. Level 13: An altar to Shan Lai Ching. Level 14: Level 15: Level 16: A fountain, a grave. Level 17: Level 18: A primitive area. Level 19: Level 20: An altar to Shan Lai Ching, a fountain. Level 21: A fountain, some graves. Portal to Fort Ludios. Level 22: A fountain. Level 23: A fountain. Level 24: Many trees. Level 25: Level 26: A grave. Level 27: <- You were here. The castle (play notes "DGCFC" to open or close drawbridge). Final resting place for you, killed by an energy vortex. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, a fountain. Level 8: Level 9: Level 10: Level 11: Level 12: A fountain. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Unsolved. Fort Ludios: Level 1: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 9921 Au | | killed by an | | energy vortex | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Monk... You died in The Dungeons of Doom on dungeon level 27 with 108283 points, and 9921 pieces of gold, after 14499 moves. You were level 12 with a maximum of 84 hit points when you died.