Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-01-10 15:35:11, ended 2026-01-10 18:25:54. dacf, lawful male human Monk ------------------------- |.................|...... |.----------.--.--|...---------------------------- |.| |%|--- |^..|............).............| |.| ---.| ----...|.............<%...........| |.| |.....|....|.|.....%....................| |.| ..|-.-..|....|............................| |.| -.G|..|. ---..------------------------------ |.| |..|..| |.... ..... |.| |..|..| ---..-- --- |.-----.O---- .....| |.......... -----.--- -------..- |...|.| -------..----.{.|*| |....u@.........|.| |.---------------.| |.................| ------------------- Dacf the Initiate St:17 Dx:12 Co:16 In:8 Wi:13 Ch:10 Lawful Dlvl:12 $:50 HP:0(53) Pw:39(39) AC:0 Xp:8/1650 T:4951 Burdened Latest messages: There is a falling rock trap here. You have a little trouble lifting a purple-red potion. Continue? [ynq] (q) y You have a little trouble lifting J - a purple-red potion. Your movements are slowed slightly because of your load. You kill the gnome! You see here a blue gem. You have a little trouble lifting K - a blue gem. The gnome wields a thonged club! The gnome swings his thonged club. The gnome hits! You kill the gnome! Something is engraved here on the floor. You read: "You are now entering the Gnome King's wine cellar.". You have a little trouble lifting O - a black gem. You have a little trouble lifting P - 2 red gems. Something is engraved here on the floor. You read: "Trespassers will be pcrsecuted!". You find a hidden door. In what direction? j As you kick the door, it crashes open! You have a little trouble lifting Q - a swirly potion. You have a little trouble lifting V - 2 potions called booze. The gnomish wizard casts a spell! You have a little trouble lifting X - a puce potion. You have a little trouble lifting V - 2 potions called booze. You have a little trouble lifting Y - a brilliant blue potion. You have a little trouble lifting V - a potion called booze. You have a little trouble lifting h - a potion called booze. Your vision seems to flatten for a moment but is normal now. Something is engraved here on the floor. You read: "Trespassers will be pcrsecuted!". Something is engraved here on the floor. You read: "You are now entering the Gnome King's wine cellar.". a - a blessed silver saber named Grayswandir (weapon in hand). The gray unicorn butts! The gray unicorn kicks! The gray unicorn butts! The gray unicorn kicks! You hit the gray unicorn! The gray unicorn butts! The gray unicorn misses! You miss the gray unicorn. The gray unicorn butts! The gray unicorn misses! The gray unicorn butts! The gray unicorn kicks! The gray unicorn butts! The gray unicorn kicks! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 50 gold pieces Amulets L - an uncursed amulet of ESP (being worn) Weapons a - the blessed +2 Grayswandir (weapon in hand) E - a +0 long sword W - the rustproof +0 Snickersnee Armor r - an uncursed +0 orcish helm (being worn) w - an uncursed +2 pair of leather gloves (being worn) l - an uncursed +0 pair of iron shoes (being worn) s - an uncursed +0 small shield (being worn) U - an uncursed +0 mummy wrapping b - a blessed +1 robe (being worn) Comestibles Z - 4 uncursed apples f - 6 uncursed food rations Scrolls S - 3 uncursed scrolls of blank paper B - 2 uncursed scrolls of earth H - 2 uncursed scrolls of food detection o - an uncursed scroll of genocide D - an uncursed scroll of identify F - a blessed scroll of remove curse g - an uncursed scroll of stinking cloud d - 3 uncursed scrolls of teleportation I - an uncursed scroll of teleportation Spellbooks u - an uncursed spellbook of cause fear j - an uncursed spellbook of charm monster c - a blessed spellbook of healing Potions V - 5 uncursed potions of booze h - a cursed potion of booze Q - an uncursed potion of gain ability X - an uncursed potion of gain energy Y - an uncursed potion of object detection J - an uncursed potion of paralysis q - a potion of holy water N - 2 uncursed potions of water Rings y - an uncursed ring of aggravate monster Wands M - a wand of lightning (0:4) e - a wand of striking (0:7) Tools G - an uncursed blindfold t - a blessed magic lamp (lit) m - a blessed magic marker (0:77) R - the blessed Magic Mirror of Merlin x - a +0 pick-axe k - an uncursed skeleton key T - an uncursed stethoscope Gems/Stones p - an uncursed jasper stone O - an uncursed obsidian stone K - an uncursed worthless piece of blue glass P - 2 uncursed worthless pieces of red glass C - an uncursed worthless piece of violet glass A - 3 uncursed worthless pieces of yellow glass z - an uncursed touchstone Dacf the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were lawful, on a mission for Shan Lai Ching who was opposed by Chih Sung-tzu (neutral) and Huan Ti (chaotic). You were in the Gnomish Mines, on level 12. You entered the dungeon 4951 turns ago. You had 1650 experience points, 910 more were needed to attain level 9. Basics: You had 0 out of 53 hit points. You had all 39 energy points (spell power). Your armor class was 0. Your wallet contained 50 zorkmids. Autopickup was off. Final Characteristics: Your strength was 17 (limit:18/100). Your dexterity was 12 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 8 (peak:9, limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You were warned. You were stealthy. You were guarded. You were fast. You are dead. Vanquished creatures: 2 giant spiders a scorpion a gnome king a housecat a wood nymph a rock piercer a rock mole a fog cloud a shrieker 9 gnome lords 7 gnomish wizards a kobold mummy a gray ooze a barrow wight 4 elf zombies a straw golem a paper golem 5 giant ants a little dog a floating eye 3 dwarves a homunculus 6 hill orcs 5 rothes 5 monkeys 2 orc zombies a dwarf zombie an iguana 3 killer bees 4 acid blobs 2 hobbits 3 giant rats a brown mold a green mold 58 gnomes 16 garter snakes a gnome zombie 2 geckos 4 jackals 2 goblins 3 sewer rats 4 grid bugs 3 lichens 6 newts 179 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 8 Level 1: Level 2: Some fountains, a sink. Level 3: A general store. Level 4: Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: An altar to Shan Lai Ching. Stairs up to Sokoban, level 5. Level 7: An altar to Shan Lai Ching, some sinks. Level 8: The Gnomish Mines: levels 5 to 12 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains, a sink. Level 9: Level 10: Level 11: Level 12: <- You were here. A fountain. Final resting place for you, killed by a gray unicorn. Sokoban: Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 50 Au | | killed by a gray | | unicorn | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Monk... You died in The Gnomish Mines on dungeon level 12 with 7247 points, and 50 pieces of gold, after 4951 moves. You were level 8 with a maximum of 53 hit points when you died.