Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-02 10:47:31, ended 2026-02-06 18:26:46. dacf, neutral male human Monk ----- |00.%0| |.---.| |.|...| 32 2 |.|.-- |22 |*|...|}--X--X -----.|}}}}}}|2 | |0*.*.|..HR.}|232 ...| |.---.|.....}| 33.....|- | |^|0*0|%---.2.21.2....- -.........\(| |.|.|%|.....}|24.2....|- | |.| |.g...M.}|2 ....| --}}}}}}| 12 ..| |}------ --- 4 |2 2 22 3 Dacf the Student of Stones St:18/07 Dx:20 Co:18 In:10 Wi:16 Ch:10 Neutral Dlvl:28 $:0 HP:0(121) Pw:25(84) AC:-5 Xp:13/41098 T:11075 Latest messages: The minotaur hits the xan. The xan is killed! What do you want to read? [bB or ?*] ? As you read the scroll, it disappears. What class of monsters do you wish to genocide? L Wiped out all liches. Wiped out all demiliches. Wiped out all master liches. Wiped out all arch-liches. The soldier picks up a scroll. You see here a killer bee corpse. The frost giant throws a boulder! The boulder hits the lieutenant. The minotaur hits the disenchanter. The minotaur misses the disenchanter. The minotaur misses the disenchanter. The disenchanter hits the minotaur. The minotaur misses the disenchanter. The minotaur hits the disenchanter. The minotaur butts the disenchanter. The minotaur misses the disenchanter. The minotaur misses the disenchanter. The minotaur misses the disenchanter. The frost giant picks up a boulder. The lieutenant throws a knife! The knife hits the minotaur. You see here a killer bee corpse. The frost giant throws a boulder! The boulder misses the lieutenant. The boulder hits the minotaur. Your leg feels better. The minotaur misses the lieutenant. The minotaur hits the lieutenant. The minotaur butts the lieutenant. The lieutenant wields a long sword! The minotaur hits the lieutenant. The minotaur hits the lieutenant. The minotaur misses the lieutenant. The dwarf mummy strikes at thin air! You hear some noises. The minotaur hits the lieutenant. The lieutenant is killed! The disenchanter swings wildly and misses! You hear a nearby zap. The minotaur is killed by the death ray! The minotaur eats a lieutenant corpse. The disenchanter strikes at thin air! You hear a nearby zap. The death ray hits you! Do you want your possessions identified? [ynq] (y) q Inventory: Weapons f - the rustproof +0 Fire Brand a - the +2 Grayswandir (weapon in hand) Armor S - an uncursed +0 elven leather helm (being worn) r - a blessed +5 pair of gauntlets of dexterity (being worn) Y - an uncursed +0 pair of high boots (being worn) j - an uncursed +0 pair of levitation boots q - a blessed +3 small shield (being worn) n - an uncursed +0 mummy wrapping y - a cursed +0 robe (being worn) Comestibles V - 3 uncursed slime molds A - an uncursed food ration M - 6 uncursed food rations C - an uncursed sprig of wolfsbane Spellbooks B - a cursed spellbook of magic missile Rings g - an uncursed ring of fire resistance Z - an uncursed ring of free action (on right hand) N - an uncursed ring of polymorph control (on left hand) Wands P - a wand of create monster (0:9) G - a wand of death (0:4) D - a wand of digging (0:4) O - a wand of lightning (0:2) L - a wand of magic missile (0:5) i - a wand of sleep (0:2) U - a wand of teleportation (0:7) R - a wand of teleportation (0:0) Tools s - a blessed bag of holding containing 53 items w - an uncursed blindfold m - a blessed magic marker (0:1) E - a magic marker (0:32) z - an uncursed magic whistle I - an uncursed oil lamp x - a +0 pick-axe k - an uncursed skeleton key u - a +0 unicorn horn Gems/Stones c - a blessed luckstone Contents of the bag of holding: 9070 gold pieces the rustproof +0 Giantslayer an uncursed scroll of remove curse a cursed scroll of amnesia an uncursed scroll of blank paper a cursed scroll of blank paper an uncursed scroll of create monster a blessed scroll of genocide an uncursed scroll of light a blessed scroll of teleportation 3 uncursed scrolls of teleportation a cursed scroll of teleportation a blessed spellbook of detect treasure a blessed spellbook of identify a blessed spellbook of light a blessed spellbook of polymorph an uncursed spellbook of sleep an uncursed potion of fruit juice a blessed potion of extra healing 3 uncursed potions of extra healing a cursed potion of extra healing an uncursed potion of gain energy 2 uncursed potions of healing an uncursed potion of speed a blessed +3 ring of increase accuracy an uncursed ring of invisibility an uncursed ring of polymorph a cursed -2 ring of protection a cursed ring of shock resistance an uncursed ring of sustain ability an uncursed ring of sustain ability an uncursed ring of teleportation an uncursed obsidian stone an uncursed obsidian stone 2 uncursed worthless pieces of blue glass 4 uncursed worthless pieces of blue glass 4 uncursed aquamarine stones 8 uncursed worthless pieces of violet glass 4 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass an uncursed diamond an uncursed opal 4 uncursed worthless pieces of white glass 4 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellow glass 4 uncursed worthless pieces of yellowish brown glass an uncursed amber stone 4 uncursed topaz stones 4 uncursed amethyst stones 3 uncursed emeralds 4 uncursed emeralds 3 uncursed rubies an uncursed sapphire Dacf the Monk's attributes: Background: You were a Student of Stones, a level 13 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 28. You entered the dungeon 11075 turns ago. You had 41098 experience points, 38902 more were needed to attain level 14. Basics: You had 0 out of 121 hit points. You had 25 out of 84 energy points (spell power). Your armor class was -5. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 18/07 (limit:18/100). Your dexterity was 20 (base:15, innate limit:18). Your constitution was 18 (limit:18). Your intelligence was 10 (limit:18). Your wisdom was 16 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a saber. You had no skill with saber. Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You resisted hallucinations. You saw invisible. You were warned. You had automatic searching. You were invisible to others. You were stealthy. You were guarded. You had polymorph control. You were fast. You had free action. You were very lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a storm giant a green dragon 2 minotaurs 2 trappers an aligned priest 2 liches an Aleax a frost giant a golden naga 2 lieutenants a zruty a fire giant an ogre king 5 ice trolls a flesh golem an Elvenking a large mimic a wumpus 3 stalkers 2 black nagas an elf-lord a sergeant 2 wargs 3 xans an ettin mummy an ogre lord 3 trolls a wood golem an electric eel 2 pyrolisks a freezing sphere 2 shocking spheres a dwarf king 4 tengu 4 leocrottas an elf mummy a human mummy a red naga 2 pythons 4 pit vipers an ettin zombie a leather golem a Grey-elf 3 soldiers 3 chameleons 2 crocodiles a giant beetle 3 quivering blobs 2 cockatrices a wolf a lynx a panther a gremlin a spotted jelly 10 leprechauns 5 orc-captains an iron piercer a mumak 2 giant spiders 2 scorpions an ice vortex a vampire bat 3 forest centaurs 2 gnome kings an orc mummy 2 dwarf mummies 2 ogres a brown pudding a rust monster an owlbear 3 gold golems 2 werewolves 6 Green-elves 8 giant eels a lizard 3 dingoes a dog a jaguar a dwarf lord a white unicorn a black unicorn a dust vortex a plains centaur 2 gnome mummies a snake 3 water moccasins 4 apes a human zombie a rope golem 4 soldier ants 5 bugbears 3 quasits 15 Mordor orcs 18 Uruk-hai 5 orc shamans 5 rock piercers 2 rock moles a pony a fog cloud 4 yellow lights 15 gnome lords 2 gnomish wizards 4 kobold mummies a golden naga hatchling a gray ooze 2 ghouls a straw golem 3 giant ants a little dog 3 floating eyes 12 dwarves a kobold lord 2 kobold shamans 18 hill orcs a rothe a rabid rat 2 giant bats 2 orc zombies a wererat 2 iguanas 14 killer bees 3 acid blobs a gas spore 5 hobbits 9 hobgoblins a cave spider a red mold 38 gnomes 9 garter snakes a gnome zombie 4 geckos 5 jackals a fox a kobold 6 goblins 4 sewer rats 4 grid bugs 2 lichens a kobold zombie 6 newts 422 creatures vanquished. Genocided species: liches demiliches master liches arch-liches jellyfish piranha sharks giant eels electric eels krakens 10 species genocided. Voluntary challenges: You were vegetarian. You genocided 10 types of monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 28 Level 1: Level 2: A potion shop, a grave. Stairs down to The Gnomish Mines. Level 3: Level 4: A general store, a fountain. Level 5: Some fountains. Level 6: Many fountains. Oracle of Delphi. Level 7: An altar to Chih Sung-tzu. Level 8: Level 9: An altar to Chih Sung-tzu. Level 10: Level 11: A fountain, a sink. Level 12: Many fountains. Portal to Fort Ludios. Level 13: A fountain. Summoned by the Grand Master. Portal to The Quest. Level 14: Level 15: An altar to Chih Sung-tzu, a grave. Level 16: Level 17: A primitive area. Level 18: A fountain, a grave. Level 19: Level 20: A fountain. Level 21: A fountain. Level 22: Level 23: Level 24: A temple to Chih Sung-tzu, some fountains. Level 25: Many trees. Level 26: Level 27: Level 28: <- You were here. A throne, a fountain. The castle. Final resting place for you, killed by a death ray. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: An altar to Chih Sung-tzu, some fountains. Level 7: Level 8: Level 9: Level 10: Some fountains. The Quest: Level 1: Many trees. Home. Fort Ludios: Level 1: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 9070 Au | | killed by a | | death ray | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Monk... You died in The Dungeons of Doom on dungeon level 28 with 86125 points, and 9070 pieces of gold, after 11075 moves. You were level 13 with a maximum of 121 hit points when you died.