Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-07 13:04:26, ended 2026-02-07 14:18:37. dacf, neutral male human Monk ---------------- |..............| |...........<..| #### |..............| #----. ----.------.---- #|C... ###### #|.... ### #|...----- # #|...|.{.| ## #|..C|{.{| ----|----------- #|...|.{.| | |..@D.^..>.c...| #|...-.--- ..| |...[..........| #|.....*.....| |...............########%C%........C| |.............c| ------------- ---------------- Dacf the Initiate St:18/06 Dx:13 Co:15 In:11 Wi:13 Ch:10 Neutral Dlvl:6 $:129 HP:0(57) Pw:42(42) AC:1 Xp:8/1451 T:4523 Burdened Latest messages: x - an uncursed pick-axe (weapon in hand). What do you want to wield? [- ax or ?*] - You are empty handed. The chickatrice turns into a sasquatch! The sasquatch turns into a gnome lord! The gnome lord hits! The white unicorn picks up a stone. The gnome lord turns into a chameleon! The chameleon turns into a black naga! The black naga turns into a winter wolf cub! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub just misses! The winter wolf cub bites! The winter wolf cub bites! The winter wolf cub turns into a gnome king! The gnome king turns into a sewer rat! What do you want to write with? [- afmpyADGLW or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The sewer rat bites! What do you want to write with? [- afmpyADGLW or ?*] - Do you want to add to the current engraving? [ynq] (y) n You wipe out the message that was written in the dust here. You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The sewer rat turns to flee. The sewer rat turns into a stone giant! The stone giant turns into an ape! The ape turns to flee. The ape turns into an imp! The imp turns to flee. The imp turns to flee. The imp turns into a dwarf lord! The chickatrice turns to flee. The dwarf lord turns to flee. You are empty handed. You begin striking monsters with your gloved hands. You hit the chickatrice. The dwarf lord turns into a white dragon! The white dragon bites! The white dragon hits! The white dragon hits! You see here a studded leather armor. Suddenly, the white unicorn disappears out of sight. The white dragon bites! The white dragon hits! The white dragon hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 129 gold pieces Amulets Y - an uncursed amulet of reflection Z - the blessed Eye of the Aethiopica (being worn) Weapons a - the +0 Cleaver Armor H - a blessed +1 dwarvish iron helm (being worn) N - an uncursed +0 helm of brilliance v - an uncursed +2 pair of leather gloves (being worn) g - a blessed burnt +0 pair of elven boots (being worn) q - an uncursed +0 small shield z - an uncursed +0 mummy wrapping b - an uncursed +1 robe (being worn) Comestibles M - an uncursed slime mold B - an uncursed food ration Rings G - an uncursed +1 ring of adornment (on right hand) W - a cursed ring of polymorph control m - an uncursed ring of shock resistance (on left hand) Wands D - a wand of locking (0:5) f - a wand of probing (0:5) Tools s - an uncursed sack containing 42 items o - an uncursed brass lantern Q - a blessed oil lamp x - a +0 pick-axe Gems/Stones A - an uncursed turquoise stone y - an uncursed worthless piece of black glass L - an uncursed worthless piece of green glass p - an uncursed worthless piece of orange glass Contents of the sack: 111 gold pieces a blessed scroll of enchant weapon an uncursed scroll of gold detection an uncursed scroll of fire an uncursed scroll of fire 2 uncursed scrolls of confuse monster an uncursed scroll of taming a cursed scroll of create monster an uncursed scroll of magic mapping an uncursed scroll of remove curse a cursed scroll of destroy armor an uncursed scroll of genocide a blessed scroll of stinking cloud an uncursed scroll of enchant armor an uncursed scroll of identify an uncursed scroll of identify an uncursed scroll of teleportation a cursed scroll of teleportation an uncursed scroll of light an uncursed scroll of light an uncursed spellbook of extra healing an uncursed spellbook of detect unseen an uncursed spellbook of remove curse a blessed spellbook of sleep 4 cursed potions of fruit juice 6 uncursed potions of water a potion of unholy water an uncursed potion of water a cursed potion of monster detection an uncursed potion of gain level an uncursed potion of gain energy an uncursed potion of gain energy an uncursed potion of extra healing an uncursed potion of healing a blessed potion of healing 2 uncursed worthless pieces of blue glass an uncursed sapphire 2 uncursed worthless pieces of red glass 2 uncursed worthless pieces of violet glass an uncursed worthless piece of white glass an uncursed worthless piece of yellow glass 2 cursed worthless pieces of green glass Dacf the Monk's attributes: Background: You were an Initiate, a level 8 male human Monk. You were neutral, on a mission for Chih Sung-tzu who was opposed by Shan Lai Ching (lawful) and Huan Ti (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 4523 turns ago. You had 1451 experience points, 1109 more were needed to attain level 9. Basics: You had 0 out of 57 hit points. You had all 42 energy points (spell power). Your armor class was 1. Your wallet contained 129 zorkmids. Autopickup was off. Final Characteristics: Your strength was 18/06 (limit:18/100). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 13 (limit:18). Your charisma was 10 (base:9, limit:18). Final Status: You were burdened; movement was slightly slowed. You were empty handed. You were skilled in martial arts. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were shock resistant. You were poison resistant. You saw invisible. You were telepathic. You were warned. You were more charismatic. You were stealthy. You were guarded. You took half spell damage. You were fast. You are dead. Vanquished creatures: a giant mimic a large mimic 2 small mimics a leather golem 2 crocodiles a giant beetle 2 leprechauns a giant spider 3 Green-elves a dog a plains centaur 4 fire ants a bugbear a wood nymph a mountain nymph 4 gnome lords 4 gnomish wizards a kobold mummy 3 giant ants a little dog 9 dwarves a homunculus 4 hill orcs a rothe 3 iguanas 2 acid blobs a gas spore 3 hobbits a large kobold a giant rat 7 cave spiders a red mold 27 gnomes a gnome zombie a gecko 3 jackals a kobold 3 sewer rats 7 grid bugs 4 lichens 2 newts 119 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were vegetarian. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish (for an artifact). The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A fountain. Level 3: A health food store, a fountain. Level 4: An altar to Chih Sung-tzu. Stairs down to The Gnomish Mines. Level 5: Some fountains. Level 6: <- You were here. Many fountains. Oracle of Delphi. Final resting place for you, killed by a chameleon imitating a white dragon. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 240 Au | | killed by a | | chameleon | | imitating a | | white dragon | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Monk... You died in The Dungeons of Doom on dungeon level 6 with 6370 points, and 240 pieces of gold, after 4523 moves. You were level 8 with a maximum of 57 hit points when you died.