Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master). Game began 2026-02-23 20:06:23, ended 2026-02-23 21:52:34. dacf, lawful male human Priest -------------------------- |>.....%).........[......| |.......----------------.| -------.------ |.| |...........| |.| |0.........0| |.| --------.----| |.| |.[.....%....| |.| |............| |.| -----.-------- ------|.| |..........| --|$$$0$|@| |..........| |.+$$$$$|[| |.........-- |-|$$$$.|@| -------.---- |?-$$$.%[)| |........| |-|%%%%%|-- |........| |.%.%%%$| |...------ --|.%$$$| ----- ------- Dacf the Adept St:16 Dx:14 Co:13 In:11 Wi:18 Ch:10 Lawful Dlvl:2 $:590 HP:0(70) Pw:95(95) AC:-2 Xp:9/3334 T:7690 Latest messages: You hear some noises. The Woodland-elf picks up a blessed pair of hard shoes. The Woodland-elf removes a pair of buckled boots and puts on a blessed pair of hard shoes. The warg bites! You hit the warg! The warg bites! You miss the warg. The warg misses! You hit the warg! The tengu bites the little dog. The little dog misses the tengu. The warg bites! You kill the warg! The tengu bites the little dog. The little dog bites the tengu. You don't have anything to drink. There is an open door here. There are several objects here. The little dog misses the tengu. $ - 41 gold pieces. W - a pair of buckled boots. Y - a faded pall. The tengu misses the little dog. The little dog misses the tengu. You see here a crude dagger. The little dog misses the fog cloud. What do you want to take off? [bcpyA or ?*] ? Never mind. What do you want to call? [d-fh-lo-svyzA-EHIKMOQ-SU-Z or ?*] A Call a pair of walking shoes: low What do you want to take off? [bcpyA or ?*] A The Woodland-elf thrusts her runed dagger at the little dog. The Woodland-elf hits the little dog. The little dog is killed! A mysterious force prevents the tengu from teleporting! The tengu bites the xan. The tengu misses the xan. The tengu opens a door. The xan misses the fog cloud. You finish taking off your boots. You hit the Woodland-elf. The Woodland-elf zaps a wand of striking! The wand hits you! A mysterious force prevents the tengu from teleporting! The xan stings the fog cloud. You see here a mummy wrapping. The Woodland-elf zaps a wand of striking! The wand hits you! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 590 gold pieces Amulets i - an amulet of restful sleep B - a cursed amulet of strangulation o - an amulet versus poison (being worn) Weapons a - the blessed rustproof +0 Excalibur (weapon in hand) Armor p - a +0 elven leather helm (being worn) y - a +1 pair of leather gloves (being worn) W - a +0 pair of elven boots A - a blessed +0 pair of low boots c - a +0 small shield (being worn) Y - a +0 elven cloak t - a +0 mummy wrapping b - a blessed +0 robe (being worn) P - a +0 dwarvish mithril-coat (being worn) Comestibles F - a carrot J - 3 food rations Scrolls s - 2 scrolls of blank paper M - a scroll of create monster e - a blessed scroll of earth V - 2 scrolls of earth Rings d - a ring of cold resistance h - a ring of conflict (on right hand) U - a ring of free action H - a cursed ring of polymorph f - a +1 ring of protection Q - a ring of stealth (on left hand) Wands R - a wand of cancellation (0:4) K - a wand of cold (0:1) X - a wand of cold (0:0) S - a wand of digging (0:4) D - a wand of fire (0:2) z - a wand of light (0:14) C - a wand of light (0:12) O - a wand of polymorph (0:4) I - a wand of secret door detection (0:14) E - a wand of sleep (0:3) l - a wand of striking (0:8) j - a wand of striking (0:5) r - a wand of striking (0:1) Z - a blessed wand of teleportation (0:8) v - a wand of teleportation (0:6) Tools q - a horn of plenty (0:4) m - a blessed magic marker (0:6) x - a +0 pick-axe k - a skeleton key N - a towel u - a +0 unicorn horn Dacf the Priest's attributes: Background: You were an Adept, a level 9 human Priest. You were lawful, on a mission for Mercury who was opposed by Venus (neutral) and Mars (chaotic). You were in Sokoban, on level 2. You entered the dungeon 7690 turns ago. You had 3334 experience points, 1786 more were needed to attain level 10. Basics: You had 0 out of 70 hit points. You had all 95 energy points (spell power). Your armor class was -2. Your wallet contained 590 zorkmids. Autopickup was off. Final Characteristics: Your strength was 16 (limit:18/100). Your dexterity was 14 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 11 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (limit:18). Final Status: You were unencumbered. You were wielding a long sword. You had no skill with long sword. Final Attributes: You were piously aligned. You were shock resistant. You were poison resistant. You were level-drain resistant. You had automatic searching. You were stealthy. You caused conflict. You were guarded. You were fast. You are dead. Vanquished creatures: a shopkeeper a giant mimic 3 wargs 2 small mimics a quantum mechanic a gelatinous cube a dwarf king a leocrotta an elf mummy a carnivorous ape 2 chameleons a quivering blob 2 panthers 2 orc-captains a giant spider a vampire bat a forest centaur a gnome king 3 orc mummies 2 brown puddings 7 Green-elves a lizard 4 chickatrices a dingo a jaguar a gray unicorn 3 dust vortices a gnome mummy a snake 4 human zombies 2 rope golems a Woodland-elf 3 fire ants 2 bugbears 2 wood nymphs 2 rock piercers a pony 2 fog clouds 2 yellow lights 5 gnome lords 2 gnomish wizards 2 red naga hatchlings a gray ooze a ghoul 3 paper golems 5 giant ants 3 little dogs 2 kittens 4 dwarves a homunculus a kobold lord a kobold shaman a rothe 2 rabid rats a giant bat 4 dwarf zombies a wererat a werejackal 4 iguanas 2 coyotes a large kobold 2 hobgoblins 2 giant rats 2 cave spiders a green mold 2 red molds 33 gnomes 2 gnome zombies 3 geckos 10 jackals a fox a kobold 2 goblins 2 sewer rats 11 grid bugs a bat 4 lichens a kobold zombie a newt 199 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: An untended shop, many fountains, a sink. Level 3: Some fountains. Level 4: Stairs down to The Gnomish Mines. Level 5: Many fountains. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Sokoban: levels 5 up to 2 Level 2: <- You were here. Solved. Final resting place for you, killed by a wand. Level 3: Solved. Level 4: Solved. Level 5: Unsolved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | dacf | | 590 Au | | killed by a wand | | | | | | | | 2026 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye dacf the Priest... You died in Sokoban on dungeon level 2 with 14687 points, and 590 pieces of gold, after 7690 moves. You were level 9 with a maximum of 70 hit points when you died.